从 WindowsIdentity 和 Thread.CurrentPrincipal 检索 WindowsPrincipal 之间有什么区别? [英] What's the difference between retrieving WindowsPrincipal from WindowsIdentity and Thread.CurrentPrincipal?

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问题描述

I am trying to work out why attribute based security isn't working as I'd expect in WCF and I suspect it might have something to do with the following:

AppDomain.CurrentDomain.SetPrincipalPolicy(PrincipalPolicy.WindowsPrincipal);

var identity = new WindowsIdentity("ksarfo");
var principal = new WindowsPrincipal(identity);
Console.WriteLine("
Checking whether current user [" + identity.Name + "] is member of [" + groupName + "]");
Console.WriteLine(principal.IsInRole(groupName)); // returns true

principal = (WindowsPrincipal)Thread.CurrentPrincipal;
identity = (WindowsIdentity) principal.Identity;
Console.WriteLine("
Checking whether current user [" + identity.Name + "] is member of [" + groupName + "]");
Console.WriteLine(principal.IsInRole(groupName)); // returns false

I don't understand why the results differ for the function call:

principal.IsInRole(groupName)

For the sake of completeness the point at which the code actually fails is here:

PrincipalPermission(SecurityAction.Demand, Role = "PortfolioManager")]

Help appreciated.

解决方案

Maybe it's because this is not the same classes.

Look at MSDN :

So, if there are differents classes, maybe there are differents implementations.

EDIT :

I have try this code :

public class InGroup
{
    public string Name { get; set; }
    public bool Current { get; set; }
    public bool Fixe { get; set; }
    public bool Thread { get; set; }
}

WindowsIdentity current = System.Security.Principal.WindowsIdentity.GetCurrent();
WindowsPrincipal principalcurrent = new WindowsPrincipal(current);

WindowsIdentity fixe = new WindowsIdentity("JW2031");
WindowsPrincipal principalFixe = new WindowsPrincipal(fixe);

IPrincipal principalThread = System.Threading.Thread.CurrentPrincipal;

List<InGroup> ingroups = new List<InGroup>();
foreach (IdentityReference item in current.Groups)
{
    IdentityReference reference = item.Translate(typeof(NTAccount));
    Console.WriteLine("{0}	{1}	{2}	{3}",
        reference.Value,
        principalcurrent.IsInRole(reference.Value),
        principalFixe.IsInRole(reference.Value),
        principalThread.IsInRole(reference.Value));

    ingroups.Add(new InGroup()
    {
        Name = reference.Value,
        Current = principalcurrent.IsInRole(reference.Value),
        Fixe = principalFixe.IsInRole(reference.Value),
        Thread = principalThread.IsInRole(reference.Value)
    });
}
foreach (IdentityReference item in fixe.Groups)
{
    IdentityReference reference = item.Translate(typeof(NTAccount));
    if (ingroups.FindIndex(g => g.Name == reference.Value) == -1)
    {
        ingroups.Add(new InGroup()
        {
            Name = reference.Value,
            Current = principalcurrent.IsInRole(reference.Value),
            Fixe = principalFixe.IsInRole(reference.Value),
            Thread = principalThread.IsInRole(reference.Value)
        });
        Console.WriteLine("{0}	{1}	{2}	{3}",
            reference.Value,
            principalcurrent.IsInRole(reference.Value),
            principalFixe.IsInRole(reference.Value),
            principalThread.IsInRole(reference.Value));
    }
}

And here is the result

As you can see, I did not have the same groups with differents ways. So (because I'm administrator of my local machine) I think that WindowsIdentity.GetCurrent will get the user from AD and WindowsPrincipal(WindowsIdentity("")) will get the user from local machine.

In my webapp, I have got the lowest authorisation possible (I think). But, I have no explanations for the consoleapp...

It's only suppositions, but this is coherent.

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