如何围绕任意点旋转对象? [英] How to rotate an object around a arbitrary point?
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问题描述
我想围绕任意点以圆形方式旋转UILabel,而不是直线。这是我的代码。最后一点是完美的,但它通过一个直线在初始和结束点之间。
I want to rotate an UILabel around an arbitrary point in a circular manner, not a straight line. This is my code.The final point is perfect but it goes through a straight line between the initial and the end points.
- (void)rotateText:(UILabel *)label duration:(NSTimeInterval)duration degrees:(CGFloat)degrees {
/* Setup the animation */
[UILabel beginAnimations:nil context:NULL];
[UILabel setAnimationDuration:duration];
CGPoint rotationPoint = CGPointMake(160, 236);
CGPoint transportPoint = CGPointMake(rotationPoint.x - label.center.x, rotationPoint.y - label.center.y);
CGAffineTransform t1 = CGAffineTransformTranslate(label.transform, transportPoint.x, -transportPoint.y);
CGAffineTransform t2 = CGAffineTransformRotate(label.transform,DEGREES_TO_RADIANS(degrees));
CGAffineTransform t3 = CGAffineTransformTranslate(label.transform, -transportPoint.x, +transportPoint.y);
CGAffineTransform t4 = CGAffineTransformConcat(CGAffineTransformConcat(t1, t2), t3);
label.transform = t4;
/* Commit the changes */
[UILabel commitAnimations];
}
推荐答案
发布我的解决方案作为答案。它工作正常接受它没有旧解决方案的曲线动画(UIViewAnimationCurveEaseOut),但我可以排序。
I decided to post my solution as an answer. It works fine accept it doesn't have the old solutions's curve animations (UIViewAnimationCurveEaseOut), but I can sort that out.
#define DEGREES_TO_RADIANS(angle) (angle / 180.0 * M_PI)
- (void)rotateText:(UILabel *)label duration:(NSTimeInterval)duration degrees:(CGFloat)degrees {
CGMutablePathRef path = CGPathCreateMutable();
CGPathAddArc(path,nil, 160, 236, 100, DEGREES_TO_RADIANS(0), DEGREES_TO_RADIANS(degrees), YES);
CAKeyframeAnimation *theAnimation;
// animation object for the key path
theAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
theAnimation.path=path;
CGPathRelease(path);
// set the animation properties
theAnimation.duration=duration;
theAnimation.removedOnCompletion = NO;
theAnimation.autoreverses = NO;
theAnimation.rotationMode = kCAAnimationRotateAutoReverse;
theAnimation.fillMode = kCAFillModeForwards;
[label.layer addAnimation:theAnimation forKey:@"position"];
}
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