创建鼠标拖动矩形,不画 [英] Create rectangle with mouse drag, not draw

查看:151
本文介绍了创建鼠标拖动矩形,不画的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想创建一个使用整个屏幕的矩形。通过使用整个屏幕,我的意思是这样的:

I want create a rectangle using the whole screen. By using the whole screen, I mean something like this:

要启动,是即使在Java中尽可能使用整个屏幕这样?第二,我怎么会去这样做呢?另一件事,我不想画一个矩形的实际,我想创建上,作为一个新的 java.awt.Rectangle中的

To start, is that even possible in Java, using the whole screen like that? Second, how would I go about doing it? Another thing, I do not want to draw an actual rectangle, I want to create on, as in a new java.awt.Rectangle.

推荐答案

NB-首先要注意,这是用Java做7,创建Java 6中的透明窗口,不同的完成,是不可能低于更新10(我相信)

基本上,这将创建一个透明窗口,大小和位置,以覆盖整个虚拟屏幕(也就是说,如果你有多个屏幕,这将覆盖所有的)。

Basically, this creates a transparent window, sized and positioned to cover the entire virtual screen (that is, if you have multiple screens, it will cover all of them).

然后我用的JP​​anel 作为主容器来捕捉鼠标事件并进行油漆效果。

I then use a JPanel as the primary container to capture mouse events and perform paint effects.

的面板是由透明的。这让什么都低于面板(和框架),以保持可见。然后,我已经在此画用透明色(我这样做只是为了强调这一事实)。

The panel is made transparent. This allows what ever is below the panel (and the frame) to remain visible. I've then over painted this with a transparent color (I did this just to highlight the fact).

当您单击并拖动一个区域,它被暴露出来。

When you click and drag an area, it is exposed.

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.geom.Area;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.SwingUtilities;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class MySnipTool {

    public static void main(String[] args) {
        new MySnipTool();
    }

    public MySnipTool() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
                }

                JFrame frame = new JFrame("Testing");
                frame.setUndecorated(true);
                frame.setBackground(new Color(0, 0, 0, 0));
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.setLayout(new BorderLayout());
                frame.add(new CapturePane());
                Rectangle bounds = getVirtualBounds();
                frame.setLocation(bounds.getLocation());
                frame.setSize(bounds.getSize());
                frame.setAlwaysOnTop(true);
                frame.setVisible(true);
            }
        });
    }

    public class CapturePane extends JPanel {

        private Rectangle selectionBounds;
        private Point clickPoint;

        public CapturePane() {
            setOpaque(false);

            MouseAdapter mouseHandler = new MouseAdapter() {
                @Override
                public void mouseClicked(MouseEvent e) {
                    if (SwingUtilities.isLeftMouseButton(e) && e.getClickCount() == 2) {
                        System.exit(0);
                    }
                }

                @Override
                public void mousePressed(MouseEvent e) {
                    clickPoint = e.getPoint();
                    selectionBounds = null;
                }

                @Override
                public void mouseReleased(MouseEvent e) {
                    clickPoint = null;
                }

                @Override
                public void mouseDragged(MouseEvent e) {
                    Point dragPoint = e.getPoint();
                    int x = Math.min(clickPoint.x, dragPoint.x);
                    int y = Math.min(clickPoint.y, dragPoint.y);
                    int width = Math.max(clickPoint.x - dragPoint.x, dragPoint.x - clickPoint.x);
                    int height = Math.max(clickPoint.y - dragPoint.y, dragPoint.y - clickPoint.y);
                    selectionBounds = new Rectangle(x, y, width, height);
                    repaint();
                }
            };

            addMouseListener(mouseHandler);
            addMouseMotionListener(mouseHandler);
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            Graphics2D g2d = (Graphics2D) g.create();
            g2d.setColor(new Color(255, 255, 255, 128));

            Area fill = new Area(new Rectangle(new Point(0, 0), getSize()));
            if (selectionBounds != null) {
                fill.subtract(new Area(selectionBounds));
            }
            g2d.fill(fill);
            if (selectionBounds != null) {
                g2d.setColor(Color.BLACK);
                g2d.draw(selectionBounds);
            }
            g2d.dispose();
        }
    }

    public static Rectangle getVirtualBounds() {
        Rectangle bounds = new Rectangle(0, 0, 0, 0);

        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice lstGDs[] = ge.getScreenDevices();
        for (GraphicsDevice gd : lstGDs) {
            bounds.add(gd.getDefaultConfiguration().getBounds());
        }
        return bounds;
    }
}

同样,你可以只创建一个透明的框架,用户可以调整。您将负责执行所有的大小调整code自己,但解决方案仍是一个可行的。

Equally, you could just create a transparent frame that the user can resize. You will be responsible for implementing all the resize code yourself, but the solution would still be a viable one.

更新

您可能还需要检查,看看是否在OS /硬件可以支持transparancy ...

You may also need to check to see if the OS/hardware can support transparancy...

GraphicsConfiguration config = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration();
if (!AWTUtilities.isTranslucencyCapable(config)) {
    System.out.println("Transluceny is not supported");
}

if (!AWTUtilities.isTranslucencySupported(AWTUtilities.Translucency.PERPIXEL_TRANSPARENT)) {
    System.out.println("PerPeixel Transparency is not supported");
}

更新了另一种方法

这是一种替代方法来解决问题。基本上,它需要在屏幕的快照,并将其呈现到窗口。这就使我们能够控制高亮/选择,因为我们需要的。

This is an alternative approach to the problem. Basically it takes a snap shot of the screen and renders it to the window. This then allows us to control the highlighting/selection as we need.

这样做的缺点是,它是一个静态的结果,你不会得到任何当前正在运行的动画效果。

The drawback to this is that it is a static result, you won't get any currently running animation effects.

import java.awt.AWTException;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.GraphicsDevice;
import java.awt.GraphicsEnvironment;
import java.awt.HeadlessException;
import java.awt.Point;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.image.BufferedImage;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;

public class SnipWithScreenShoot {

    public static void main(String[] args) {
        new SnipWithScreenShoot();
    }

    public SnipWithScreenShoot() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                try {
                    UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
                } catch (ClassNotFoundException ex) {
                } catch (InstantiationException ex) {
                } catch (IllegalAccessException ex) {
                } catch (UnsupportedLookAndFeelException ex) {
                }

                try {
                    JFrame frame = new JFrame("Test");
                    frame.setUndecorated(true);
                    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                    frame.setLayout(new BorderLayout());
                    frame.add(new TestPane());
                    frame.pack();
                    frame.setLocationRelativeTo(null);
                    frame.setVisible(true);
                } catch (AWTException exp) {
                    exp.printStackTrace();
                    System.out.println("That sucks");
                }
            }

        });
    }

    public class TestPane extends JPanel {

        private BufferedImage image;
        private Rectangle selection;

        public TestPane() throws AWTException {
            Robot bot = new Robot();
            image = bot.createScreenCapture(getVirtualBounds());

            MouseAdapter handler = new MouseAdapter() {
                @Override
                public void mousePressed(MouseEvent e) {
                    selection = new Rectangle(e.getPoint());
                    repaint();
                }

                @Override
                public void mouseDragged(MouseEvent e) {
                    Point p = e.getPoint();
                    int width = Math.max(selection.x - e.getX(), e.getX() - selection.x);
                    int height = Math.max(selection.y - e.getY(), e.getY() - selection.y);
                    selection.setSize(width, height);
                    repaint();
                }
            };

            addMouseListener(handler);
            addMouseMotionListener(handler);
        }

        @Override
        public Dimension getPreferredSize() {
            return image == null ? super.getPreferredSize() : new Dimension(image.getWidth(), image.getHeight());
        }

        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            if (image != null) {
                Graphics2D g2d = (Graphics2D) g.create();
                g2d.drawImage(image, WIDTH, 0, this);
                if (selection != null) {
                    g2d.setColor(new Color(225, 225, 255, 128));
                    g2d.fill(selection);
                    g2d.setColor(Color.GRAY);
                    g2d.draw(selection);
                }
                g2d.dispose();
            }
        }

    }

    public static Rectangle getVirtualBounds() {

        Rectangle bounds = new Rectangle(0, 0, 0, 0);

        GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
        GraphicsDevice lstGDs[] = ge.getScreenDevices();
        for (GraphicsDevice gd : lstGDs) {

            bounds.add(gd.getDefaultConfiguration().getBounds());

        }

        return bounds;

    }

}

这篇关于创建鼠标拖动矩形,不画的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆