Android 模拟器是否支持 OpenGL ES 3.0? [英] Does the Android emulator support OpenGL ES 3.0?
问题描述
我知道模拟器
gles3jni
示例应用来自NDK 是一个不错的选择.
如果失败:
java.lang.RuntimeException: createContext failed: EGL_BAD_CONFIG
也尝试先在主机上运行:
echo "GLESDynamicVersion = on" >>~/.android/advancedFeatures.ini
由于开发人员目前正在将受支持的主机 GPU 列入白名单,并将其覆盖,另请参阅:https://issuetracker.google.com/issues/68496715
I know that the emulator has supported OpenGL ES 2.0 as of SDK tools 17 and Android 4.0.3, but that was introduced back in April 2012.
Does the Android emulator support OpenGL ES 3.0, or are we still waiting on that?
If not, does any other third-party emulator/simulator (e.g. Genymotion) support OpenGL ES 3.0?
The latest Android Emulator now supports OpenGL ES 3.0. To use OpenGL ES 3.0, your development machine needs a host GPU graphics card that supports OpenGL 3.2 or higher on Microsoft® Windows® or Linux.
See: https://android-developers.googleblog.com/2017/05/android-studio-3-0-canary1.html
The gles3jni
sample app from the NDK is a good option to try it out.
If it fails with:
java.lang.RuntimeException: createContext failed: EGL_BAD_CONFIG
also try to run first on host:
echo "GLESDynamicVersion = on" >> ~/.android/advancedFeatures.ini
as the devs are currently whitelisting supported host GPUs, and that overrides it, see also: https://issuetracker.google.com/issues/68496715
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