如何覆盖默认System.Resources.ResourceManager在Resources.Designer.cs? [英] How to override default System.Resources.ResourceManager in Resources.Designer.cs?

查看:766
本文介绍了如何覆盖默认System.Resources.ResourceManager在Resources.Designer.cs?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想从 Resources.Designer.cs 覆盖 System.Resources.ResourceManager 文件来实现自定义的ResourceManager。 GetString的(...)方法的功能。这可能吗?

I want to override System.Resources.ResourceManager from Resources.Designer.cs file to achieve custom ResourceManager.GetString(...) method functionality. Is this possible?

推荐答案

我相信你问两个不同的问题在这里。你当然可以覆盖 ResourceManager.GetString 。你可以没有,但是,使用覆盖在自动生成的 Resource.Designer.cs 代码。要使用它,你必须写自己的资源设计器类。

I believe you're asking two separate questions here. You can certainly override ResourceManager.GetString. You can't, however, use that override in the auto-generated Resource.Designer.cs code. To use it, you'll have to write your own Resource designer class.

public class MyResourceManager : System.Resources.ResourceManager
  {
    // override
    public override GetString(string name)
      {
        // custom code 
      }
  }

 public class MyResourceDesigner
   {
      // use your custom class with override
      private static MyResourceManager resourceManager;
      private static CultureInfo resourceCulture;

      public static MyResourceManager ResourceManager
         {
            if (object.ReferenceEquals(resourceManager, null))
               {
                  // Resource is just the name of the .resx file
                  // be sure to include relevant namespaces
                  var temp = new MyResourceManager(
                     "MyProject.Resource", 
                     typeof(MyResourceDesigner).Assembly);
                  resourceManager = temp;
               }

            return resourceManager;
         }

      public static CultureInfo Culture
      {
         get
         {
            return resourceCulture;
         }

         set
         {
            resourceCulture = value;
         }
      }

      // start adding strongly-typed objects
      public static string Foo
      {
         get
         {
            // use your override
            return ResourceManager.GetString("Foo", resourceCulture);
         }
      }
  }

这篇关于如何覆盖默认System.Resources.ResourceManager在Resources.Designer.cs?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆