获得每个颜色的使用百分比的图像中 [英] Get the percentage usage of every colour in an image

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本文介绍了获得每个颜色的使用百分比的图像中的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我有这一个工作,但它是如此的JPEG图像该死的慢,也需要一定的变化。

我需要知道的图像中的各个颜色(具有+/- 1用于RGB的公差),那就是颜色。图像的%

因此​​,如果图像是黑白的它会这样说
白:74%
黑色:26%

下code ++工程,就像我说的,但我需要添加一个公差系统,以及和我有我会怎么做,没有想法。

 私人字典<字符串,字符串> getPixelData(位图图像​​)
{
    字典<字符串,字符串> PixelData取出=新词典<字符串,字符串>();
    // INT关口,排;
    // INT R,G,B;
    彩色像素;    双胶纸= 0.000001;
    INT嗯=(image.Height * image.Width);
    双流= 0;
    偏移量= 100 / double.Parse(hmm.ToString()); // 0.01; // 100 /(image.Height * image.Width)* 10000;    尝试
    {
        的for(int i = 0; I< image.Height;我++)
        {
            对于(INT J = 0; J< image.Width; J ++)
            {
                电流=电流+偏移;
                像素= image.GetPixel(I,J);
                pixelData.Add第(i +,+ J,(pixel.R.ToString()++ pixel.G.ToString()++ pixel.B.ToString()));
                pBarprocess.Value = int.Parse(Math.Floor(电流)的ToString());
                pBarprocess.Update();
                Application.DoEvents();
            }
        }
    }
    赶上(异常前)
    {
        MessageBox.Show(无法解析图像+ EX);
    }    返回PixelData取出;
}

和其它功能

 私人无效btnProcess_Click(对象发件人,EventArgs的发送)
{
    pBarprocess.Value = 0;
    pBarprocess.Enabled = FALSE;
    位图富= Bitmap.FromFile(@ txtFileName.Text)为位图;
    字典<字符串,字符串> PixelData取出=新词典<字符串,字符串>();    lblProcess.Text =处理像素图;
    PixelData取出= getPixelData(富);    lblProcess.Text =计算密度;
    lblProcess.Update();    。变种distinctList = pixelData.Values​​.Distinct()了ToList();    Console.WriteLine(DL =+ distinctList.Count);
    双偏置= 100 / double.Parse(distinctList.Count.ToString());
    双流= 0;    的foreach(在distinctList VAR值)
    {
        IEnumerable的<串GT;查询= pixelData.Values​​.Where(水果=>水果==值);
        双PERC =(double.Parse(query.Count()的ToString())/ double.Parse(pixelData.Count.ToString()))* 100;
        Console.WriteLine(值+=+ query.Count()+(+ PERC +%));
        txtAnalysis.Text =颜色+价值+:+ query.Count()+(+ perc.ToString()+%)\\ r \\ n+ txtAnalysis.Text;
        txtAnalysis.Update();
        pBarprocess.Value = int.Parse(Math.Floor(电流)的ToString());
        pBarprocess.Update();
        Application.DoEvents();
    }    lblProcess.Text =完了。
    pBarprocess.Value = 0;
    pBarprocess.Enabled = FALSE;
}


解决方案

GetPixel是不是真的来访问图像数据的快速方式。使用 LockBits 方法。

编辑:

那么你做了很多事情用绳子。构建PixelData取出字典的方法是pretty没用的,你为什么不处理不同的颜色,对吗?色彩是一个不变的结构,所以这是我们已经字典一个良好的关键。

 词典<颜色,诠释>频率=新词典<颜色,诠释>();
的for(int i = 0; I< image.Height;我++){
  对于(INT J = 0; J< image.Width; J ++){
    像素= image.GetPixel(I,J);
    如果(frequency.ContainsKey(像素))的频率[像素] ++;
    别的frequency.Add(象素,1);
  }
}//最后
INT totalPixels = image.Width * image.Height;
的foreach(频率VAR KVP){
  Console.WriteLine(色彩(R = {0},G = {1},B = {2}):{3},kvp.Key.R,kvp.Key.G,kvp.Key.B,KVP .value的/(双)totalPixels);
}

和应该这样做,当你想让它甚至更快,而不是使用G​​etPixel LockBits除外。

其他的一些意见:

  INT嗯=(image.Height * image.Width);
双偏置= 100 / double.Parse(hmm.ToString());

您正在使用从int翻番铸造一个很奇怪的和缓慢的方式。你可以只写双胶纸= 100 /(双)嗯; 键,它是相同的(你也可以写100.0,而不是100和编译器将创建一个双为你你不需要投HMM)。

这让我笑了:

 的IEnumerable<串GT;查询= pixelData.Values​​.Where(水果=>水果==值);

为什么水果!?好像你从什么地方复制这一点。

I have this one working but it is so damn slow on jpeg images and also needs some changing.

I need to know the individual colours in an image (with a tolerance of +/- 1 for RGB) and the % of the image that is that colour.

so if an image was black and white it would say something like White : 74% Black : 26%

The code below works like I said but I need to add a tolerance system as well and I have no idea on how I would do that.

private Dictionary<string, string> getPixelData(Bitmap image)
{
    Dictionary<string, string> pixelData = new Dictionary<string, string>();
    //int col, row;
    //int r, g, b;
    Color pixel;

    double offset = 0.000001;
    int hmm = (image.Height * image.Width);
    double current = 0;
    offset = 100 / double.Parse(hmm.ToString());// 0.01;// 100 / (image.Height * image.Width) * 10000;

    try
    {
        for (int i = 0; i < image.Height; i++)
        {
            for (int j = 0; j < image.Width; j++)
            {
                current = current + offset;
                pixel = image.GetPixel(i, j);                        
                pixelData.Add(i + "," + j, (pixel.R.ToString() + " " + pixel.G.ToString() + " " + pixel.B.ToString()));
                pBarprocess.Value = int.Parse(Math.Floor(current).ToString());
                pBarprocess.Update();
                Application.DoEvents();
            }
        }
    }
    catch (Exception ex)
    {
        MessageBox.Show("Unable to parse image " + ex);
    }

    return pixelData;
}

And the other function

private void btnProcess_Click(object sender, EventArgs e)
{
    pBarprocess.Value = 0;
    pBarprocess.Enabled = false;
    Bitmap foo = Bitmap.FromFile(@txtFileName.Text) as Bitmap;
    Dictionary<string, string> pixelData = new Dictionary<string, string>();

    lblProcess.Text = "Processing pixel map";
    pixelData = getPixelData(foo);

    lblProcess.Text = "Calculating Density";
    lblProcess.Update();

    var distinctList = pixelData.Values.Distinct().ToList();

    Console.WriteLine("DL = " + distinctList.Count);
    double offset = 100 / double.Parse(distinctList.Count.ToString());
    double current = 0;

    foreach (var value in distinctList)
    {
        IEnumerable<string> query = pixelData.Values.Where(fruit => fruit == value);
        double perc = (double.Parse(query.Count().ToString()) / double.Parse(pixelData.Count.ToString())) * 100;
        Console.WriteLine(value + " = " + query.Count() + "(" + perc + "%)");
        txtAnalysis.Text = "Colour " + value + " : " + query.Count() + " (" + perc.ToString() + "%)\r\n" + txtAnalysis.Text;
        txtAnalysis.Update();
        pBarprocess.Value = int.Parse(Math.Floor(current).ToString());
        pBarprocess.Update();
        Application.DoEvents();
    }

    lblProcess.Text = "Finished.";
    pBarprocess.Value = 0;
    pBarprocess.Enabled = false;
}

解决方案

GetPixel is not really a fast way to access image data. Use the LockBits method.

EDIT:

Well you're doing a lot of things with strings. Building the pixelData Dictionary that way is pretty useless, why don't you process the distinct colors right away? Color is an immutable struct, so that's a good key for our dictionary already.

Dictionary<Color, int> frequency = new Dictionary<Color, int>();
for (int i = 0; i < image.Height; i++) {
  for (int j = 0; j < image.Width; j++) {
    pixel = image.GetPixel(i, j);
    if (frequency.ContainsKey(pixel)) frequency[pixel]++;
    else frequency.Add(pixel, 1);
  }
}

// and finally
int totalPixels = image.Width * image.Height;
foreach (var kvp in frequency) {
  Console.WriteLine("Color (R={0},G={1},B={2}): {3}", kvp.Key.R, kvp.Key.G, kvp.Key.B, kvp.Value / (double)totalPixels);
}

And that should do it, except when you want to make it even faster and use LockBits instead of GetPixel.

Some other observations:

int hmm = (image.Height * image.Width);
double offset = 100 / double.Parse(hmm.ToString());

You're using a very strange and slow way of casting from int to double. You can just write double offset = 100 / (double)hmm; and it's the same (you could also write 100.0 and not 100 and the compiler will create a double for you so you don't need to cast hmm).

This made me laugh:

IEnumerable<string> query = pixelData.Values.Where(fruit => fruit == value);

Why fruit!? Seems like you copied this from somewhere.

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