序列化对象准备过的TcpClient流发送 [英] Serializing object ready to send over TCPClient Stream
问题描述
我有一个服务器和客户端设置使用的TcpListener
和的TcpClient
。
我要发送对象为处理我的服务器应用程序。
我发现了使用系统.Runtime.Serialization
及以下文档。,但我不想faff四处打听,我做它长篇大论方式
问题:什么是最好的方法处理和发送通过TCP流的对象?
发送和接收。
这里是一个比如我的对象:
//创建一个新的房子送
家纽豪斯=新房子();
//设置变量
newHouse.street =米尔巷;
newHouse.postcode =LO1 BT5
newHouse.house_number = 11;
newHouse.house_id = 1;
newHouse.house_town =伦敦;
假设你有一个类众议院
(在您连接的双方提供)看起来像这样:
[Serializable接口]
公共类房子
{
公共字符串街{搞定;组; }
公共字符串邮编{搞定;组; }
公众诠释号码{搞定;组; }
公众诠释标识{搞定;组; }
公共字符串镇{搞定;组; }
}
您可以序列化类成 MemoryStream的
。然后,您可以在这样的的TcpClient
连接使用:
//创建一个新的房子送房子和设定值。
变种纽豪斯=新房
{
街=米尔巷,
邮政编码=LO1 BT5,
数= 11,
n = 1,
镇=伦敦
};
XmlSerializer的VAR =新的XmlSerializer(typeof运算(楼));
变种的NetworkStream = tcpClient.GetStream();
如果(networkStream.CanWrite)$ B $乙:{
xmlSerializer.Serialize(的NetworkStream,纽豪斯);
}
当然,你必须做一些更多的研究,以使程序运行不例外。 (例如检查 memoryStream.Length
不超过一个int更大,ASO),但我希望我给你正确的建议,以帮助你的方式; - )
I've got a server and client set up using TcpListener
and TcpClient
.
I want to send an object to my server application for processing.
I've discovered the using System.Runtime.Serialization
and the following documentation, but I didn't want to faff around to find that I'm doing it in long winded way.
The question: What is the best way to process and send an object over the TCP stream?
Sending and receiving.
Here's an example of my object:
// Create a new house to send
house newHouse = new house();
// Set variables
newHouse.street = "Mill Lane";
newHouse.postcode = "LO1 BT5";
newHouse.house_number = 11;
newHouse.house_id = 1;
newHouse.house_town = "London";
Assuming you have a class House
(available on both sides of your connection) looking like this:
[Serializable]
public class House
{
public string Street { get; set; }
public string ZipCode { get; set; }
public int Number { get; set; }
public int Id { get; set; }
public string Town { get; set; }
}
You can serialize the class into a MemoryStream
. You can then use in your TcpClient
connection like this:
// Create a new house to send house and set values.
var newHouse = new House
{
Street = "Mill Lane",
ZipCode = "LO1 BT5",
Number = 11,
Id = 1,
Town = "London"
};
var xmlSerializer = new XmlSerializer(typeof(House));
var networkStream = tcpClient.GetStream();
if (networkStream.CanWrite)
{
xmlSerializer.Serialize(networkStream, newHouse);
}
Of course you have to do a little more investigation to make the program running without exception. (e.g. Check memoryStream.Length
not to be greater than an int, a.s.o.), but I hope I gave you the right suggestions to help you on your way ;-)
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