是Flash /动作脚本比使用Javascript更加安全持久的网络游戏? [英] Is Flash/Actionscript any safer than Javascript for persistent online game?

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问题描述

我发现最近如何启用JavaScript编程时游戏不安全(我试图做一个回合制RPG游戏,目前的战斗计算,通过JavaScript完成,任何玩家可以用,当然让自己尽可能多的XP的欺骗他们想要的),所以我不知道如果我将我的战斗画面闪烁,这是否会是任何更安全,或者是有同样简单的方式来欺骗呢?

I'm finding lately how unsecure Javascript is when programming a game (I'm trying to do a turn based RPG and currently the battle calculations are done through Javascript which any player can cheat with of course giving themselves as much XP as they want), so I'm wondering if I were to move my battle screen to flash if this would be any more secure, or is there just as easy of a way to cheat this?

推荐答案

来吧。这是<一href="http://stackoverflow.com/questions/2785323/does-html5-make-javascript-gaming-safer-more-secure">same问题真的。答案是一样的太多:​​

Come on. It's the same question really. Answer remains the same too:

无论是什么游戏,无论是<打击> JS Flash或本机二进制,如果评分系统是脆弱的,人会乱动,如果游戏不够好。每次坚持聪明的服务器端。

No matter what the game, whether JS Flash or native binary, if the scoring system is vulnerable, people will tamper if the game is good enough. Stick to clever serverside every time.

这是不是一个可以被混淆在客户端解决的问题。还有很多关于保持高得分表/游戏数据安全的现有技术。锐化您的谷歌福看看吧。

虽然这篇文章的标题会建议它不适用,我会考虑一个浏览器/非网页游戏的区别是不相关的在这方面。因此,一起来看看:

Although the title of this post would suggest it's not applicable, I'd consider the difference between a browser/non-browser game to be irrelevant in this regard. As such, take a look:

<一个href="http://stackoverflow.com/questions/25999/secure-online-highscore-lists-for-non-web-games">http://stackoverflow.com/questions/25999/secure-online-highscore-lists-for-non-web-games

这篇关于是Flash /动作脚本比使用Javascript更加安全持久的网络游戏?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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