XNA游戏分销问题 [英] XNA game distribution questions

查看:243
本文介绍了XNA游戏分销问题的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我要开始使用C#中的2D游戏,所以我检查了我的选择。
XNA听起来不错,但有几点是我不太清楚。

I want to start on a 2D game using C#, so I'm checking out my options. XNA sounds good, but a few points are not very clear to me.

如果我使用XNA,我能建我的比赛和分发我的游戏作为从我的网站一个独立的可执行文件?
或是否有任何渔获?
人们是否需要特殊的图书馆玩我的游戏?我必须付出MS才能够散发我的游戏?

If I use XNA, can I just build my game and distribute my game as a standalone executable from my website ? Or are there any catches ? Do people need special libraries to play my game ? Do I have to pay MS to be able to distribute my game ?

通常情况下,我会写一个程序,构建它,把可执行文件为下载和急,任何人可以下载,安装和使用它。
就它也使用XNA时或这样的工作是否有任何限制?

Normally I'll write a program, build it, put the executable up for download and presto, anybody can download, install and use it. Will it also work like this when using XNA or are there any restrictions ?

推荐答案

如果你是一个< A HREF =https://www.dreamspark.com/default.aspx相对=nofollow>学生与大学/学院的任何可以为您提供一年的免费会员。

If you're a student your university/college whatever can provide you with a years free membership.

但是,如果你正在做的仅适用于Windows游戏,那么没有任何费用。只是包括必要的依赖已经讨论过,你是好去。

But if you're doing Windows only games, then there is no fee. Just include the necessary dependencies as already discussed and you're good to go.

起初,我的大学是无效的位置列表上,但它很快就整理出

At first my university was not on the list of valid locations, but it was soon sorted out.

这篇关于XNA游戏分销问题的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆