在客户端上载前进行文件压缩 [英] File compression before upload on the client-side

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问题描述

基本上,我将使用大型XML文件(大约20 - 50 MB)。这些文件需要上传到服务器上。



我知道使用javascript无法触摸文件,也不能在客户端实现HTTP压缩。



我的问题是,如果存在压缩文件并有JavaScript API的任何解决方案(flash / action script)?



这种情况:


  1. 尝试上传50 MB XML文件


  2. 上传压缩文件,而不是原始文件。


Flash内置的ByteArray实现有一个方法( ByteArray :: deflate bytearray)缩尺算法是 DEFLATE压缩数据格式规范版本1.3



还有一个 ByteArray :: compress 方法,使用 zlib 算法



稍等一下,我会给你写一些示例代码使用此类并将其公开到JavaScript。



编辑



请在 http://www.filefactory.com/file/cf8a39c/n上上传该文件/demo5.zip



编辑2 对于无法下载文件的用户:



我在demo5.fla中的ActionScript代码(编译为demo5.swf)

  import flash.external。外部接口; 
import flash.net.FileReference;
import flash.events.Event;
import flash.utils.ByteArray;

if(ExternalInterface.available){
//flash.system.Security.allowDomain(\"localhost);
ExternalInterface.addCallback(deflate,doDeflate);
ExternalInterface.addCallback(compress,doCompress);
}

var method:String =deflate;
var b:ByteArray;
function doCompress(_data:String):void {
method =compress;
exec(_data);
}

function doDeflate(_data:String):void {
method =deflate;
exec(_data);
}

函数exec(_data:String):void {
b = new ByteArray();
b.writeUTFBytes(_data);
b.position = 0;
if(method ==compress){
b.compress();
} else if(method ==deflate){
b.deflate();
}
executed();
}

function executed():void {
if(ExternalInterface.available){
b.position = 0;
var str:String = b.readUTFBytes(b.bytesAvailable);
ExternalInterface.call(onExec,str);
}
}

我的HTML代码嵌入swf:

 < button onclick =doDeflate()> Deflate< / button> 
< button onclick =doCompress()> Compress< / button>
< div id =flashContent>
< object classid =clsid:d27cdb6e-ae6d-11cf-96b8-444553540000width =1height =1id =demo5align =middle>
< param name =movievalue =demo5.swf/>
< param name =qualityvalue =high/>
< param name =bgcolorvalue =#ffffff/>
< param name =playvalue =true/>
< param name =loopvalue =true/>
< param name =wmodevalue =window/>
< param name =scalevalue =showall/>
< param name =menuvalue =true/>
< param name =devicefontvalue =false/>
< param name =salignvalue =/>
< param name =allowScriptAccessvalue =always/>

< embed src =demo5.swfquality =highbgcolor =#869ca7
width =1height =1name =demo5align = middle
play =trueloop =falsequality =highallowScriptAccess =always
type =application / x-shockwave-flash
pluginspage =http ://www.macromedia.com/go/getflashplayer>
< / embed>
< / object>
< / div>

,最后是javascript代码:

  function doDeflate(){
var data =fdg fhnkl,hgltrebdkjlgyu ia43uwriu67ri8m nirugklhvjsd fgvu;
//数据包含要定义的数据
thisMovie(demo5)。deflate(data);
}

function doCompress(){
var data =fdg fhnkl,hgltrebdkjlgyu ia43uwriu67ri8m nirugklhvjsd fgvu;
//数据包含要定义的数据
thisMovie(demo5)。
}

函数onExec(data){
//数据包含定义数据
alert(data);
}

function thisMovie(movieName){
if(navigator.appName.indexOf(Microsoft)!= -1){
return window [movieName] ;
} else {
return document [movieName];
}
}


Basically I'll be working with large XML files (approx. 20 - 50 MB). These files needs to be uploaded on a server.

I know it isn't possible to touch the files with javascript, nor to implement HTTP compression on the client-side.

My question is that if any solution exists (flash / action script) that compresses a file and has a javascript API?

The scenario is this:

  1. Trying to upload 50 MB XML file
  2. Before upload a grab it with Javascript and send it to the compressor.
  3. Upload the compressed file instead of the original one.

解决方案

Flash's inbuilt implementation of ByteArray has a method (ByteArray::deflate to deflate the contents (of the bytearray) The deflate algorithm is the DEFLATE Compressed Data Format Specification version 1.3.

There;s also a ByteArray::compress method which compresses using the zlib algorithm

Hold on a bit, I'll write you some sample code to use this class and expose it to JavaScript.

EDIT

I've uploaded the file at http://www.filefactory.com/file/cf8a39c/n/demo5.zip

EDIT 2 For those who couldn't download the files:

My ActionScript code in demo5.fla (compiled to demo5.swf)

import flash.external.ExternalInterface;
import flash.net.FileReference;
import flash.events.Event;
import flash.utils.ByteArray;

if(ExternalInterface.available) {
    //flash.system.Security.allowDomain("localhost");
    ExternalInterface.addCallback("deflate", doDeflate);
    ExternalInterface.addCallback("compress", doCompress);
}

var method:String="deflate";
var b:ByteArray;
function doCompress(_data:String):void {
    method="compress";
    exec(_data);
}

function doDeflate(_data:String):void {
    method="deflate";
    exec(_data);
}

function exec(_data:String):void {
    b=new ByteArray();
    b.writeUTFBytes(_data);
    b.position=0;
    if(method=="compress") {
        b.compress();
    } else if(method=="deflate") {
        b.deflate();
    }
    executed();
}

function executed():void {
    if(ExternalInterface.available) {
        b.position=0;
        var str:String=b.readUTFBytes(b.bytesAvailable);
        ExternalInterface.call("onExec", str);
    }
}

My HTML code to embed the swf:

<button onclick="doDeflate()">Deflate</button>
<button onclick="doCompress()">Compress</button>
<div id="flashContent">
    <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="1" height="1" id="demo5" align="middle">
        <param name="movie" value="demo5.swf" />
        <param name="quality" value="high" />
        <param name="bgcolor" value="#ffffff" />
        <param name="play" value="true" />
        <param name="loop" value="true" />
        <param name="wmode" value="window" />
        <param name="scale" value="showall" />
        <param name="menu" value="true" />
        <param name="devicefont" value="false" />
        <param name="salign" value="" />
        <param name="allowScriptAccess" value="always" />

        <embed src="demo5.swf" quality="high" bgcolor="#869ca7"
             width="1" height="1" name="demo5" align="middle"
             play="true" loop="false" quality="high" allowScriptAccess="always"
             type="application/x-shockwave-flash"
             pluginspage="http://www.macromedia.com/go/getflashplayer">
        </embed>
    </object>
</div>

and finally the javascript code:

function doDeflate() {
    var data="fdg fhnkl,hgltrebdkjlgyu ia43uwriu67ri8m nirugklhvjsd fgvu";
    //DATA CONTAINS DATA TO BE DEFLATED
    thisMovie("demo5").deflate(data);
}

function doCompress() {
    var data="fdg fhnkl,hgltrebdkjlgyu ia43uwriu67ri8m nirugklhvjsd fgvu";
    //DATA CONTAINS DATA TO BE DEFLATED
    thisMovie("demo5").compress(data);
}

function onExec(data) {
    //DATA CONTAINS THE DEFLATED DATA
    alert(data);
}

function thisMovie(movieName) {
    if (navigator.appName.indexOf("Microsoft") != -1) {
        return window[movieName];
    } else {
        return document[movieName];
    }
}

这篇关于在客户端上载前进行文件压缩的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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