所以GC.Collect()不会立即收集? [英] GC.Collect() not collecting immediately?

查看:282
本文介绍了所以GC.Collect()不会立即收集?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在聊天讨论的过程中,我写了这个控制台应用程序



代码:



 使用系统; 

类节目
{
静态无效的主要(字串[] args)
{
CreateClass();
Console.Write(收集...);
GC.Collect的();
Console.WriteLine(完成);
}

静态无效CreateClass()
{
SomeClass的C =新SomeClass的();
}
}

类SomeClass的
{
〜SomeClass的()
{
抛出新的异常();
}
}



结果:



<预类=郎无prettyprint-覆盖> 采集...完成

未处理的异常:System.Exception的:类型的异常'System.Exception的'是
抛出。
在SomeClass.Finalize()



我本来期望应用崩溃的完成印。



我不那么在意如何做到这一点。我的问题是,为什么不呢?


解决方案

与终结对象不能内收集单垃圾收集过程。这些对象被移动到 F-可达队列,并保持在那里,直到终结被调用。 。只有这样他们可以是垃圾收集



下面的代码是好,但你不应该反正依靠它:

  GC.Collect的(); 
GC.WaitForPendingFinalizers();
GC.Collect的();



此外,扔在终结例外,似乎对我来说太残酷,即使是用于测试目的。



另外,终结的有趣的副作用:与终结的对象还是可以复活本身(有效防止自身垃圾收集),如果卖场这个在终结引用(它分配给一些静态变量)。


In the course of a discussion in chat, I wrote this console application.

Code:

using System;

class Program
{
    static void Main(string[] args)
    {
        CreateClass();
        Console.Write("Collecting... ");
        GC.Collect();
        Console.WriteLine("Done");
    }

    static void CreateClass()
    {
        SomeClass c = new SomeClass();
    }
}

class SomeClass
{
    ~SomeClass()
    {
        throw new Exception();
    }
}

Result:

Collecting... Done

Unhandled Exception: System.Exception: Exception of type 'System.Exception' was
thrown.
   at SomeClass.Finalize()

I would have expected the app to crash before Done was printed.

I don't care much about how to make it. My question is, why doesn't it?

解决方案

Objects with finalizers cannot be collected within a single garbage collection procedure. Such objects are moved to f-reachable queue, and remain there until finalizers are called. Only after that they can be garbage-collected.

Following code is better, but you should not rely on it anyway:

GC.Collect();
GC.WaitForPendingFinalizers();
GC.Collect();

Also, throwing exceptions in finalizer seems too brutal for me, even for testing purposes.

Also, interesting side-effect of finalizers: an object with finalizer can still 'resurrect' itself (effectively prevent garbage collection of itself), if stores this reference in finalizer (assigns it to some static variable).

这篇关于所以GC.Collect()不会立即收集?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆