CIImage绘图EXC_BAD_ACCESS [英] CIImage drawing EXC_BAD_ACCESS

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本文介绍了CIImage绘图EXC_BAD_ACCESS的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

所以,我有一个 CIImage ,我试图画在 NSView -drawRect 方法。



这是我调用绘制图像的代码行:

  [outputCoreImage drawInRect:[self bounds] 
fromRect:originalBounds
operation:NSCompositeSourceOver
fraction:1];

outputCoreImage originalBounds 和 [self bounds] 都是非 - nil 各自的期望值。在狮子(OS X 10.7),这工作正常,但是在山狮(OS X 10.8)我收到一个 EXC_BAD_ACCESS 在这一行。如果我向上堆栈,我发现打破的内部函数调用是 CGLGetPixelFormat

  frame#0:0x00007fff99c3b26d OpenGL`CGLGetPixelFormat + 27 
frame#1:0x00007fff8fa98978 CoreImage`- [CIOpenGLContextImpl createAccelContext] + 335
frame#2:0x00007fff8fa98d30 CoreImage`- [CIOpenGLContextImpl updateContext ] + 111
frame#3:0x00007fff8fa9a865 CoreImage`- [CIOpenGLContextImpl _lockfeContext] + 25
frame#4:0x00007fff8fa7e4ac CoreImage`- [CIContextImpl setObject:forKey:] + 120
frame#5: 0x00007fff8fa9881c CoreImage`- [CIOpenGLContextImpl setObject:forKey:] + 259
frame#6:0x00007fff90db93e3 libCGXCoreImage.A.dylib`cgxcoreimage_instance_render + 1477
frame#7:0x00007fff97074ac6 CoreGraphics`CGSCoreImageInstanceRender + 32
frame #8:0x00007fff947c89cc libRIP.A.dylib`ripc_AcquireCoreImage + 1344
frame#9:0x00007fff947b8a00 libRIP.A.dylib`ripc_DrawShading + 9680
frame#10:0x00007fff96cb2b2b CoreGraphics`CGContextDrawShading + 51
frame #11:0x00007fff8fa78237 CoreImage`- [CICGContextImpl render:] + 918
frame#12:0x00007fff8fa7d76a CoreImage`- [CIContext drawImage:inRect:fromRect:] + 1855
frame#13:0x00007fff9897b8f3 AppKit `- [ CIImage(NSAppKitAdditions)drawInRect:fromRect:operation:fraction:] + 243

我有僵尸,



其他OpenGL测试:所有开启的日志异常都没有返回任何有用的信息。 b

我添加了这个块:

  CIImage * anImage = [[CIImage alloc] init]; 
[[[self window] contentView] lockFocus];
{
[anImage drawInRect:[[self window] frame]
fromRect:[[self window] frame]
operation:NSCompositeSourceOver
fraction:1];
}
[[[window] contentView] unlockFocus]; $ -windowDidLoad 方法的

code> NSWindowController 。它运行没有问题。



我添加了这个块:

  NSData * data = [NSData dataWithContentsOfURL:[NSURL URLWithString:@http://cache.virtualtourist.com/14/684723-Red_Square_Moscow.jpg]]; 

CIImage * anImage = [[CIImage alloc] initWithData:data];
[self lockFocus];
{
[anImage drawInRect:[self bounds]
fromRect:[anImage extent]
operation:NSCompositeSourceOver
fraction:1];
}
[self unlockFocus];

到另一个 NSView -drawRect 。我在 CGLGetPixelFormat 上收到了相同的错误。



雷达: b
$ b

#macdev上的人似乎相信这是一个操作系统问题,我不倾向于不同意。我已提交了一个雷达(rdar:// 11980704)解释问题并链接回此问题。



解决方法: >

  CGContextRef contextReference = [[NSGraphicsContext currentContext] graphicsPort]; 
CIContext * coreImageContext = [CIContext contextWithCGContext:contextReference
options:@ {kCIContextUseSoftwareRenderer:@YES}];

[coreImageContext drawImage:outputCoreImage
inRect:[self bounds]
fromRect:originalBounds];

看起来像强制图像使用软件渲染器解决问题绘制。

解决方案

在10.8.1中已解决



#macdev上的人似乎相信这是一个操作系统问题,我不倾向于不同意。我提交了一个雷达(rdar:// 11980704)解释这个问题,并链接回这个问题。


So, I have a CIImage that I'm attempting to draw in an NSView's -drawRect method.

This is the line of code that I call to draw the image:

[outputCoreImage drawInRect: [self bounds]
                   fromRect: originalBounds
                  operation: NSCompositeSourceOver
                   fraction: 1];

outputCoreImage, originalBounds, and [self bounds] are all non-nil, and indeed are their respective expected values. On Lion (OS X 10.7), this worked fine, however on Mountain Lion (OS X 10.8) I receive an EXC_BAD_ACCESS on this line. If I walk up the stack, I find that the internal function call that breaks is on CGLGetPixelFormat.

frame #0: 0x00007fff99c3b26d OpenGL`CGLGetPixelFormat + 27
frame #1: 0x00007fff8fa98978 CoreImage`-[CIOpenGLContextImpl createAccelContext] + 335
frame #2: 0x00007fff8fa98d30 CoreImage`-[CIOpenGLContextImpl updateContext] + 111
frame #3: 0x00007fff8fa9a865 CoreImage`-[CIOpenGLContextImpl _lockfeContext] + 25
frame #4: 0x00007fff8fa7e4ac CoreImage`-[CIContextImpl setObject:forKey:] + 120
frame #5: 0x00007fff8fa9881c CoreImage`-[CIOpenGLContextImpl setObject:forKey:] + 259
frame #6: 0x00007fff90db93e3 libCGXCoreImage.A.dylib`cgxcoreimage_instance_render + 1477
frame #7: 0x00007fff97074ac6 CoreGraphics`CGSCoreImageInstanceRender + 32
frame #8: 0x00007fff947c89cc libRIP.A.dylib`ripc_AcquireCoreImage + 1344
frame #9: 0x00007fff947b8a00 libRIP.A.dylib`ripc_DrawShading + 9680
frame #10: 0x00007fff96cb2b2b CoreGraphics`CGContextDrawShading + 51
frame #11: 0x00007fff8fa78237 CoreImage`-[CICGContextImpl render:] + 918
frame #12: 0x00007fff8fa7d76a CoreImage`-[CIContext drawImage:inRect:fromRect:] + 1855
frame #13: 0x00007fff9897b8f3 AppKit`-[CIImage(NSAppKitAdditions) drawInRect:fromRect:operation:fraction:] + 243

I have zombies, guard malloc, and log exceptions all turned on, and none of them return any useful information.

Other OpenGL Testing:

I added this chunk:

CIImage *anImage  = [[CIImage alloc] init];
[[[self window] contentView] lockFocus];
{
    [anImage drawInRect: [[self window] frame]
               fromRect: [[self window] frame]
              operation: NSCompositeSourceOver
               fraction: 1];
}
[[[self window] contentView] unlockFocus];

to the -windowDidLoad method of my NSWindowController. It runs without issue.

I added this chunk:

NSData *data = [NSData dataWithContentsOfURL: [NSURL URLWithString: @"http://cache.virtualtourist.com/14/684723-Red_Square_Moscow.jpg"]];

CIImage *anImage  = [[CIImage alloc] initWithData: data];
[self lockFocus];
{
    [anImage drawInRect: [self bounds]
               fromRect: [anImage extent]
              operation: NSCompositeSourceOver
               fraction: 1];
}
[self unlockFocus];

to another NSView's -drawRect. I received the same error on CGLGetPixelFormat.

Radar:

The folks over at #macdev seem to believe that this is in an OS issue, and I'm not inclined to disagree. I've filed a radar (rdar://11980704) explaining the problem and linking back to this question.

Workaround:

CGContextRef contextReference = [[NSGraphicsContext currentContext] graphicsPort];
CIContext *coreImageContext = [CIContext contextWithCGContext: contextReference
                                                      options: @{kCIContextUseSoftwareRenderer : @YES}];

[coreImageContext drawImage: outputCoreImage
                     inRect: [self bounds]
                   fromRect: originalBounds];

It looks like forcing the image to draw using the software renderer "solves" the problem. It's a bit blurry and slow, but it doesn't crash.

解决方案

Resolved in 10.8.1

The folks over at #macdev seem to believe that this is in an OS issue, and I'm not inclined to disagree. I've filed a radar (rdar://11980704) explaining the problem and linking back to this question.

这篇关于CIImage绘图EXC_BAD_ACCESS的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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