Cocos2d - 将GLImageProcessing效果应用于CCSprite [英] Cocos2d - apply GLImageProcessing effect to CCSprite
问题描述
Apple的oplengl GLImageProcessing 载入图片和应用图像调整:亮度,饱和度,对比度,色相和锐度。
Apple's oplengl GLImageProcessing loads an image and applies image adjustments: brightness, saturation, contrast, hue and sharpness.
如何在CCSprite上使用GLImageProcessing?
How can GLImageProcessing be used on a CCSprite?
任何帮助将不胜感激。
更新:
Cocos2d v2支持着色器。对于图像效果,请查找名为Photoshop Math的GLSL着色器。
Update: Cocos2d v2 has shader support. For Image Effects look up GLSL shader called Photoshop Math.
推荐答案
应用方法从GLImageProcessing更改CCSpite的色调,并写了CCSprite的子类,方便使用。请查看: https://github.com/alex314/CCSpriteWithHue
I've applied approach from GLImageProcessing to change the hue of CCSpite and wrote a subclass of CCSprite for convenient usage. Check this out: https://github.com/alex314/CCSpriteWithHue
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