C#多BackgroundWorkers [英] C# Multiple BackgroundWorkers

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本文介绍了C#多BackgroundWorkers的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想设置多个的BackgroundWorker s到做工作,不忙的时候开始做下一个工作位。我似乎无法让他们正常工作。我有下面的代码。



当我设置 FilesToProcess 等于或小于 MaxThreads 它完美但如果我让越高,应用程序冻结。



我相信这是简单的东西,但我无法看到它。



感谢您的任何帮助:)



周杰伦

 使用系统; 
使用System.ComponentModel;
使用的System.Threading;使用System.Windows.Forms的
;

命名空间bgwtest
{
公共部分Form1类:表格
{
私人const int的MaxThreads = 20;
私人const int的FilesToProcess = 21;
私人BackgroundWorker的[] threadArray =新的BackgroundWorker [MaxThreads]

公共Form1中()
{
的InitializeComponent();
}

私人无效Form1Load(对象发件人,EventArgs五)
{
InitializeBackgoundWorkers();
}

私人无效InitializeBackgoundWorkers()
{
为(VAR F = 0; F< MaxThreads;˚F++)
{
threadArray [F] =新的BackgroundWorker();
threadArray [F] .DoWork + =新DoWorkEventHandler(BackgroundWorkerFilesDoWork);
threadArray [F] .RunWorkerCompleted + =新RunWorkerCompletedEventHandler(BackgroundWorkerFilesRunWorkerCompleted);
threadArray [F] .WorkerReportsProgress = TRUE;
threadArray [F] .WorkerSupportsCancellation = TRUE;
}
}

私人无效的button1_Click(对象发件人,EventArgs五)
{
为(VAR F = 0; F< FilesToProcess;˚F++ )
{
VAR fileProcessed = FALSE;
,而(fileProcessed!)
{
为(VAR threadNum = 0; threadNum< MaxThreads; threadNum ++)!
{
如果(threadArray [threadNum] .IsBusy )
{
Console.WriteLine(启动主题:{0},threadNum);

threadArray [threadNum] .RunWorkerAsync(F);
fileProcessed = TRUE;
中断;
}
}
如果(fileProcessed!)
{
Thread.sleep代码(50);
}
}
}
}

私人无效BackgroundWorkerFilesDoWork(对象发件人,DoWorkEventArgs E)
{
ProcessFile(( INT)e.Argument);

e.Result =(INT)e.Argument;
}

私有静态无效ProcessFile(INT文件)
{
Console.WriteLine(处理文件:{0},文件);
}

私人无效BackgroundWorkerFilesRunWorkerCompleted(对象发件人,RunWorkerCompletedEventArgs E)
{
如果(e.Error!= NULL)
{
MessageBox.Show(e.Error.Message);
}

Console.WriteLine(已处理文件:{0}(INT)e.Result);
}
}
}


解决方案

这个问题似乎是,你的工人永远不会完成。这是为什么,我不知道;它是与事实,你是从运行它们的方法(和线程)自身没有完成。我能够通过创建另一个工人将文件分配给工人阵列来解决这个问题:

 私人BackgroundWorker的assignmentWorker; 

私人无效InitializeBackgoundWorkers(){
assignmentWorker =新的BackgroundWorker();
assignmentWorker.DoWork + = AssignmentWorkerOnDoWork;
// ...
}

私人无效AssignmentWorkerOnDoWork(对象发件人,DoWorkEventArgs doWorkEventArgs){
为(VAR F = 0; F< FilesToProcess;˚F++ ){
VAR fileProcessed = FALSE;
,而(fileProcessed!){
为(VAR threadNum = 0; threadNum< MaxThreads; threadNum ++){
如果{
控制台(threadArray [threadNum] .IsBusy!)。的WriteLine(启动主题:{0},threadNum);

threadArray [threadNum] .RunWorkerAsync(F);
fileProcessed = TRUE;
中断;
}
}
如果{
Thread.sleep代码(50)(fileProcessed!);
中断;
}
}
}
}

私人无效的button1_Click(对象发件人,EventArgs五){
assignmentWorker.RunWorkerAsync();
}



我不是很满意这个答案,因为我不知道为什么,确切地说,它不工作,你最初的设计吧。也许别人可以回答这个问题......? 。至少这将让你一个工作版本



编辑:您原来的版本没有工作,因为 BackgroundWorkerFilesRunWorkerCompleted 同一个线程的button1_Click (UI线程)上运行。既然你不释放在UI线程,线程永远不会标示为完成。


I am trying to setup multiple BackgroundWorkers to do work and when not busy start doing the next bit of work. I can't seem to get them working properly. I have the below code.

When I set FilesToProcess equal or less than MaxThreads it works perfectly although if I make it higher, the app freezes.

I am sure it is something simple, but I just can't see it.

Thanks for any help :)

Jay

using System;
using System.ComponentModel;
using System.Threading;
using System.Windows.Forms;

namespace bgwtest
{
    public partial class Form1 : Form
    {
        private const int MaxThreads = 20;
        private const int FilesToProcess = 21;
        private BackgroundWorker[] threadArray = new BackgroundWorker[MaxThreads];

        public Form1()
        {
            InitializeComponent();
        }

        private void Form1Load(object sender, EventArgs e)
        {
            InitializeBackgoundWorkers();
        }

        private void InitializeBackgoundWorkers()
        {
            for (var f = 0; f < MaxThreads; f++)
            {
                threadArray[f] = new BackgroundWorker();
                threadArray[f].DoWork += new DoWorkEventHandler(BackgroundWorkerFilesDoWork);
                threadArray[f].RunWorkerCompleted += new RunWorkerCompletedEventHandler(BackgroundWorkerFilesRunWorkerCompleted);
                threadArray[f].WorkerReportsProgress = true;
                threadArray[f].WorkerSupportsCancellation = true;
            }
        }

        private void button1_Click(object sender, EventArgs e)
        {
            for (var f = 0; f < FilesToProcess; f++)
            {
                var fileProcessed = false;
                while (!fileProcessed)
                {
                    for (var threadNum = 0; threadNum < MaxThreads; threadNum++)
                    {
                        if (!threadArray[threadNum].IsBusy)
                        {
                            Console.WriteLine("Starting Thread: {0}", threadNum);

                            threadArray[threadNum].RunWorkerAsync(f);
                            fileProcessed = true;
                            break;
                        }
                    }
                    if (!fileProcessed)
                    {
                        Thread.Sleep(50);
                    }
                }
            }
        }

        private void BackgroundWorkerFilesDoWork(object sender, DoWorkEventArgs e)
        {
            ProcessFile((int)e.Argument);

            e.Result = (int)e.Argument;
        }

        private static void ProcessFile(int file)
        {
            Console.WriteLine("Processing File: {0}", file);
        }

        private void BackgroundWorkerFilesRunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            if (e.Error != null)
            {
                MessageBox.Show(e.Error.Message);
            }

            Console.WriteLine("Processed File: {0}", (int)e.Result);
        }
    }
}

解决方案

The problem appears to be that your workers are never completing. Why this is, I'm not sure; it has something to do with the fact that the method (and thread) you are running them from is not itself completing. I was able to solve the problem by creating another worker to assign files to the worker array:

    private BackgroundWorker assignmentWorker;

    private void InitializeBackgoundWorkers() {
        assignmentWorker = new BackgroundWorker();
        assignmentWorker.DoWork += AssignmentWorkerOnDoWork;
        // ...
    }

    private void AssignmentWorkerOnDoWork( object sender, DoWorkEventArgs doWorkEventArgs ) {
        for( var f = 0; f < FilesToProcess; f++ ) {
            var fileProcessed = false;
            while( !fileProcessed ) {
                for( var threadNum = 0; threadNum < MaxThreads; threadNum++ ) {
                    if( !threadArray[threadNum].IsBusy ) {
                        Console.WriteLine( "Starting Thread: {0}", threadNum );

                        threadArray[threadNum].RunWorkerAsync( f );
                        fileProcessed = true;
                        break;
                    }
                }
                if( !fileProcessed ) {
                    Thread.Sleep( 50 );
                    break;
                }
            }
        }
    }

    private void button1_Click( object sender, EventArgs e ) {
        assignmentWorker.RunWorkerAsync();
    }

I'm not happy with this answer because I don't know why, exactly, it didn't work as you originally designed it. Perhaps someone else can answer that...? At least this will get you a working version.

EDIT: Your original version didn't work because the BackgroundWorkerFilesRunWorkerCompleted runs on the same thread as button1_Click (the UI thread). Since you are not freeing up the UI thread, the thread is never getting marked as complete.

这篇关于C#多BackgroundWorkers的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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