是否有任何屏幕尺寸大于 GL_MAX_TEXTURE_SIZE 的 Android 设备? [英] Is there any Android device with screen size greater than GL_MAX_TEXTURE_SIZE?
问题描述
我一直在 glbenchmark.com 中搜索屏幕尺寸(宽度或高度)大于GL_MAX_TEXTURE_SIZE
.我发现了一百多台设备的 GL_MAX_VIEWPORT_WIDTH
和 GL_MAX_VIEWPORT_HEIGHT
大于 GL_MAX_TEXTURE_SIZE
(例如 Acer A110),但没有设备的屏幕尺寸大于 GL_MAX_TEXTURE_SIZE代码>.所以我假设没有这样的设备.
I've been searching through glbenchmark.com for a device with screen size (width or height) greater than GL_MAX_TEXTURE_SIZE
. I've found over a hundred devices with GL_MAX_VIEWPORT_WIDTH
and GL_MAX_VIEWPORT_HEIGHT
greater than GL_MAX_TEXTURE_SIZE
(for example Acer A110), but no device with screen size greater than GL_MAX_TEXTURE_SIZE
. So I assume there is no such device.
是否有任何规范可以保证每台设备(或 Android 设备)的屏幕尺寸小于或等于 GL_MAX_TEXTURE_SIZE
?如果没有,是否有任何设备可以打破我的假设?
Is there any specification that guarantees that every device (or Android device) has screen size less or equal to GL_MAX_TEXTURE_SIZE
? If not, is there any device that breaks my assumption?
推荐答案
可以确定GL_MAX_TEXTURE_SIZE总是大于等于屏幕尺寸(SurfaceFlinger需要这个)
You can be sure that GL_MAX_TEXTURE_SIZE will be always bigger or equal to the screen size (SurfaceFlinger requires this)
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