客户端调整图像和使用画布发布 [英] Client side resize Image and posting using canvas

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问题描述

我试图实现客户端调整图像大小,然后将其发布到后端。我不太了解画布。
有9张图片,我必须同时上传。我需要做的是

I am trying to implement client side resizing of images and then posting them to backend. I dont know much about canvas. There are 9 images which I have to upload simultaneously. What I need to do is


  • 首先检查每个图片是否符合我们的尺寸要求。

  • 第二个减少其重量,所以上传不需要很多时间。

  • 右键知道它需要很多时间。

  • 我试图通过getImageData来实现它,并在blob中转换数据。

  • first check for every image if that fits our size requirements.
  • second decrease its weight so it does not take much time to upload.
  • right know it is taking a lot of time.
  • I tried to implement this by getImageData and convert that data in blob.

function readURL(input){

var mtype = jQuery('input[name="format"]:checked').val();
var resizedImage = '';
if (input.files && input.files[0]) {

var filetype = input.files[0].type.split('/')[1];

if(allowedExt.indexOf(filetype) < 0){
    alert("Ce format de photo n’est pas pris en charge. Seules les photos au format JPG sont acceptées. "); 
    return false;
} 

var reader = new FileReader();

reader.onload = function (e){
  var im = new Image();
  im.src = e.target.result;
  im.onload = function(){ 

    var imgHeight = im.height;
    var imgWidth = im.width;            

    var minWidth = minHeight = 1440;
    var maxWidth = maxHeight = 3600;
    var minSizeError = 'La taille de votre photo est inférieure au minimum requis qui est 1440px X 1440px';
    var minRatioError = 'Votre photo ne correspond pas au ratio 1:1 – Veuillez la recadrer ou en sélectionner une autre.';
    var aspectRatio = 1;
    var previmWidth = 107;
    var previmHeight = 107;

    if(mtype == 'h'){
      minWidth = 1920;
      minHeight = 1280;
      maxWidth = 4800;
      maxHeight = 3200;
      minSizeError = 'La taille de votre photo est inférieure au minimum requis qui est 1920px X 1280px';
      minRatioError = 'Votre photo ne correspond pas au ratio 3:2 – Veuillez la recadrer ou en sélectionner une autre.';
      aspectRatio = 1.5;
      previmWidth = 140;              
    }               

    if(imgWidth < minWidth && imgHeight < minHeight){
      alert(minSizeError);
      return false;
    }else{
      var imgAR = imgWidth/imgHeight;  
      var isunderacceptance = Math.abs(parseFloat(aspectRatio)-parseFloat(imgAR))*100;
      if(isunderacceptance <= 2){
        uploadedImg +=1;
        //currentImg.parent('td').find('input[type="hidden"]').val(im.src);
        currentImg.attr({'src':im.src,width:previmWidth,height:previmHeight});
      }else{
        alert(minRatioError);
        return false;
      }
    }                          
  }
  im.onerror = function(){
    alert('Please select a image file');
    return false;
  }
// Resize the image
var canvas = document.createElement('canvas'),
max_size = 1440,// TODO : pull max size from a site config
width = im.width,
height = im.height;
if (width > height) {
  if (width > max_size) {
    height *= max_size / width;
    width = max_size;
  }
} else {
  if (height > max_size) {
    width *= max_size / height;
    height = max_size;
  }
}
canvas.width = width;
canvas.height = height;
canvas.getContext('2d').drawImage(im, 0, 0, width, height);
var ctx = canvas.getContext('2d');
var imgData = ctx.getImageData( 0, 0, width, height);
var dataUrl = canvas.toDataURL('image/jpeg');
resizedImage = dataURLToBlob(imgData);
console.log(resizedImage); 
}
 console.log(input.files[0]);
 //reader.readAsDataURL(input.files[0]);
 reader.readAsBinaryString(resizedImage);
 }
}


   /* Utility function to convert a canvas to a BLOB */
   var dataURLToBlob = function(dataURL) {
   var BASE64_MARKER = ';base64,';
   if (dataURL.indexOf(BASE64_MARKER) == -1) {
   var parts = dataURL.split(',');
   var contentType = parts[0].split(':')[1];
   var raw = parts[1];
   return new Blob([raw], {type: contentType});
 }

 var parts = dataURL.split(BASE64_MARKER);
 var contentType = parts[0].split(':')[1];
 var raw = window.atob(parts[1]);
 var rawLength = raw.length;

 var uInt8Array = new Uint8Array(rawLength);

for (var i = 0; i < rawLength; ++i) {
   uInt8Array[i] = raw.charCodeAt(i);
 }

return new Blob([uInt8Array], {type: contentType});
}


推荐答案

如何进一步减少上传重量

看起来像有损jpg另外将jpeg的图片质量设置为中等值,以使其更轻量级。

Looks like you're ok with "lossy" jpg so you could additionally set the jpeg's image quality to a medium value to make it even more "light weight".

var jpeg = canvas.toDataURL('image/jpeg',0.50);

要处理9个jpeg,您可以:


  • 在数组中累积所有9个jpeg编码字符串: var jpegs = [];

  • 准备发送时,使用JSON来字符化javascript数组: var jsonJpegs = JSON.stringify(jpegs)

  • (可选)使用javascript ZIP脚本进一步降低编码图像的权重。一个示例zip库: https://stuk.github.io/jszip/

  • Accumulate all 9 jpeg encoded strings in an array: var jpegs=[];
  • When ready to send, use JSON to stringify the javascript array: var jsonJpegs=JSON.stringify(jpegs)
  • Optionally, use a javascript ZIP script to further reduce the weight of the encoded images. One example zip library: https://stuk.github.io/jszip/

注释代码和演示

Annotated code and a Demo:

// canvas vars
var canvas=document.createElement("canvas");
var ctx=canvas.getContext("2d");

// define max resulting image width,height (after resizing)
var maxW=100;
var maxH=100;

// listen for user to select files
var input = document.getElementById('input');
input.addEventListener('change', handleFiles);

function handleFiles(e) {
  var img = new Image;
  img.onload = function(){
    var iw=img.width;
    var ih=img.height;
    // scale down, if necessary
    if(iw>maxW || ih>maxH){
      var scale=Math.min((maxW/iw),(maxH/ih));
      iw*=scale;
      ih*=scale
    }
    // set canvas width/height to scaled size
    canvas.width=iw;
    canvas.height=ih;
    // draw+scale the img onto the canvas
    ctx.drawImage(img,0,0,iw,ih);
    // create a jpeg URL (with medium quality to save "weight") 
    var jpg=canvas.toDataURL('image/jpeg',0.60);
    // In Demo: add the jpg to the window
    // In production, accumulate jpg's & send to server
    $('<img />',{src:jpg}).appendTo('body');
  }
  // In Demo: Just process the first selected file 
  // In production: process all selected files 
  img.src = URL.createObjectURL(e.target.files[0]);
}

img{border:1px solid red;}

<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<h4>Select an image file for resizing</h4>
<input type="file" id="input"/><br>

这篇关于客户端调整图像和使用画布发布的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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