我如何使用在C#中的SerialPort端口对象的DataReceived事件检索? [英] How do I use dataReceived event of the SerialPort Port Object in C#?
问题描述
我试图创建一个小的应用程序来收集连接到COM10的外部传感器接收到的数据。我已经成功地创建打开的端口,并使用一个for循环流数据文件的时间固定期限的小C#控制台对象和应用。
我想这个应用程序使用DataReceived事件检索,而不是流转换。看完后的<一个href=\"http://blogs.msdn.com/bclteam/archive/2006/10/10/Top-5-SerialPort-Tips-_5b00_Kim-Hamilton_5D00_.aspx\">Top 5的SerialPort提示,我似乎仍不能以它的工作,不知道我错过了什么。我重写了控制台应用程序,使所有的code是主及以下粘贴。是否有人可以帮助开导我,为什么事件处理程序port_OnReceiveDatazz不会被调用即使我知道,有数据由硬件被发送到端口?
感谢
阿齐姆
PS:感谢<一个href=\"http://stackoverflow.com/questions/466474/how-do-i-use-datareceived-event-of-the-serialport-port-object-in-c#466577\">@Gabe, <一href=\"http://stackoverflow.com/questions/466474/how-do-i-use-datareceived-event-of-the-serialport-port-object-in-c#466510\">@Jason下来和<一个href=\"http://stackoverflow.com/questions/466474/how-do-i-use-datareceived-event-of-the-serialport-port-object-in-c#466518\">@abatishchev所有的建议。我难倒,似乎无法获得事件处理工作。也许它是与该设备。我可以只读取端口中的一个线索和数据流直接到文件住。
code
命名空间serialPortCollection
{类节目
{
静态无效的主要(字串[] args)
{ const int的由bufSize = 2048;
字节[] buf中=新的字节[由bufSize] //要存储所接收的数据。 的SerialPort SP =新的SerialPort(COM10,115200);
sp.DataReceived + = port_OnReceiveDatazz; //添加DataReceived事件检索处理程序 sp.Open();
sp.WriteLine($); //命令启动数据流 //等待数据或用户输入继续。
到Console.ReadLine(); sp.WriteLine(!); //停止数据流命令
sp.Close();
} //我的事件处理程序方法
私有静态无效port_OnReceiveDatazz(对象发件人,
SerialDataReceivedEventArgs五)
{
SPL的SerialPort =(的SerialPort)发送;
const int的由bufSize = 12;
字节[] buf中=新的字节[由bufSize]
Console.WriteLine(接收完毕!);
Console.WriteLine(spL.Read(BUF,0,由bufSize));
}
}
}
我觉得你的问题是该行: **
sp.DataReceived + = port_OnReceiveDatazz;
难道不应该是:
sp.DataReceived + =新SerialDataReceivedEventHandler(port_OnReceiveDatazz);
**没关系,语法是罚款(不知道在我最初回答了这个问题时的快捷方式)。
我也看到了建议,你应该打开下面的选项为您的串行端口:
sp.DtrEnable = TRUE; //数据终端就绪
sp.RtsEnable = TRUE; //请求到发送
您可能还需要设置握手RequestToSend(通过握手枚举)。
更新:
发现了一个建议,说你应该先打开你的端口,然后分配事件处理程序。也许这是一个错误吗?
因此,而不是这样的:
sp.DataReceived + =新SerialDataReceivedEventHandler(port_OnReceiveDatazz);
sp.Open();
做到这一点:
sp.Open();
sp.DataReceived + =新SerialDataReceivedEventHandler(port_OnReceiveDatazz);
让我知道如何继续下去。
I am attempting to create a small application to collect data received from an external sensor attached to COM10. I have successfully created a small C# console object and application that opens the port and streams data to a file for a fixed period of time using a for-loop.
I would like to convert this application to use the dataReceived event to stream instead. After reading the Top 5 SerialPort Tips, I still can't seem to it to work and don't know what I am missing. I rewrote the console application so that all the code is in Main and is pasted below. Can someone please help enlighten me as to why the event handler port_OnReceiveDatazz is not being called even though I know that there is data being sent to the port by the hardware?
Thanks
Azim
PS: Thanks to @Gabe, @Jason Down, and @abatishchev for all the suggestions. I am stumped and can't seem to get the event handler to work. Perhaps it has something to do with the device. I can live with just reading the port in a thread and streaming the data straight to file.
Code
namespace serialPortCollection
{ class Program
{
static void Main(string[] args)
{
const int bufSize = 2048;
Byte[] buf = new Byte[bufSize]; //To store the received data.
SerialPort sp = new SerialPort("COM10", 115200);
sp.DataReceived += port_OnReceiveDatazz; // Add DataReceived Event Handler
sp.Open();
sp.WriteLine("$"); //Command to start Data Stream
// Wait for data or user input to continue.
Console.ReadLine();
sp.WriteLine("!"); //Stop Data Stream Command
sp.Close();
}
// My Event Handler Method
private static void port_OnReceiveDatazz(object sender,
SerialDataReceivedEventArgs e)
{
SerialPort spL = (SerialPort) sender;
const int bufSize = 12;
Byte[] buf = new Byte[bufSize];
Console.WriteLine("DATA RECEIVED!");
Console.WriteLine(spL.Read(buf, 0, bufSize));
}
}
}
I think your issue is the line:**
sp.DataReceived += port_OnReceiveDatazz;
Shouldn't it be:
sp.DataReceived += new SerialDataReceivedEventHandler (port_OnReceiveDatazz);
**Nevermind, the syntax is fine (didn't realize the shortcut at the time I originally answered this question).
I've also seen suggestions that you should turn the following options on for your serial port:
sp.DtrEnable = true; // Data-terminal-ready
sp.RtsEnable = true; // Request-to-send
You may also have to set the handshake to RequestToSend (via the handshake enumeration).
UPDATE:
Found a suggestion that says you should open your port first, then assign the event handler. Maybe it's a bug?
So instead of this:
sp.DataReceived += new SerialDataReceivedEventHandler (port_OnReceiveDatazz);
sp.Open();
Do this:
sp.Open();
sp.DataReceived += new SerialDataReceivedEventHandler (port_OnReceiveDatazz);
Let me know how that goes.
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