断点 2.1 错误解析/Facebook iOS SDK [英] Breakpoint 2.1 Error Parse/Facebook iOS SDK

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问题描述

这是整个委托,但每当我运行应用程序时,我都会在 [PFFacebookUtils initializeFacebook]; 处得到一个断点:

Here is the entire delegate, but whenever I run the app I get a breakpoint at [PFFacebookUtils initializeFacebook];:

#import "AppDelegate.h"
#import <FacebookSDK/FacebookSDK.h>
#import <Parse/Parse.h>

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
    [PFFacebookUtils initializeFacebook];

    {[Parse setApplicationId:@"ycWShHVTsY7Xawt0dupTN1YMWFeyMLlhG7K9R0rZ"
                   clientKey:@"8AmzExUoqvmppa5k3eaS37RBNB6c1StmlysvvjBr"];}

    {[PFAnalytics trackAppOpenedWithLaunchOptions:launchOptions];}

    UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"MainStoryboard" bundle:nil];

    UIViewController* initialViewController = [storyboard instantiateViewControllerWithIdentifier:@"MainViewController"];

    self.window.rootViewController  = initialViewController;

    [self.window makeKeyAndVisible];

    return YES;


}



    - (BOOL)application:(UIApplication *)application
openURL:(NSURL *)url
sourceApplication:(NSString *)sourceApplication
annotation:(id)annotation {
    return [FBAppCall handleOpenURL:url
                  sourceApplication:sourceApplication
                        withSession:[PFFacebookUtils session]];
}

    - (void)applicationDidBecomeActive:(UIApplication *)application {
        [FBAppCall handleDidBecomeActiveWithSession:[PFFacebookUtils session]];
    }


- (void)applicationWillResignActive:(UIApplication *)application
{
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later. 
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

/*- (void)applicationDidBecomeActive:(UIApplication *)application
{
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}   */

- (void)applicationWillTerminate:(UIApplication *)application
{
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end

推荐答案

您是否已将 libc++ 导入到您的项目中?

Have you imported libc++ to your project?

它不是您认为的断点,本质上是编译器告诉您的设备停止计算从 XCode 发送的代码,SIGABRT 代表信号中止

It isnt a breakpoint the way you think it is, It is essentially the compiler telling your device to stop computing code sent from XCode, SIGABRT stands for Signal Abort

SIGABRT 在对象收到未实现的消息时上升.您的应用有多少警告?尝试浏览它们并找到警告您某些对象可能不会响应某些选择器"的那些,如果您从所有这些中清除您的应用程序,您很可能会使其正常工作.

SIGABRT rises when an object receives unimplemented message. How many warnings does your app have? Try surfing through them and find the ones that warn you "some object may not respond to some selector", if you clean your app from all of these, you'll most probably get it working correctly.

这篇关于断点 2.1 错误解析/Facebook iOS SDK的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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