wpf自定义按钮最佳方法 [英] wpf custom button best approach

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问题描述

我想在 WPF 中创建一个自定义 Button.当然,按钮将是一个 UserControl,它将包含许多视觉元素(如笔触、高光、阴影、发光、图像等).

I want to create a custom Button inside WPF. Of course, the button will be an UserControl and it will contain many visual elements (like stroke, highlight, shadow, glow, images etc.).

问题是,如果我使用 DependencyProperties 并在 XAML 中绑定它们,我将无法在 DesignTime 看到结果(我尝试实现 IsInDesignMode 方法,但由于某种原因,我无法理解我的 VS当我在 UserControls 上使用此方法时会崩溃,否则它工作得很好),这绝对不好.

The problem is that if I use DependencyProperties and bind them in XAML I won't be able to see the result at DesignTime (I've tried to implement IsInDesignMode method but for a certain reason that I can't understand my VS just crashes when I use this method on UserControls, otherwise it works just fine) and this is definitely not good.

所以我正在考虑根本不使用 XAML,并在后面的代码中完成我的所有工作.

So I am thinking about not using XAML at all and do all my work in the code behind.

你们怎么看?

推荐答案

和你一样,当我刚开始并想了解如何/如何使用模板时,它需要大量的试验和错误.希望我的研究和一些循序渐进的组件可以帮助您根据自己的喜好进行定制,并了解事物的来源.

Like you, when I was getting started and wanted to understand how / what was going on and working with templates, it took a lot of trial and error. Hopefully my research and some step-by-step components can help you customize to your liking and KNOWING where things are coming from.

首先,在尝试了解新的模板样式"如何工作时,我为我的 Any Manipulating Styles 创建了一个简单的独立 WPF 应用程序(AMS").这样一来,我就不必永远等待,看看在我的其他主要项目和主题的试验/错误过程中会是什么样子.

First, when trying to understand how a new "template style" will work, I created a simple stand-alone WPF app ("AMS") for my Any Manipulating Styles. This way, I don't have to wait forever to see what something will look like during trial / error with the rest of my primary project and themes.

由此,我创建了一个名为TestingStyles"的新 WPF 窗口.保存/编译,运行,没问题.

From that, I created a new WPF Window called "TestingStyles". Save/Compile, run, no problem.

现在,在 TestingStyles 窗口的查看代码"中,我已经为自定义类添加了我正在玩的所有内容...为了帮助逐步显示,我创建了以下内容:

Now, in the "VIEW CODE" of the TestingStyles window, I have put whatever I am playing with for a custom class... To help show the step-by-step, I've created the following:

namespace AMS
{
    /// <summary>
    /// Interaction logic for TestingStyles.xaml
    /// </summary>
    public partial class TestingStyles : Window
    {
        public TestingStyles()
        {
            InitializeComponent();
        }
    }

    // Enumerator for a custom property sample...
    public enum HowToShowStatus
    {
        ShowNothing,
        ShowImage1
    }


    public class YourCustomButtonClass : Button
    {
        public YourCustomButtonClass()
        {
            // auto-register any "click" will call our own custom "click" handler
            // which will change the status...  This could also be done to simplify
            // by only changing visibility, but shows how you could apply via other
            // custom properties too.
            Click += MyCustomClick;
        }

        protected void MyCustomClick(object sender, RoutedEventArgs e)
        {
            if( this.ShowStatus == HowToShowStatus.ShowImage1 )
                this.ShowStatus = HowToShowStatus.ShowNothing;
            else
                this.ShowStatus = HowToShowStatus.ShowImage1;
        }


        public static readonly DependencyProperty ShowStatusProperty =
              DependencyProperty.Register("ShowStatus", typeof(HowToShowStatus),
              typeof(YourCustomButtonClass), new UIPropertyMetadata(HowToShowStatus.ShowNothing));

        public HowToShowStatus ShowStatus
        {
            get { return (HowToShowStatus)GetValue(ShowStatusProperty); }
            set { SetValue(ShowStatusProperty, value); }
        }
    }

}

如您所见,自定义按钮"类位于默认测试样式之外的底部:窗口声明......所以它都在同一个项目"中.

As you can see, the custom "Button" class, I have at the bottom outside the default TestingStyles : Window declaration... so its all in the same "Project".

在这个 XAML 示例中,我引用了一个TaskComplete.png"图形文件(它应该仅用于示例目的,直接添加到项目中......即使是用于示例目的的简单笑脸).因此,创建这样一个简单的 .png 文件……甚至使用 Microsoft Paint 并用眼睛和微笑画一个圆圈.在根目录下保存到项目中(稍后进入路径,先让它工作).

In this XAML sample, I make reference to a "TaskComplete.png" graphic file (which should just for sample purposes, add directly to the project... Even if a simple smiley face for sample purposes). So, create such a simple .png file... even by using Microsoft Paint and drawing a circle with eyes and smile. Save into the project at the root (get into pathing stuff later, get it working first).

保存并重新编译项目,以便在您开始定义 XAML 模板时项目公开知道新的类"(按钮)是什么.

Save and recompile the project, so the project knows publicly what the new "class" (button) is when you start to define the XAML template.

现在,回到 TestingStyles 设计器,将其放到分屏中,这样您就可以同时看到设计器和 XAML 标记...并且只需替换为以下内容...

Now, back to the TestingStyles designer and get it into split screen so you can see both the designer and the XAML markup... and Just replace with the following...

<Window x:Class="AMS.TestingStyles"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:my="clr-namespace:AMS"
        Title="TestingStyles" Height="300" Width="300" >

    <Window.Resources>
        <!-- Build a "Style" based on an anticpated target control type of YourCustomButtonClass.
            per the "my:" reference, the "my" is an "alias" to the xmlsn:my in the declaration above,
            so the XAML knows which library to find such control.  In this case, I've included within
            the actual forms's 'View Code' as a class at the bottom.  

            As soon as you assign an "x:Key" reference, its like its telling XAML to make this a PRIVATE
            style so you don't reference it explicitly (yet)
        -->
        <Style TargetType="my:YourCustomButtonClass" x:Key="keyYourCustomButtonClass">
            <!-- put whatever normal "settings" you want for your common look / feel, color -->
            <Setter Property="BorderThickness" Value="1"/>
            <Setter Property="HorizontalContentAlignment" Value="Center"/>
            <Setter Property="VerticalContentAlignment" Value="Center"/>
            <Setter Property="Padding" Value="0,0,1,1"/>
            <Setter Property="Width" Value="100" />
            <Setter Property="Height" Value="30" />

            <!-- Now, for the template of the button.  Things can get really crazy here
              as you are now defining what you want the "button" to look like, borders, 
              content, etc. In this case, I have two borders to give the raise/sunken effect 
              of a button and it has its own colors -->
            <Setter Property="Template">
                <Setter.Value>
                    <ControlTemplate TargetType="Button" >
                        <!-- The x:Name references used during triggers to know what it is "applying" changes to -->
                        <Border x:Name="BorderTopLeft"
                                BorderBrush="Gainsboro" 
                                BorderThickness="0,0,1.5,1.5">

                            <Border x:Name="BorderBottomRight"
                                BorderBrush="Gray" 
                                BorderThickness="1.5,1.5,0,0">
                                <!-- Now, what control  type do you want the button to have... 
                                    Ex: You could use a grid (as I have here), stack panels, etc -->
                                <Grid Background="LightBlue" >
                                    <!-- I'm defining as two columns wide, one row tall.  
                                        First column fixed width 20 pixels example for an image -->
                                    <Grid.ColumnDefinitions>
                                        <ColumnDefinition Width="20px" />
                                        <ColumnDefinition Width="*" />
                                    </Grid.ColumnDefinitions>
                                    <Grid.RowDefinitions>
                                        <RowDefinition />
                                    </Grid.RowDefinitions>

                                    <!-- Now, create the controls I want available within my "template".
                                        when assigned with "x:Name", thats like a property withing the template
                                        that triggers can associate and update to. -->
                                    <Image x:Name="btnImage" 
                                        Grid.Row="0" Grid.Column="0"
                                        Stretch="None"
                                        VerticalAlignment="Stretch" HorizontalAlignment="Stretch" 
                                        Source="TaskComplete.png"
                                        Visibility="Visible" />

                                    <!-- and also have the text for the button to show the user -->
                                    <TextBlock x:Name="txtNewBtn" 
                                        Grid.Row="0" Grid.Column="1"
                                        Padding="5"
                                        HorizontalAlignment="Left"
                                        VerticalAlignment="Center"
                                    Text="{TemplateBinding Content}" />
                                    <!-- The "{TemplateBinding Content}" means to set the text based on 
                                        the "CONTENT" property of the original button and not use a fixed value -->
                                </Grid>
                            </Border>
                        </Border>
                        <!-- Now, some triggers for the button itself... some can be property based, others data-based -->
                        <ControlTemplate.Triggers>
                            <Trigger Property="IsPressed" Value="true">
                                <!-- What properties do we want to change when user CLICKS
                                    on the button, give the "EFFECT" of click down/up by
                                    changing the "Margin" and border thicknesses...  -->
                                <Setter Property="Margin" Value="1,1,0,0"/>
                                <!-- Notice the "TargetName" below referring to the x:Name I've applied in template above 
                                    so when the user clicks on the button, it changes the border thickness properties of
                                    each to give the effect of a normal button clicking.  I'm widening one border, shrinking other -->
                                <Setter TargetName="BorderTopLeft" Property="BorderThickness" Value="2.5,2.5,0,0"/>
                                <Setter TargetName="BorderBottomRight" Property="BorderThickness" Value="0,0,.5,.5"/>
                            </Trigger>

                            <!-- Here, I have a custome property on the class for "ShowStatus".  The binding is to itself
                                regardless of how many instances of this type of "button" are on a given form 
                                First trigger happens when the value is changed to "ShowNothing", but can also change 
                                when set to "ShowImage1" or other as you may need applicable
                            -->
                            <DataTrigger Binding="{Binding Path=ShowStatus, RelativeSource={RelativeSource Self}}" Value="ShowNothing">
                                <Setter TargetName="btnImage" Property="Visibility" Value="Hidden"/>
                            </DataTrigger>
                            <DataTrigger Binding="{Binding Path=ShowStatus, RelativeSource={RelativeSource Self}}" Value="ShowImage1">
                                <Setter TargetName="btnImage" Property="Visibility" Value="Visible"/>
                            </DataTrigger>
                        </ControlTemplate.Triggers>
                    </ControlTemplate>
                </Setter.Value>
            </Setter>
        </Style>

        <!-- NOW, we can expose any instance of "YourCustomButtonClass" button to use the style based on definition above 
            any instance of such YourCustomButtonClass will automatically reflect this style / look -->
        <Style TargetType="my:YourCustomButtonClass" BasedOn="{StaticResource keyYourCustomButtonClass}" />

    </Window.Resources>

    <Grid>
        <my:YourCustomButtonClass Content="Button" VerticalAlignment="Top" ShowStatus="ShowImage1" />
    </Grid>
</Window>

这应该为您定义自己的模板以及如何开始将元素联系在一起提供了一个很好的起点.运行此示例后,当您更改模板的任何颜色、边距、填充等时,您将立即看到该组件对控件的视觉影响.

This should give you a great jump-start to defining your own templates and how the elements start to tie together. Once this sample is running, as you change any colors, margins, padding, etc to the template, you'll immediately see the visual impact that component has on the control.

玩得开心,不要用头撞墙...

Have fun and don't bang your head too much against the wall...

顺便说一句,一旦这个工作正常,那么你可以在

BTW, once this is working, then you can take the style element stuff within the

<Window.Resources>
</Window.Resources> 

并将其放入 Windows 资源字典中,使其对您的项目具有全局性,而不仅仅是此测试表单.

and put it into a Windows Resource Dictionary to make it global to your project instead of just this test form.

这篇关于wpf自定义按钮最佳方法的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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