如何画圆弧半径和启停角 [英] How to draw arc with radius and start and stop angle
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问题描述
如果我在我的画布元素的DataContext以下四个属性。
If I have the following four properties in my DataContext of my Canvas element
Point Center
double Radius
double StartAngle
double EndAngle
我可以没有任何额外的code身后划出一道弧线?
can I draw an arc without any extra code behind?
推荐答案
提供了一个自定义组件被证明是最好的解决方案。我用它像这样在我的code
Providing a custom component turned out to be the best solution. I use it like this in my code
<Controls:Arc Center="{Binding Path=PreviousMousePositionPixels}"
Stroke="White"
StrokeDashArray="4 4"
SnapsToDevicePixels="True"
StartAngle="0"
EndAngle="{Binding Path=DeltaAngle}"
SmallAngle="True"
Radius="40"/>
小角度
为真时,将呈现点之间的小角度,不论顺序由startAngle
和 EndAngle
。当小角度
是假的弧线呈现反
顺时针方向旋转。
SmallAngle
when true will render the small angle between the points irrespective of order of
StartAngle
and EndAngle
. When SmallAngle
is false the arc is rendered counter
clockwise.
的实现。
using System;
using System.Collections.Generic;
using System.Windows;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Shapes;
public sealed class Arc : Shape
{
public Point Center
{
get { return (Point)GetValue(CenterProperty); }
set { SetValue(CenterProperty, value); }
}
// Using a DependencyProperty as the backing store for Center. This enables animation, styling, binding, etc...
public static readonly DependencyProperty CenterProperty =
DependencyProperty.Register("Center", typeof(Point), typeof(Arc)
, new FrameworkPropertyMetadata(new Point(0, 0), FrameworkPropertyMetadataOptions.AffectsRender));
public double StartAngle
{
get { return (double)GetValue(StartAngleProperty); }
set { SetValue(StartAngleProperty, value); }
}
// Using a DependencyProperty as the backing store for StartAngle. This enables animation, styling, binding, etc...
public static readonly DependencyProperty StartAngleProperty =
DependencyProperty.Register("StartAngle", typeof(double), typeof(Arc)
, new FrameworkPropertyMetadata(0.0, FrameworkPropertyMetadataOptions.AffectsRender));
public double EndAngle
{
get { return (double)GetValue(EndAngleProperty); }
set { SetValue(EndAngleProperty, value); }
}
// Using a DependencyProperty as the backing store for EndAngle. This enables animation, styling, binding, etc...
public static readonly DependencyProperty EndAngleProperty =
DependencyProperty.Register("EndAngle", typeof(double), typeof(Arc)
, new FrameworkPropertyMetadata(Math.PI/2.0, FrameworkPropertyMetadataOptions.AffectsRender));
public double Radius
{
get { return (double)GetValue(RadiusProperty); }
set { SetValue(RadiusProperty, value); }
}
// Using a DependencyProperty as the backing store for Radius. This enables animation, styling, binding, etc...
public static readonly DependencyProperty RadiusProperty =
DependencyProperty.Register("Radius", typeof(double), typeof(Arc)
, new FrameworkPropertyMetadata(10.0, FrameworkPropertyMetadataOptions.AffectsRender));
public bool SmallAngle
{
get { return (bool)GetValue(SmallAngleProperty); }
set { SetValue(SmallAngleProperty, value); }
}
// Using a DependencyProperty as the backing store for SmallAngle. This enables animation, styling, binding, etc...
public static readonly DependencyProperty SmallAngleProperty =
DependencyProperty.Register("SmallAngle", typeof(bool), typeof(Arc)
, new FrameworkPropertyMetadata(false, FrameworkPropertyMetadataOptions.AffectsRender));
static Arc()
{
DefaultStyleKeyProperty.OverrideMetadata(typeof(Arc), new FrameworkPropertyMetadata(typeof(Arc)));
}
protected override Geometry DefiningGeometry
{
get
{
var a0 = StartAngle < 0 ? StartAngle + 2 * Math.PI : StartAngle;
var a1 = EndAngle < 0 ? EndAngle + 2 * Math.PI : EndAngle;
if (a1<a0)
{
a1 += Math.PI * 2;
}
SweepDirection d = SweepDirection.Counterclockwise;
bool large;
if (SmallAngle)
{
large = false;
double t = a1;
if ((a1-a0)>Math.PI)
{
d = SweepDirection.Counterclockwise;
}
else
{
d = SweepDirection.Clockwise;
}
}else{
large = (Math.Abs(a1 - a0) < Math.PI);
}
Point p0 = Center + new Vector(Math.Cos(a0), Math.Sin(a0)) * Radius;
Point p1 = Center + new Vector(Math.Cos(a1), Math.Sin(a1)) * Radius;
List<PathSegment> segments = new List<PathSegment>(1);
segments.Add(new ArcSegment(p1, new Size(Radius, Radius), 0.0, large, d, true));
List<PathFigure> figures = new List<PathFigure>(1);
PathFigure pf = new PathFigure(p0, segments, true);
pf.IsClosed = false;
figures.Add(pf);
Geometry g = new PathGeometry(figures, FillRule.EvenOdd, null);
return g;
}
}
}
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