是否有任何屏幕尺寸大于 GL_MAX_TEXTURE_SIZE 的 Android 设备? [英] Is there any Android device with screen size greater than GL_MAX_TEXTURE_SIZE?

查看:16
本文介绍了是否有任何屏幕尺寸大于 GL_MAX_TEXTURE_SIZE 的 Android 设备?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我一直在 glbenchmark.com 中搜索屏幕尺寸(宽度或高度)大于GL_MAX_TEXTURE_SIZE.我发现了一百多台设备的 GL_MAX_VIEWPORT_WIDTHGL_MAX_VIEWPORT_HEIGHT 大于 GL_MAX_TEXTURE_SIZE(例如 Acer A110),但没有设备的屏幕尺寸大于 GL_MAX_TEXTURE_SIZE.所以我假设没有这样的设备.

I've been searching through glbenchmark.com for a device with screen size (width or height) greater than GL_MAX_TEXTURE_SIZE. I've found over a hundred devices with GL_MAX_VIEWPORT_WIDTH and GL_MAX_VIEWPORT_HEIGHT greater than GL_MAX_TEXTURE_SIZE (for example Acer A110), but no device with screen size greater than GL_MAX_TEXTURE_SIZE. So I assume there is no such device.

是否有任何规范可以保证每台设备(或 Android 设备)的屏幕尺寸小于或等于 GL_MAX_TEXTURE_SIZE?如果没有,是否有任何设备可以打破我的假设?

Is there any specification that guarantees that every device (or Android device) has screen size less or equal to GL_MAX_TEXTURE_SIZE? If not, is there any device that breaks my assumption?

推荐答案

可以确定GL_MAX_TEXTURE_SIZE总是大于等于屏幕尺寸(SurfaceFlinger需要这个)

You can be sure that GL_MAX_TEXTURE_SIZE will be always bigger or equal to the screen size (SurfaceFlinger requires this)

这篇关于是否有任何屏幕尺寸大于 GL_MAX_TEXTURE_SIZE 的 Android 设备?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆