为什么统一使用.NET 2.0时,单声道支持.NET 3.5? [英] Why does Unity use .NET 2.0 when Mono supports .NET 3.5?

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问题描述

团结,以实现多平台的兼容性采用单声道。
,因为它是没有意义的使用.NET 4.0或更高版本,因为单不支持他们要么。

Unity uses Mono in order to achieve multi-platform compatibility. Because of that it wouldn't make sense to use .NET 4.0 or higher, since Mono does not support them either.

不过单不支持3.5,实际上它支持它的大部分功能,所以我不知道,为什么团结仍然使用.NET的版本是近十年的历史。

However Mono does support 3.5, in fact it supports most of its features , so I wonder, why does Unity still use version of .NET that is almost a decade old.

据我所知,大多数如果不是所有的开发者更喜欢稳定和熟悉了前沿。我只是想知道什么是作出这一决定的可能原因。特别是因为后来.NET版本推出了一些非常不错的功能。团结
兼容性参考。

I understand that most if not all developers prefer stability and familiarity over cutting edge. I would just like to know what are possible reasons for this decision. Especially since later .NET versions introduced several very nice features. Compatibility reference for Unity.

推荐答案

据的本网站它与支持的其他计算机来做。大多数电脑将能够运行.NET 2.0,但不是3.5。它还可以运行C#4,我相信,5,但绝对不是C#6,出于某种原因,他们是那种背后的东西。我认为它的,因为有做升级的一切没有什么好处。

According to this site it has to do with the support of other computers. Most computers will be able to run .NET 2.0 but not 3.5. It also runs C# 4, I believe, 5, but definitely not C# 6. For some reason, they're kind of behind on things. I think its because there's little benefit of doing upgrading everything.

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