iOS 拍摄多个屏幕截图 [英] iOS Take Multiple Screen Shots
问题描述
我有一个包含视频的 NSURL,我想每秒钟录制十次该视频的帧.我有代码可以捕捉我的播放器的图像,但我无法将其设置为每秒捕捉 10 帧.我正在尝试这样的事情,但它返回了相同的视频初始帧,正确的次数?这是我所拥有的:
I have an NSURL that contains a video, and I want to record a frame of that video ten times every seconds. And I have code that will capture an image of my player, but I have trouble setting it up to take capture 10 frames per second. I am trying something like this, but it is returning the same initial frame of the video, the correct number of times? Here is what I have:
AVAsset *asset = [AVAsset assetWithURL:videoUrl];
CMTime vidLength = asset.duration;
float seconds = CMTimeGetSeconds(vidLength);
int frameCount = 0;
for (float i = 0; i < seconds;) {
AVAssetImageGenerator *imageGenerator = [[AVAssetImageGenerator alloc]initWithAsset:asset];
CMTime time = CMTimeMake(i, 10);
CGImageRef imageRef = [imageGenerator copyCGImageAtTime:time actualTime:NULL error:NULL];
UIImage *thumbnail = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
NSString* filename = [NSString stringWithFormat:@"Documents/frame_%d.png", frameCount];
NSString* pngPath = [NSHomeDirectory() stringByAppendingPathComponent:filename];
[UIImagePNGRepresentation(thumbnail) writeToFile: pngPath atomically: YES];
frameCount++;
i = i + 0.1;
}
但不是获取视频当前时间 i 的帧,而是获取初始帧?
But instead of getting the frame at the current time i of the video, I just get the initial frame?
如何获得每秒 10 次视频的帧?
How can I get the frame of the video 10 times a second?
感谢您的帮助:)
推荐答案
您正在获取初始帧,因为您正在尝试借助浮点值创建 CMTime:
You are getting initial frame because you are trying to create CMTime with help of float value:
CMTime time = CMTimeMake(i, 10);
由于CMTimeMake函数将int64_t值作为第一个参数,你的float值将被四舍五入为int,你会得到不正确的结果.
Since CMTimeMake function takes int64_t value as first parameter, your float value will be rounded to int, and you will get incorrect result.
让我们稍微修改一下代码:
Lets change your code a bit:
1) 首先,您需要找到需要从视频中获取的总帧数.您写道,您需要每秒 10 帧,因此代码将是:
1) At first, you need to find total frames count that you need to get from the video. You wrote that you need 10 frames per second, so the code will be:
int requiredFramesCount = seconds * 10;
2) 接下来,您需要找到一个值,该值将在每一步中增加您的 CMTime 值:
2) Next you need to find a value that will be increasing your CMTime value on each step:
int64_t step = vidLength.value / requiredFramesCount;
3) 最后,您需要将 requestedTimeToleranceBefore 和 requestedTimeToleranceAfter 设置为 kCMTimeZero,以获取精确时间的帧:
3) And lastly, you need to set requestedTimeToleranceBefore and requestedTimeToleranceAfter to kCMTimeZero, to get a frame at precise time:
imageGenerator.requestedTimeToleranceAfter = kCMTimeZero;
imageGenerator.requestedTimeToleranceBefore = kCMTimeZero;
您的代码如下所示:
CMTime vidLength = asset.duration;
float seconds = CMTimeGetSeconds(vidLength);
int requiredFramesCount = seconds * 10;
int64_t step = vidLength.value / requiredFramesCount;
int value = 0;
for (int i = 0; i < requiredFramesCount; i++) {
AVAssetImageGenerator *imageGenerator = [[AVAssetImageGenerator alloc]initWithAsset:asset];
imageGenerator.requestedTimeToleranceAfter = kCMTimeZero;
imageGenerator.requestedTimeToleranceBefore = kCMTimeZero;
CMTime time = CMTimeMake(value, vidLength.timescale);
CGImageRef imageRef = [imageGenerator copyCGImageAtTime:time actualTime:NULL error:NULL];
UIImage *thumbnail = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
NSString* filename = [NSString stringWithFormat:@"Documents/frame_%d.png", i];
NSString* pngPath = [NSHomeDirectory() stringByAppendingPathComponent:filename];
[UIImagePNGRepresentation(thumbnail) writeToFile: pngPath atomically: YES];
value += step;
}
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