Swift 3 for 循环增量 [英] Swift 3 for loop with increment
问题描述
我如何在 Swift3 中编写以下内容?
for (f = first; f <= last; f += interval){n += 1}
这是我自己的尝试
for _ in 0.stride(to: last, by: interval){n += 1}
Swift 2.2 -> 3.0: Strideable
:s stride(...)
替换为 global <代码>stride(...) 函数
在 Swift 2.2 中,我们可以(正如您在自己的尝试中尝试过的那样)使用蓝图(和默认实现)函数 stride(through:by:)
和 stride(to:by:)
来自协议Strideable
/* Swift 2.2: stride 示例用法 */让从 = 0让 = 10让通过 = 10让 = 1for _ in from.stride(through, by: by) { }//from ... through (steps: 'by')for _ in from.stride(to, by: by) { }//from ..<到(步骤:'by')
而在 Swift 3.0 中,这两个函数已从 Strideable
中删除,取而代之的是 全局函数 stride(from:through:by:)
和 stride(from:to:by:)
;因此上面的等效 Swift 3.0 版本如下
/* Swift 3.0: stride 示例用法 */让从 = 0让 = 10让通过 = 10让 = 1for _ in stride(from: from, through: through, by: by) { }for _ in stride(from: from, to: to, by: by) { }
在您的示例中,您希望使用闭区间步幅替代 stride(from:through:by:)
,因为您的 for
循环中的不变量使用与 less 的比较或等于(<=
).即
/* 参数 'first'、'last' 和 'interval' 的示例值 */先让 = 0让最后= 10让间隔 = 2无功n = 0for f in stride(from: first, through: last, by: interval) {打印(f)n += 1}//0 2 4 6 8 10打印(n)//6
当然,我们使用您的 for
循环仅作为从 for
循环到 stride
的一段示例,因为您很自然地可以,对于您的具体示例,只需计算 n
而无需循环 (n=1+(last-first)/interval
).
Swift 3.0:更复杂的迭代增量逻辑的 stride
替代方案
随着进化提议SE的实施-0094,Swift 3.0 引入了全局sequence
函数:
对于具有更复杂迭代增量关系的情况(在本例中不是这种情况),这可以是 stride
的合适替代方案.
声明
func sequence(first: T, next: @escaping (T) -> T?) ->展开序列<T,(T?,Bool)>func sequence(state: State,下一个:@escaping (inout State) ->T?)->展开序列<T,状态>
我们将简要介绍这两个函数中的第一个.next
参数采用一个闭包,该闭包应用一些逻辑来懒惰地构造给定当前元素的下一个序列元素(从 first
开始).当 next
返回 nil
或无限时,如果 next
从不返回 nil
,则序列终止.
应用于上面简单的常量步幅示例,sequence
方法有点冗长和矫枉过正.适合此目的的 stride
解决方案:
让第一个 = 0让最后= 10让间隔 = 2无功n = 0对于 f 顺序(第一:第一,下一个:{ $0 + 间隔 <= 最后一个?$0 + 间隔:nil }) {打印(f)n += 1}//0 2 4 6 8 10打印(n)//6
sequence
函数对于非恒定步幅的情况非常有用,但是,例如如以下问答中的示例所示:
只需注意以最终的 prefix(while:)
序列的方法,如进化提案中所述SE-0045.后者应用于此答案的运行示例使 sequence
方法不那么冗长,显然包括元素生成的终止条件.
/* 用于 Swift 3.1 *///... 如上for f in sequence(first: first, next: { $0 + interval }).prefix(while: { $0 <= last }) {打印(f)n += 1}//0 2 4 6 8 10打印(n)//6
How do I write the following in Swift3?
for (f = first; f <= last; f += interval)
{
n += 1
}
This is my own attempt
for _ in 0.stride(to: last, by: interval)
{
n += 1
}
Swift 2.2 -> 3.0: Strideable
:s stride(...)
replaced by global stride(...)
functions
In Swift 2.2, we can (as you've tried in your own attempt) make use of the blueprinted (and default-implemented) functions stride(through:by:)
and stride(to:by:)
from the protocol Strideable
/* Swift 2.2: stride example usage */ let from = 0 let to = 10 let through = 10 let by = 1 for _ in from.stride(through, by: by) { } // from ... through (steps: 'by') for _ in from.stride(to, by: by) { } // from ..< to (steps: 'by')
Whereas in Swift 3.0, these two functions has been removed from Strideable
in favour of the global functions stride(from:through:by:)
and stride(from:to:by:)
; hence the equivalent Swift 3.0 version of the above follows as
/* Swift 3.0: stride example usage */ let from = 0 let to = 10 let through = 10 let by = 1 for _ in stride(from: from, through: through, by: by) { } for _ in stride(from: from, to: to, by: by) { }
In your example you want to use the closed interval stride alternative stride(from:through:by:)
, since the invariant in your for
loop uses comparison to less or equal to (<=
). I.e.
/* example values of your parameters 'first', 'last' and 'interval' */
let first = 0
let last = 10
let interval = 2
var n = 0
for f in stride(from: first, through: last, by: interval) {
print(f)
n += 1
} // 0 2 4 6 8 10
print(n) // 6
Where, naturally, we use your for
loop only as an example of the passage from for
loop to stride
, as you can naturally, for your specific example, just compute n
without the need of a loop (n=1+(last-first)/interval
).
Swift 3.0: An alternative to stride
for more complex iterate increment logic
With the implementation of evolution proposal SE-0094, Swift 3.0 introduced the global sequence
functions:
which can be an appropriate alternative to stride
for cases with a more complex iterate increment relation (which is not the case in this example).
Declaration(s)
func sequence<T>(first: T, next: @escaping (T) -> T?) -> UnfoldSequence<T, (T?, Bool)> func sequence<T, State>(state: State, next: @escaping (inout State) -> T?) -> UnfoldSequence<T, State>
We'll briefly look at the first of these two functions. The next
arguments takes a closure that applies some logic to lazily construct next sequence element given the current one (starting with first
). The sequence is terminated when next
returns nil
, or infinite, if a next
never returns nil
.
Applied to the simple constant-stride example above, the sequence
method is a bit verbose and overkill w.r.t. the fit-for-this-purpose stride
solution:
let first = 0
let last = 10
let interval = 2
var n = 0
for f in sequence(first: first,
next: { $0 + interval <= last ? $0 + interval : nil }) {
print(f)
n += 1
} // 0 2 4 6 8 10
print(n) // 6
The sequence
functions become very useful for cases with non-constant stride, however, e.g. as in the example covered in the following Q&A:
Just take care to terminate the sequence with an eventual nil
return (if not: "infinite" element generation), or, when Swift 3.1 arrives, make use of its lazy generation in combination with the prefix(while:)
method for sequences, as described in evolution proposal SE-0045. The latter applied to the running example of this answer makes the sequence
approach less verbose, clearly including the termination criteria of the element generation.
/* for Swift 3.1 */
// ... as above
for f in sequence(first: first, next: { $0 + interval })
.prefix(while: { $0 <= last }) {
print(f)
n += 1
} // 0 2 4 6 8 10
print(n) // 6
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