如何从网络下载图像并将其保存在本地目录中? [英] How can I download an image from the network and save it in a locally directory?
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问题描述
我正在尝试从网络下载图像,并将其本地保存在计算机的下载文件夹中。我需要为颤动网实现这一点,我不确定如何做到这一点。
我发现了一些关于Android和iOS如何实现文件或镜像下载和保存的问题,例如Flutter save a network image to local directory。我还看了How do I read and write image file locally for Flutter Web?。然而,我看不出这些答案对我有什么帮助。
我认为对于iOS和Ffltter,我可以使用以下函数而不会收到任何错误,但我不知道文件在我的模拟器中保存在哪里:
void _downloadAndSavePhoto() async {
var response = await http.get(Uri.parse(imageUrl));
try {
Directory tempDir = await getTemporaryDirectory();
String tempPath = tempDir.path;
File file = File('$tempPath/$name.jpeg');
file.writeAsBytesSync(response.bodyBytes);
} catch (e) {
print(e.toString());
}
}
但是,当我(使用Chrome模拟器)尝试上面的颤动网函数时,我得到以下错误:
MissingPluginException(No implementation found for method getTemporaryDirectory on channel plugins.flutter.io/path_provider)
如果有人知道实现该功能的方法或有什么建议,我将非常高兴。
提前谢谢!
推荐答案
为此,我建议您首先将universal_html
程序包添加到您的pubspec.yaml
中,因为在较新版本的Ffltter中,您将收到导入dart:html
的警告。
在pubspec.yaml
中:
dependencies:
flutter:
sdk: flutter
http: ^0.13.1 // add http
universal_html: ^2.0.8 // add universal_html
我创建了一个完全正常工作的颤动Web应用程序示例,您可以尝试它,但您唯一感兴趣的是downloadImage
功能。
import 'dart:convert';
import 'package:flutter/material.dart';
import 'package:http/http.dart' as http;
// if you don't add universal_html to your dependencies you should
// write import 'dart:html' as html; instead
import 'package:universal_html/html.dart' as html;
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final imageUrls = <String>[
'https://images.pexels.com/photos/208745/pexels-photo-208745.jpeg?auto=compress&cs=tinysrgb&dpr=2&h=650&w=940',
'https://images.pexels.com/photos/1470707/pexels-photo-1470707.jpeg?auto=compress&cs=tinysrgb&dpr=2&h=650&w=940',
'https://images.pexels.com/photos/2671089/pexels-photo-2671089.jpeg?auto=compress&cs=tinysrgb&dpr=2&h=650&w=940',
'https://images.pexels.com/photos/2670273/pexels-photo-2670273.jpeg?auto=compress&cs=tinysrgb&dpr=2&h=650&w=940',
];
@override
Widget build(BuildContext context) {
return Scaffold(
body: GridView.count(
crossAxisCount: 3,
children: imageUrls
.map(
(imageUrl) => ImageCard(imageUrl: imageUrl),
)
.toList(),
),
);
}
}
class ImageCard extends StatefulWidget {
@override
_ImageCardState createState() => _ImageCardState();
final String imageUrl;
ImageCard({
@required this.imageUrl,
});
}
class _ImageCardState extends State<ImageCard> {
Future<void> downloadImage(String imageUrl) async {
try {
// first we make a request to the url like you did
// in the android and ios version
final http.Response r = await http.get(
Uri.parse(imageUrl),
);
// we get the bytes from the body
final data = r.bodyBytes;
// and encode them to base64
final base64data = base64Encode(data);
// then we create and AnchorElement with the html package
final a = html.AnchorElement(href: 'data:image/jpeg;base64,$base64data');
// set the name of the file we want the image to get
// downloaded to
a.download = 'download.jpg';
// and we click the AnchorElement which downloads the image
a.click();
// finally we remove the AnchorElement
a.remove();
} catch (e) {
print(e);
}
}
@override
Widget build(BuildContext context) {
return InkWell(
onTap: () => downloadImage(widget.imageUrl),
child: Card(
child: Image.network(
widget.imageUrl,
fit: BoxFit.cover,
),
),
);
}
}
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