如何动画svg路径的渐进绘图? [英] How can I animate a progressive drawing of svg path?
问题描述
我想使用仅svg / canvas和js最大的css来动画一行的渐进绘图。我想要绘制的线条的概念此处
< svg width =640height =480xmlns =http://www.w3.org/2000/svg>
<! - 使用SVG-edit创建 - http://svg-edit.googlecode.com/ - >
< g>
< title>第1层< / title>
< path d =m33,104c1,0 2.1306,-0.8037 23,3c9.07012,1.65314 10,2 24,2c7,0 29,0 33,0c8,0 9,0 11,0c2,0 8,0 11,0c9,0 17,0 18,0c10,0 12,0 20,0c1,0 6,0 7,0c2,0 3.07613,0.38268 4,0c2.61313,-1.08239 2,-3 2, - 6c0,-1 0,-2 0,-3c0,-1 0,-2 0,-3c0,-1 0,-2 0,-3c0,-1 0.30745,-3.186 -1,-5c-0.8269, 1.14727 -0.09789,-2.82443 -2,-4c-0.85065,-0.52573 -2.82443,-0.09789 -4,-2c-0.52573,-0.85065 -2.58578,-0.58578 -4,-2c-0.70711,-0.70711 -1.81265, 1.20681 -4,-3c-2.78833,-2.28588 -3.64749,-2.97251 -8,-4c-2.91975,-0.68926 -4.82375,-2.48626 -7,-3c-2.91975,-0.68926 -5.15224,-0.23463 -7, 1c-1.30656,-0.5412 -4.38687,-1.91761 -7,-3c-1.84776,-0.76537 -5.03609,0.37821 -7,0c-5.28799,-1.01837 -8,-3 -9,-3c-2,0 -5.0535 ,-0.54049-7,-1c-2.17625,-0.51374 -4.15224,-0.23463 -6,-1c-1.30656,-0.54119 -3,-1 -4,-1c-2,0 -5,-1 -6, -1c-1,0 -3,-2 -6,-2c-2,0 -5,-2 -6,-2c-2,0 -2.02583,-0.67963 -4,-1c-3.12144,-0.50654 - 4.15224,-0.23463 -6,-1c-1.30656,-0.54119 -2,-1 -3,-1c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-1 ,0 -2,0 -3,0c-1,0 -2,0 -3,0c-2,0 -3.85273,0.1731 -5,1c-1.81399,1.30745 -5.18601,1.69255 -7,3c-1.14727,0.8269 -1.82375,2.48626 -4,3c-0.97325,0.22975 -1.69344,1.45881 -3,2c-0.92388,0.38268 -1.45951,1.0535 -1,3c0.51374,2.17625 3.07844,2.78985 6,4c2.06586,0.85571 3.38688,1.91761 6 ,3c1.84776,0.76537 5.2987,-1.05146 7,0c1.90211,1.17557 3.82375,2.48626 6,3c0.97325,0.22975 3.29289,0.29289 4,1c0.70711,0.70711 4,2 9,4c5,2,8,4,11, 4c2,0 5,0 7,0c3,0 5,0 7,0c2,0 4,0 7,0c2,0 4,0 8,0c3,0 7,0 10,0c4,0 7,0 12,0c3, 0 5,0 6,0c2,0 3,0 5,0c1,0 1.09789,-0.82443 3,-2c0.85065,-0.52573 3.07613,0.38268 4,0c1.30656,-0.5412 0.71022,-2.04291 1,-3c1。 04483,-3.45084 2.84723,-5.04132 4,-9c0.88414,-3.03616 1.85194,-5.22836 3,-8c0.5412,-1.30656 1.5405,-2.0535 2,-4c0.51375,-2.17625 2.71413,-4.21167 5, 7c2.68979,-3.28101 4,-6 5,-7c1,-1 2,-2 2,-4c0,-1 0.70711,-2.29289 0,-3c-0.70711,-0.70711 -2.07613,0.38268 -3,0c- 1.30656,-0.54119 -2,-1 -4,-1c-3,0 -6.87856,-2.49346 -10,-3c-2.96126,-0.48055 -6.71201,-0.98162 -12,-2c-2.94586,-0.56732 -5 ,-1 -9,-1c-3,0 -6,-1 -8,-1c-2,0 -5,-3 -7,-3c-2,0 -5.38687,-0.91761 -8,-2c -0.92388,-0.38268 -3.0535,-0.54049 -5,-1c-2.17625,-0.51374 -4.58578,0.41421 -6,-1c-0.70711,-0.70711 -1,-1 -2,-1c-1,0 -2 ,0-3,0c-1,0 -2,0 -4,0c-1,0 -2,0 -3,0c-1,0 -2,0 -4,0c-1,0 -2,0 -3,0c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-1,0 -3,0 -4,0c-3,0 -5,0 -7 ,0c-2,0 -4,0 -6,0c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-2,0 -4,0 -5,0c -1,0 -2,0 -4,0c-1,0 -2,0 -3,1l-1,0id =svg_1stroke-width =5stroke =#000000fill =无/>
< / g>
< / svg>
p>
有一个全SVG解决方案,涉及逐步修改 stroke-dasharray $ c $
演示: http://phrogz.net/svg/progressively-drawing-svg-path-via-dasharray.html
相关代码:
var distancePerPoint = 1;
var drawFPS = 60;
var orig = document.querySelector('path'),length,timer;
orig.addEventListener('mouseover',startDrawingPath,false);
orig.addEventListener('mouseout',stopDrawingPath,false);
function startDrawingPath(){
length = 0;
orig.style.stroke ='#f60';
timer = setInterval(increaseLength,1000 / drawFPS);
}
function increaseLength(){
var pathLength = orig.getTotalLength();
length + = distancePerPoint;
orig.style.strokeDasharray = [length,pathLength] .join('');
if(length> = pathLength)clearInterval(timer);
}
function stopDrawingPath(){
clearInterval(timer);
orig.style.stroke =''
orig.style.strokeDasharray ='';
}
使用所有SVG并选择一次构建SVG路径一个命令:
演示: http://phrogz.net/svg/progressively-cloning-svg-path.html
相关代码:
//假设'orig'和dup'是SVG路径
function addNextPathSegment ){
var nextIndex = dup.pathSegList.numberOfItems;
if(nextIndex< orig.pathSegList.numberOfItems){
var nextSegment = orig.pathSegList.getItem(nextIndex);
var segmentDup = cloneSVGPathSeg(dup,nextSegment);
dup.pathSegList.appendItem(segmentDup);
}
}
function cloneSVGPathSeg(path,seg){
switch(seg.pathSegTypeAsLetter){
case'M':return path.createSVGPathSegMovetoAbs (seg.x,seg.y);打破;
case'm':return path.createSVGPathSegMovetoRel(seg.x,seg.y);打破;
case'L':return path.createSVGPathSegLinetoAbs(seg.x,seg.y);打破;
case'l':return path.createSVGPathSegLinetoRel(seg.x,seg.y);打破;
case'H':return path.createSVGPathSegLinetoHorizontalAbs(seg.x);打破;
case'h':return path.createSVGPathSegLinetoHorizontalRel(seg.x);打破;
case'V':return path.createSVGPathSegLinetoVerticalAbs(seg.y);打破;
case'v':return path.createSVGPathSegLinetoVerticalRel(seg.y);打破;
case'C':return path.createSVGPathSegCurvetoCubicAbs(seg.x,seg.y,seg.x1,seg.y1,seg.x2,seg.y2);打破;
case'c':return path.createSVGPathSegCurvetoCubicRel(seg.x,seg.y,seg.x1,seg.y1,seg.x2,seg.y2);打破;
case'S':return path.createSVGPathSegCurvetoCubicSmoothAbs(seg.x,seg.y,seg.x2,seg.y2);打破;
case's':return path.createSVGPathSegCurvetoCubicSmoothRel(seg.x,seg.y,seg.x2,seg.y2);打破;
case'Q':return path.createSVGPathSegCurvetoQuadraticAbs(seg.x,seg.y,seg.x1,seg.y1);打破;
case'q':return path.createSVGPathSegCurvetoQuadraticRel(seg.x,seg.y,seg.x1,seg.y1);打破;
case'T':return path.createSVGPathSegCurvetoQuadraticSmoothAbs(seg.x,seg.y);打破;
case't':return path.createSVGPathSegCurvetoQuadraticSmoothRel(seg.x,segyy);打破;
case'A':return path.createSVGPathSegArcAbs(seg.x,seg.y,seg.r1,seg.r2,seg.angle,seg.largeArcFlag,seg.sweepFlag);打破;
case'a':return path.createSVGPathSegArcRel(seg.x,seg.y,seg.r1,seg.r2,seg.angle,seg.largeArcFlag,seg.sweepFlag);打破;
case'z':
case'Z':return path.createSVGPathSegClosePath();打破;
}
}
最后,您可以选择通过定期抽样SVG路径并绘制到画布来绘制您的路径到HTML5画布。 (请注意,不需要显示SVG路径以实现此目的;您可以完全使用JavaScript构建SVG路径元素并对其进行抽样):
演示:< a href =http://phrogz.net/svg/progressively-drawing-svg-path.html> http://phrogz.net/svg/progressively-drawing-svg-path.html h3>
相关代码:
function startDrawingPath ){
points = [];
timer = setInterval(buildPath,1000 / drawFPS);
}
//假设'orig'是一个SVG路径
function buildPath(){
var nextPoint = points.length * distancePerPoint;
var pathLength = origin.getTotalLength();
if(nextPoint< = pathLength){
points.push(orig.getPointAtLength(nextPoint));
redrawCanvas();
} else stopDrawingPath();
}
function redrawCanvas(){
clearCanvas();
ctx.beginPath();
ctx.moveTo(points [0] .x,points [0] .y);
for(var i = 1; i< points.length; i ++)ctx.lineTo(points [i] .x,points [i] .y);
ctx.stroke();
}
I want to animate a progressive drawing of a line using only css with svg/canvas and js maximum. An idea of the line I want to draw can be found here
<svg width="640" height="480" xmlns="http://www.w3.org/2000/svg">
<!-- Created with SVG-edit - http://svg-edit.googlecode.com/ -->
<g>
<title>Layer 1</title>
<path d="m33,104c1,0 2.1306,-0.8037 23,3c9.07012,1.65314 10,2 24,2c7,0 29,0 33,0c8,0 9,0 11,0c2,0 8,0 11,0c9,0 17,0 18,0c10,0 12,0 20,0c1,0 6,0 7,0c2,0 3.07613,0.38268 4,0c2.61313,-1.08239 2,-3 2,-6c0,-1 0,-2 0,-3c0,-1 0,-2 0,-3c0,-1 0,-2 0,-3c0,-1 0.30745,-3.186 -1,-5c-0.8269,-1.14727 -0.09789,-2.82443 -2,-4c-0.85065,-0.52573 -2.82443,-0.09789 -4,-2c-0.52573,-0.85065 -2.58578,-0.58578 -4,-2c-0.70711,-0.70711 -1.81265,-1.20681 -4,-3c-2.78833,-2.28588 -3.64749,-2.97251 -8,-4c-2.91975,-0.68926 -4.82375,-2.48626 -7,-3c-2.91975,-0.68926 -5.15224,-0.23463 -7,-1c-1.30656,-0.5412 -4.38687,-1.91761 -7,-3c-1.84776,-0.76537 -5.03609,0.37821 -7,0c-5.28799,-1.01837 -8,-3 -9,-3c-2,0 -5.0535,-0.54049 -7,-1c-2.17625,-0.51374 -4.15224,-0.23463 -6,-1c-1.30656,-0.54119 -3,-1 -4,-1c-2,0 -5,-1 -6,-1c-1,0 -3,-2 -6,-2c-2,0 -5,-2 -6,-2c-2,0 -2.02583,-0.67963 -4,-1c-3.12144,-0.50654 -4.15224,-0.23463 -6,-1c-1.30656,-0.54119 -2,-1 -3,-1c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-1,0 -2,0 -3,0c-1,0 -2,0 -3,0c-2,0 -3.85273,0.1731 -5,1c-1.81399,1.30745 -5.18601,1.69255 -7,3c-1.14727,0.8269 -1.82375,2.48626 -4,3c-0.97325,0.22975 -1.69344,1.45881 -3,2c-0.92388,0.38268 -1.45951,1.0535 -1,3c0.51374,2.17625 3.07844,2.78985 6,4c2.06586,0.85571 3.38688,1.91761 6,3c1.84776,0.76537 5.2987,-1.05146 7,0c1.90211,1.17557 3.82375,2.48626 6,3c0.97325,0.22975 3.29289,0.29289 4,1c0.70711,0.70711 4,2 9,4c5,2 8,4 11,4c2,0 5,0 7,0c3,0 5,0 7,0c2,0 4,0 7,0c2,0 4,0 8,0c3,0 7,0 10,0c4,0 7,0 12,0c3,0 5,0 6,0c2,0 3,0 5,0c1,0 1.09789,-0.82443 3,-2c0.85065,-0.52573 3.07613,0.38268 4,0c1.30656,-0.5412 0.71022,-2.04291 1,-3c1.04483,-3.45084 2.84723,-5.04132 4,-9c0.88414,-3.03616 1.85194,-5.22836 3,-8c0.5412,-1.30656 1.5405,-2.0535 2,-4c0.51375,-2.17625 2.71413,-4.21167 5,-7c2.68979,-3.28101 4,-6 5,-7c1,-1 2,-2 2,-4c0,-1 0.70711,-2.29289 0,-3c-0.70711,-0.70711 -2.07613,0.38268 -3,0c-1.30656,-0.54119 -2,-1 -4,-1c-3,0 -6.87856,-2.49346 -10,-3c-2.96126,-0.48055 -6.71201,-0.98162 -12,-2c-2.94586,-0.56732 -5,-1 -9,-1c-3,0 -6,-1 -8,-1c-2,0 -5,-3 -7,-3c-2,0 -5.38687,-0.91761 -8,-2c-0.92388,-0.38268 -3.0535,-0.54049 -5,-1c-2.17625,-0.51374 -4.58578,0.41421 -6,-1c-0.70711,-0.70711 -1,-1 -2,-1c-1,0 -2,0 -3,0c-1,0 -2,0 -4,0c-1,0 -2,0 -3,0c-1,0 -2,0 -4,0c-1,0 -2,0 -3,0c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-1,0 -3,0 -4,0c-3,0 -5,0 -7,0c-2,0 -4,0 -6,0c-2,0 -3,0 -5,0c-1,0 -2,0 -3,0c-2,0 -4,0 -5,0c-1,0 -2,0 -4,0c-1,0 -2,0 -3,1l-1,0" id="svg_1" stroke-width="5" stroke="#000000" fill="none"/>
</g>
</svg>
There are three techniques listed in this answer:
There is an all-SVG solution that involves progressively modifying the stroke-dasharray
for the shape to draw a longer and longer 'dash' followed by an enormous gap.
Demo: http://phrogz.net/svg/progressively-drawing-svg-path-via-dasharray.html
Relevant code:
var distancePerPoint = 1;
var drawFPS = 60;
var orig = document.querySelector('path'), length, timer;
orig.addEventListener('mouseover',startDrawingPath,false);
orig.addEventListener('mouseout', stopDrawingPath, false);
function startDrawingPath(){
length = 0;
orig.style.stroke = '#f60';
timer = setInterval(increaseLength,1000/drawFPS);
}
function increaseLength(){
var pathLength = orig.getTotalLength();
length += distancePerPoint;
orig.style.strokeDasharray = [length,pathLength].join(' ');
if (length >= pathLength) clearInterval(timer);
}
function stopDrawingPath(){
clearInterval(timer);
orig.style.stroke = '';
orig.style.strokeDasharray = '';
}
Alternatively, you can still use all SVG and choose to build the SVG path one command at a time:
Demo: http://phrogz.net/svg/progressively-cloning-svg-path.html
Relevant code:
// Assumes 'orig' and dup' are SVG paths
function addNextPathSegment(){
var nextIndex = dup.pathSegList.numberOfItems;
if (nextIndex<orig.pathSegList.numberOfItems){
var nextSegment = orig.pathSegList.getItem(nextIndex);
var segmentDup = cloneSVGPathSeg( dup, nextSegment );
dup.pathSegList.appendItem( segmentDup );
}
}
function cloneSVGPathSeg( path, seg ){
switch(seg.pathSegTypeAsLetter){
case 'M': return path.createSVGPathSegMovetoAbs(seg.x,seg.y); break;
case 'm': return path.createSVGPathSegMovetoRel(seg.x,seg.y); break;
case 'L': return path.createSVGPathSegLinetoAbs(seg.x,seg.y); break;
case 'l': return path.createSVGPathSegLinetoRel(seg.x,seg.y); break;
case 'H': return path.createSVGPathSegLinetoHorizontalAbs(seg.x); break;
case 'h': return path.createSVGPathSegLinetoHorizontalRel(seg.x); break;
case 'V': return path.createSVGPathSegLinetoVerticalAbs(seg.y); break;
case 'v': return path.createSVGPathSegLinetoVerticalRel(seg.y); break;
case 'C': return path.createSVGPathSegCurvetoCubicAbs(seg.x,seg.y,seg.x1,seg.y1,seg.x2,seg.y2); break;
case 'c': return path.createSVGPathSegCurvetoCubicRel(seg.x,seg.y,seg.x1,seg.y1,seg.x2,seg.y2); break;
case 'S': return path.createSVGPathSegCurvetoCubicSmoothAbs(seg.x,seg.y,seg.x2,seg.y2); break;
case 's': return path.createSVGPathSegCurvetoCubicSmoothRel(seg.x,seg.y,seg.x2,seg.y2); break;
case 'Q': return path.createSVGPathSegCurvetoQuadraticAbs(seg.x,seg.y,seg.x1,seg.y1); break;
case 'q': return path.createSVGPathSegCurvetoQuadraticRel(seg.x,seg.y,seg.x1,seg.y1); break;
case 'T': return path.createSVGPathSegCurvetoQuadraticSmoothAbs(seg.x,seg.y); break;
case 't': return path.createSVGPathSegCurvetoQuadraticSmoothRel(seg.x,seg.y); break;
case 'A': return path.createSVGPathSegArcAbs(seg.x,seg.y,seg.r1,seg.r2,seg.angle,seg.largeArcFlag,seg.sweepFlag); break;
case 'a': return path.createSVGPathSegArcRel(seg.x,seg.y,seg.r1,seg.r2,seg.angle,seg.largeArcFlag,seg.sweepFlag); break;
case 'z':
case 'Z': return path.createSVGPathSegClosePath(); break;
}
}
Finally, you may choose to draw your path to an HTML5 canvas by sampling the SVG path periodically and drawing to the canvas. (Note that the SVG path does not need to be displayed for this to happen; you can build an SVG path element entirely in JavaScript and sample it):
Demo: http://phrogz.net/svg/progressively-drawing-svg-path.html
Relevant code:
function startDrawingPath(){
points = [];
timer = setInterval(buildPath,1000/drawFPS);
}
// Assumes that 'orig' is an SVG path
function buildPath(){
var nextPoint = points.length * distancePerPoint;
var pathLength = orig.getTotalLength();
if (nextPoint <= pathLength){
points.push(orig.getPointAtLength(nextPoint));
redrawCanvas();
} else stopDrawingPath();
}
function redrawCanvas(){
clearCanvas();
ctx.beginPath();
ctx.moveTo(points[0].x,points[0].y);
for (var i=1;i<points.length;i++) ctx.lineTo(points[i].x,points[i].y);
ctx.stroke();
}
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