mouse_event WinAPI的呼叫不工作时,光标在闪光 [英] mouse_event WinAPI call not working when cursor is over Flash

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问题描述

结果
我写一个小程序,可以在指定的位置模拟鼠标点击。
使用Win32 API调用mouse_event像这样:


I am writing a small program which can simulate mouse clicks at specified positions. Using the Win32 API call mouse_event like so:

[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern void mouse_event(uint dwFlags, uint dx, uint dy, uint dwData, UIntPtr dwExtraInfo);

[Flags]
public enum MouseEventFlags : uint
{
    LEFTDOWN = 0x00000002,
    LEFTUP = 0x00000004,
    MIDDLEDOWN = 0x00000020,
    MIDDLEUP = 0x00000040,
    MOVE = 0x00000001,
    ABSOLUTE = 0x00008000,
    RIGHTDOWN = 0x00000008,
    RIGHTUP = 0x00000010
}

mouse_event((uint)(MouseEventFlags.LEFTDOWN | MouseEventFlags.LEFTUP), x, y, 0, UIntPtr.Zero);

工作完全正常,除了当鼠标光标位于Flash应用程序 。闪存似乎忽视了模拟鼠标点击。
可能是什么原因呢?而如何解决呢?

Works perfectly fine, except when the mouse cursor is over a Flash application. Flash seems to ignore the simulated mouse click. What could be the reason for this? And how do I fix it?

感谢您!

推荐答案

尝试

mouse_event((uint)
(MouseEventFlags.LEFTDOWN | MouseEventFlags.LEFTUP | MouseEventFlags.ABSOLUTE), 
 x, y, 0, UIntPtr.Zero);



此外,对于一些奇怪的原因,我曾与以上P问题/ Invoke的调用约定,请参见 http://stackoverflow.com/questions/1740045/simulating-一个鼠标键点击式窗口/ 3002585#3002585

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