如何为通用协方差和放大器;孔特拉方差实现在C#4.0吗? [英] How is Generic Covariance & Contra-variance Implemented in C# 4.0?
问题描述
我没有参加2008年PDC,但我听到了一些消息,C#4.0中宣布支持通用协方差和反方差。也就是说,列表<串>
可分配给列表<对象>
。怎么可能?
I didn't attend PDC 2008, but I heard some news that C# 4.0 is announced to support Generic covariance and contra-variance. That is, List<string>
can be assigned to List<object>
. How could that be?
在乔恩斯基特的书 详解C#的,它解释了为什么C#泛型不支持协方差和反方差。它主要是用于编写安全code。现在,C#4.0改为支持他们。难道带来混乱?
In Jon Skeet's book C# in Depth, it is explained why C# generics doesn't support covariance and contra-variance. It is mainly for writing secure code. Now, C# 4.0 changed to support them. Would it bring chaos?
任何人都知道C#4.0的细节可以提供一些解释?
Anybody know the details about C# 4.0 can give some explanation?
推荐答案
差异只会在安全的方式支持 - 事实上,使用CLR的已经有能力。于是例子,我给在本书试图用列表&LT;香蕉&GT;
为列表&LT;水果GT;
(或不管它是什么),仍然是行不通的 - 但是还有一些其他的方案将
Variance will only be supported in a safe way - in fact, using the abilities that the CLR already has. So the examples I give in the book of trying to use a List<Banana>
as a List<Fruit>
(or whatever it was) still won't work - but a few other scenarios will.
首先,将只支持接口和委托。
Firstly, it will only be supported for interfaces and delegates.
其次,它要求接口/委托笔者装饰类型参数为在
(用于逆变)或退出
(协方差)。最明显的例子就是的IEnumerable&LT; T&GT;
这只会让你把价值观走出去的它 - 它不会让你添加新的。这将成为的IEnumerable&LT;出T&GT;
。这不会伤害类型安全可言,但可让您返回的IEnumerable&LT;串&GT;
从宣布回归的方法的IEnumerable&LT;对象&gt;
的实例。
Secondly, it requires the author of the interface/delegate to decorate the type parameters as in
(for contravariance) or out
(for covariance). The most obvious example is IEnumerable<T>
which only ever lets you take values "out" of it - it doesn't let you add new ones. That will become IEnumerable<out T>
. That doesn't hurt type safety at all, but lets you return an IEnumerable<string>
from a method declared to return IEnumerable<object>
for instance.
逆变是很难给出具体的例子使用的接口,但它很容易与委托。考虑动作&LT; T&GT;
- 这只是重新presents这需要一个 T
参数的方法。这将是很好的能够无缝地转换使用动作&LT;对象&gt;
为动作&LT;串&GT;
- 任何方法,它需要一个对象
参数是要被罚款时,它的使用字符串
而不是psented $ p $。当然,C#2已具有协方差和代表在一定程度上的逆变,但通过从一个委托类型到另一种实际的转化(创建新实例) - 见P141-144的例子。 C#4将使这一更加通用的,和(I相信)将避免对于转换创建一个新的实例。 (这将是一个参考,而不是转换)。
Contravariance is harder to give concrete examples for using interfaces, but it's easy with a delegate. Consider Action<T>
- that just represents a method which takes a T
parameter. It would be nice to be able to convert seamlessly use an Action<object>
as an Action<string>
- any method which takes an object
parameter is going to be fine when it's presented with a string
instead. Of course, C# 2 already has covariance and contravariance of delegates to some extent, but via an actual conversion from one delegate type to another (creating a new instance) - see P141-144 for examples. C# 4 will make this more generic, and (I believe) will avoid creating a new instance for the conversion. (It'll be a reference conversion instead.)
希望这会清除它一点 - !请让我知道,如果它没有意义。
Hope this clears it up a bit - please let me know if it doesn't make sense!
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