如何在PDF中输出欧元符号 [英] How to output a Euro symbol in a PDF
问题描述
我想使用Core Graphics输出欧元符号到PDF。我有以下代码,它使用NSMacOSRomanStringEncoding(我不得不使用这个来获得£和$符号出现正确),但欧元符号出来作为
CGRect pageRect = CGRectMake(0,0,800,1150);
CFMutableDataRef pdfData =(CFMutableDataRef)[NSMutableData dataWithCapacity:0];
CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData(pdfData);
CGContextRef pdfContext = CGPDFContextCreate(dataConsumer,& pageRect,nil);
CGContextSelectFont(pdfContext,Helvetica,15,kCGEncodingMacRoman);
CGContext SetTextDrawingMode(pdfContext,kCGTextFill);
CGContextSetRGBFillColor(pdfContext,0,0,0,1);
const char * ctext = [@€cscringUsingEncoding:NSMacOSRomanStringEncoding];
CGContextShowTextAtPoint(pdfContext,10,10,ctext,strlen(ctext));
您应该能够使用 CGContextShowGlyphsAtPoint
来绘制欧元符号。 catch是你需要传递该函数 CGGlyph
作为输入,而不是一个Unicode字符。此外,从Unicode字符到 CGGlyphs
的映射是与字体相关的,并且通常是非平凡的。 (有时它是一个简单的偏移,你可以猜测基于试验和错误。)
看起来像Core Text有一个函数 CTFontGetGlyphsForCharacters
其可以执行变换;我从未在实践中使用它:
此外:如果使用 CGContextShowGlyphsAtPoint
,您需要将调用替换为 CGContextSelectFont
与 CGContextSetFont
和 CGContextSetFontSize
。
I am trying to output a Euro symbol to a PDF using Core Graphics. I have the following code, which uses NSMacOSRomanStringEncoding (I had to use this to get £ and $ symbols to appear correctly), but the Euro symbol comes out as ¤
CGRect pageRect = CGRectMake(0, 0, 800, 1150);
CFMutableDataRef pdfData = (CFMutableDataRef) [NSMutableData dataWithCapacity:0];
CGDataConsumerRef dataConsumer = CGDataConsumerCreateWithCFData(pdfData);
CGContextRef pdfContext = CGPDFContextCreate(dataConsumer, &pageRect, nil);
CGContextSelectFont(pdfContext, "Helvetica", 15, kCGEncodingMacRoman);
CGContextSetTextDrawingMode (pdfContext, kCGTextFill);
CGContextSetRGBFillColor (pdfContext, 0, 0, 0, 1);
const char *ctext = [@"€" cStringUsingEncoding:NSMacOSRomanStringEncoding];
CGContextShowTextAtPoint(pdfContext, 10, 10, ctext, strlen(ctext));
You should be able to use CGContextShowGlyphsAtPoint
to draw the Euro symbol. The catch is that you need to pass that function a CGGlyph
as input, rather than a Unicode character. Furthermore, the mapping from Unicode characters to CGGlyphs
is font-dependent and often nontrivial. (Sometimes it's a simple offset that you can guess based on trial and error.)
It looks like Core Text has a function CTFontGetGlyphsForCharacters
which might perform the transformation; I've never used it in practice, though:
Also: if you use CGContextShowGlyphsAtPoint
you will need to replace the call to CGContextSelectFont
with CGContextSetFont
and CGContextSetFontSize
instead.
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