APK 50meg +扩展包和Flash [英] APK 50meg+ Expansion Packs and Flash

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本文介绍了APK 50meg +扩展包和Flash的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

所以,谷歌播放已经走出了自己的新扩展包设置,允许应用程序拍过去50meg限制。

So Google Play has come out with their new Expansion Pack setup, allowing apps to shoot past the 50meg limit.

我已经成立了一个42兆的APK文件,并手动放置我的主要扩展文件共享存储,因为这庞大的文件中列出测试了它:的 http://developer.android.com/guide/market/expansion-files.html

I've set up a 42 meg APK file, and tested it manually by placing my main expansion file in shared storage as outlined in this massive document: http://developer.android.com/guide/market/expansion-files.html

测试一切正常,但我遇到的问题是,谷歌播放,当你下载的应用程序不会自动下载该扩展文件。这意味着我已经运行我的应用程序中进行检查,并下载它在那里。

Everything tests fine, but the problem I'm having is that Google Play won't download the expansion file automatically when you download the application. Meaning I have to run a check inside my application, and download it in there.

现在,这一切都很好,但我在AS3 + Air后,我的原生扩展code,与许可证检查处理需要进行修改,以允许额外的扩展包URL字段才能通过,但我在我束手无策。

Now that's all well and good, but I'm working in AS3 + Air, and my native extension code that deals with the license checking needs to be altered to allow the extra expansion pack URL field to come through, but I'm at my wit's end.

长话短说,有没有人有任何运气与下载在AIR编译的AS3应用程序扩展文件?

Long story short, has anyone had any luck with downloading expansion files in an AS3 application compiled in AIR?

如果没有,我会继续苦读。

If not, I'll keep slogging away.

推荐答案

由于我的最后期限,我选择托管在亚马逊斗我自己的文件和下载他们在一个更传统的方式。

Given my deadline I opted to host my own files in an Amazon bucket and download them in a more traditional way.

把数据保存到Android共享存储。

Saved the data to the Android Shared Storage.

一切都变成了好于预期。

Everything turned out better than expected.

这篇关于APK 50meg +扩展包和Flash的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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