添加指向多边形 [英] Adding a point to polygon
问题描述
我创建一个扩展awt.Polygon类的类。我试着写,鉴于多边形和一个点再presenting一个顶点的PathIterator的方法,加点的路径中适当的位置。
I've created a class that extends the awt.Polygon class. I'm trying to write a method that given the PathIterator of the polygon and a Point representing a vertex, adds the point at the appropriate location in the path.
例如:多边形那点是(0,0)(0,10)(10,10)(10,0)给出的点(A方),(1,5)
将使多边形(0,0)(1,5)(0,10)(10,10)(10,0)
For Example: A Polygon thats points are (0,0) (0,10) (10,10) (10,0) (A square), given the point (1,5) would make the polygon (0,0) (1,5) (0,10) (10,10) (10,0)
在此先感谢
推荐答案
拓展上@ normalocity的想法,这似乎是一个可能的方法。
Expanding on @normalocity's idea, this appears to be a possible approach.
附录:作为参考,这种方法只使用公共API,但其他变化是可能的。
Addendum: For reference, this approach uses only public APIs, but other variations are possible.
控制台:
MoveTo: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [0.0, 10.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [10.0, 10.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [10.0, 0.0, 0.0, 0.0, 0.0, 0.0]
Close: [10.0, 0.0, 0.0, 0.0, 0.0, 0.0]
MoveTo: [0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [1.0, 5.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [0.0, 10.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [10.0, 10.0, 0.0, 0.0, 0.0, 0.0]
LineTo: [10.0, 0.0, 0.0, 0.0, 0.0, 0.0]
Close: [10.0, 0.0, 0.0, 0.0, 0.0, 0.0]
code:
import java.awt.Point;
import java.awt.Polygon;
import java.awt.geom.PathIterator;
import java.util.Arrays;
/** @see http://stackoverflow.com/questions/5877646 */
public class MyPoly extends Polygon {
public static void main(String[] args) {
final MyPoly square = new MyPoly();
square.addPoint(0, 0);
square.addPoint(0, 10);
square.addPoint(10, 10);
square.addPoint(10, 0);
System.out.println(square.toString());
MyPoly pentagon = square.insert(1, new Point(1, 5));
System.out.println(pentagon.toString());
}
/**
* Insert a point at the specified index
*
* @param index at which to insert the new point
* @param point the <code>Point</code> to insert
* @return a new <code>Polygon</code> with the new <code>Point</code>
*/
public MyPoly insert(int index, Point point) {
MyPoly mp = new MyPoly();
PathIterator pi = this.getPathIterator(null);
double[] coords = new double[6];
int i = 0;
while (!pi.isDone()) {
if (i == index) {
mp.addPoint(point.x, point.y);
} else {
if (pi.currentSegment(coords) != PathIterator.SEG_CLOSE) {
mp.addPoint((int) coords[0], (int) coords[1]);
}
pi.next();
}
i++;
}
return mp;
}
@Override
public String toString() {
PathIterator pi = this.getPathIterator(null);
double[] coords = new double[6];
StringBuilder sb = new StringBuilder();
while (!pi.isDone()) {
int kind = pi.currentSegment(coords);
switch (kind) {
case PathIterator.SEG_MOVETO:
sb.append("MoveTo: ");
break;
case PathIterator.SEG_LINETO:
sb.append("LineTo: ");
break;
case PathIterator.SEG_CLOSE:
sb.append("Close: ");
break;
default:
throw new IllegalArgumentException("Bad path segment");
}
sb.append(Arrays.toString(coords));
sb.append("\n");
pi.next();
}
return sb.toString();
}
}
这篇关于添加指向多边形的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!