在C#实现DDD实体类 [英] Implementing DDD Entity class in C#

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本文介绍了在C#实现DDD实体类的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我现在DDD开始,我已经找到了一个不错实施的ValueObject,但我似乎无法找到任何实体实施好,我想这将有一个ID一个通用的基实体类型(由需要规范)并实现当期的平等操作。

I'm now starting out on DDD, I've already found a nice implementation for ValueObject but I cant seem to find any good implementation for Entities, i want a generic base entity type which will have an ID(needed by the specification) and implement currect equality operations.

请告诉我最高贵的解决方案?

Whats the most elegent solution?

推荐答案

实体的唯一特性是,它具有长寿命和(半)永久性标识。您可以封装,并表示,通过实施 IEquatable< T> 。下面是做这件事:

The only characteristic of an Entity is that it has a long-lived and (semi-)permanent identity. You can encapsulate and express that by implementing IEquatable<T>. Here's one way to do it:

public abstract class Entity<TId> : IEquatable<Entity<TId>>
{
    private readonly TId id;

    protected Entity(TId id)
    {
        if (object.Equals(id, default(TId)))
        {
            throw new ArgumentException("The ID cannot be the default value.", "id");
        }

        this.id = id;
    }

    public TId Id
    {
        get { return this.id; }
    }

    public override bool Equals(object obj)
    {
        var entity = obj as Entity<TId>;
        if (entity != null)
        {
            return this.Equals(entity);
        }
        return base.Equals(obj);
    }

    public override int GetHashCode()
    {
        return this.Id.GetHashCode();
    }

    #region IEquatable<Entity> Members

    public bool Equals(Entity<TId> other)
    {
        if (other == null)
        {
            return false;
        }
        return this.Id.Equals(other.Id);
    }

    #endregion
}

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