如何解决这个问题:“运行 android lint"问题 [英] How to solve this : 'Running android lint' issue

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问题描述

在我项目的任何活动中,如果我做了一些更改然后保存该活动,我会收到消息运行 android lint 遇到问题."

In any activity of my project, if i do some changes and then save that activity i got the message "Running android lint has encountered a problem."

这是我的错误日志:

java.lang.NullPointerException
at com.android.ide.eclipse.adt.AdtUtils.workspacePathToFile(AdtUtils.java:466)
at com.android.ide.eclipse.adt.internal.lint.EclipseLintClient.getClassPath(EclipseLintClient.java:753)
at com.android.tools.lint.client.api.LintClient.getJavaClassFolders(LintClient.java:198)
at com.android.tools.lint.detector.api.Project.getJavaClassFolders(Project.java:270)
at com.android.tools.lint.client.api.LintDriver.checkIndividualClassFiles(LintDriver.java:977)
at com.android.tools.lint.client.api.LintDriver.checkClasses(LintDriver.java:920)
at com.android.tools.lint.client.api.LintDriver.runFileDetectors(LintDriver.java:785)
at com.android.tools.lint.client.api.LintDriver.checkProject(LintDriver.java:661)
at com.android.tools.lint.client.api.LintDriver.analyze(LintDriver.java:288)
at com.android.ide.eclipse.adt.internal.lint.LintJob.run(LintJob.java:151)
at org.eclipse.core.internal.jobs.Worker.run(Worker.java:54)

我不知道如何解决这个问题.

I don't to know how to solve this.

推荐答案

然而,这里的根本原因是某种无效的项目定义——一个或多个类路径条目指向一个不能被打开;例如,您可能有一个相对于类路径变量的类路径引用,并且类路径变量不再指向绝对位置.

However, the root cause here is some sort of invalid project definition -- one or more of the class path entries are pointing to a resource which can't be opened; for example, you might have a classpath reference which is relative to a class path variable, and the class path variable is no longer pointing to an absolute location.

上述 CL 将简单地确保 lint 在这种情况下不会抛出异常,但它实际上无法包含给定的引用.

The above CL will simply make sure that lint doesn't throw an exception in this scenario, but it won't be able to do actually include the given reference.

您需要查看项目属性对话框并确保所有构建路径和资源都正确——这是解决此问题之前的解决方法

You'll want to look at the project properties dialog and make sure all the build paths and resources are correct -- and that's the workaround until this issue is integrated

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