可以做到在应用程序内购买使用的Adobe AIR SDK [英] Possible to do In-App Purchasing using Adobe Air SDK

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本文介绍了可以做到在应用程序内购买使用的Adobe AIR SDK的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在为一个使用Adobe AIR SDK客户端的数字一系列互动书籍。最近,客户决定他们想增加在应用程序内购买,建设​​你已经你已经购买了书籍和书籍的小图书馆没有的能力。我知道这些功能的存在本身,并通过其他类似手机的差距和钛,但书籍已经创建和时间表将不会允许这些选项。

I'm working on a digital series of interactive books for a client using the Adobe Air SDK. Recently the client decided they want the ability to add in-app purchasing to build a little library of books you've already purchased and books you've yet to. I'm aware these features exist natively and through others like phone gap and titanium but the books are already created and the timeframe won't allow these options.

是否有可能或有没有人知道如何挂钩到iOS的经播出移动SDK?

Is it possible or does anyone know how to hook into the in-app purchasing feature of iOS via Airs mobile SDK?

在此先感谢!

推荐答案

您可以从的http://labs.adobe.com/downloads/air3.html 其中有一个叫原生扩展的新功能。它允许你跳转到/从AS到OBJ-C / C code。使用这个你可以实现在颌骨坏死-C静态库的storekit功能,并从ActionScript调用此功能。

You can use the new AIR 3.0 SDK (Available on Labs and will be releasing soon) from http://labs.adobe.com/downloads/air3.html which has a new feature called Native Extensions. Which allows you to jump to/from AS into obj-c/c code. Using this you can implement the storekit functionality in an onj-c static library and call this functionality from Actionscript.

我已经在<书面一个样本进行应用内购买href="http://$c$c.google.com/p/in-app-purchase-air-ios/">http://$c$c.google.com/p/in-app-purchase-air-ios/

该网页包含指向ADC物品解释如何实施,使用,包本机扩展。

The homepage includes links to ADC articles which explain how you can implement,use,package the native extensions.

这篇关于可以做到在应用程序内购买使用的Adobe AIR SDK的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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