7zip压缩网络流 [英] 7zip compress network stream
问题描述
我想在通过网络发送文件之前对其进行压缩。我认为最好的方法是7zip,因为它是免费和开源的。
我如何使用.zip的7zip? b
$ b
我知道 7zip
是免费的,他们有源代码在c#,但由于某种原因,它是非常慢c#而是为了性能原因调用安装7zip时出现的dll 7z.dll
。所以我能够轻松地编组和调用 7z.dll
中的方法是借助于一个名为:
从流内容创建zip文件,保存到流,提取
一个流,从流读取
与7-Zip不同,DotNetZip设计为使用C#/ .Net。
许多示例(包括流式传输)可在 http://dotnetzip.codeplex.com/wikipage?title=CS-Examples&referringTitle=Examples 。
另一个选择是使用7-Zip命令行版本(7z.exe),以及从标准输入/输出写入/读取。这将允许您使用7-Zip文件格式,同时保持所有的核心工作在本地代码(虽然可能不会有很大的差异)。
回顾SevenZipSharp:
从0.29版本开始,支持流媒体。
< blockquote>
查看 http:// sevenzipsharp.codeplex.com/SourceControl/changeset/view/59007#364711 :
您似乎想要此方法:
public void CompressStream(Stream inStream,Stream outStream)
感谢您考虑这里的表演!我认为太多的人会做你想要避免的:压缩到一个临时文件,然后用临时文件做一些事情。
I will like to compress a file before sending it through the network. I think the best approach is 7zip because it is free and open source.
How I use 7zip with .net?
I know that
7zip
is free and that they have the source code in c# but for some reason it is very slow on c# so I rather call the dll7z.dll
that comes when installing 7zip for performance reasons. So the way I am able to eassily marshal and call the methods in7z.dll
is with the help of the library called sevenzipsharp . For example adding that dll to my project will enable me to do:// if you installed 7zip 64bit version then make sure you change plataform target // like on the picture I showed above! SevenZip.SevenZipCompressor.SetLibraryPath(@"C:\Program Files\7-Zip\7z.dll"); var stream = System.IO.File.OpenRead(@"SomeFileToCompress.txt"); var outputStream = System.IO.File.Create("Output.7z"); SevenZip.SevenZipCompressor compressor = new SevenZip.SevenZipCompressor(); compressor.CompressionMethod = SevenZip.CompressionMethod.Lzma2; compressor.CompressionLevel = SevenZip.CompressionLevel.Ultra; compressor.CompressStream(stream, outputStream);
that's how I use 7zip within c#.
Now my question is:
I will like to send a compressed file over the network. I know I could compress it first then send it. The file is 4GB so I will have to wait a long time for it to compress. I will be wasting a lot of space on hard drive. then I will finally be able to send it. I think that is to complicated. I was wondering how it will be possible to send the file meanwhile it is being compressed.
It seems to be a problem with SevenZipSharp:
解决方案Have you considered an alternate library - one that doesn't even require 7-Zip to be installed / available?
From the description posted at http://dotnetzip.codeplex.com/ :
creating zip files from stream content, saving to a stream, extracting to a stream, reading from a stream
Unlike 7-Zip, DotNetZip is designed to work with C# / .Net.
Plenty of examples - including streaming, are available at http://dotnetzip.codeplex.com/wikipage?title=CS-Examples&referringTitle=Examples .
Another option is to use the 7-Zip Command Line Version (7z.exe), and write to/read from standard in/out. This would allow you to use the 7-Zip file format, while also keeping all of the core work in native code (though there likely won't be much of a significant difference).
Looking back at SevenZipSharp:
Since the 0.29 release, streaming is supported.
Looking at http://sevenzipsharp.codeplex.com/SourceControl/changeset/view/59007#364711 :
it seems you'd want this method:
public void CompressStream(Stream inStream, Stream outStream)
Thank you for considering performance here! I think way too many people would do exactly what you're trying to avoid: compress to a temp file, then do something with the temp file.
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