获得在.NET中当前活动管理线程的名单? [英] Getting list of currently active managed threads in .NET?
问题描述
对于日志信息支持的功能型我想一一列举,并转储活动线程的信息。
For a "log information for support" type of function I'd like to enumerate and dump active thread information.
我很清楚的事实,比赛条件可以使这些信息的半不准确的,但我想尝试,以获得最好的结果,即使不是100%准确。
I'm well aware of the fact that race conditions can make this information semi-inaccurate, but I'd like to try to get the best possible result, even if it isn't 100% accurate.
我看着Process.Threads,但它返回ProcessThread对象,我想有线程对象的集合,这样我就可以登录他们的名字,以及他们是否是后台线程或不。
I looked at Process.Threads, but it returns ProcessThread objects, I'd like to have a collection of Thread objects, so that I can log their name, and whether they're background threads or not.
有没有这样可用的集合,即使它是活动线程只是一个快照,当我打电话了吗?
Is there such a collection available, even if it is just a snapshot of the active threads when I call it?
即
Thread[] activeThreads = ??
请注意,要清楚,我的不可以询问Process.Threads,这个集合给了我很多,但不是所有我想要的。我想知道多少时间具体在我们的应用程序线程正在使用命名(这意味着我将不得不看的是两种类型的对象后,但名字是比CPU时间开始更重要。)
Note, to be clear, I am not asking about Process.Threads, this collection gives me a lot, but not all of what I want. I want to know how much time specific named threads in our application is currently using (which means I will have to look at connecting the two types of objects later, but the names is more important than the CPU time to begin with.)
推荐答案
如果你愿意与其他包装类取代你的应用程序的发
的创作,说包装类跟踪活动和非活动发
给你的。这里有这样一个包装的最小可行的shell:
If you're willing to replace your application's Thread
creations with another wrapper class, said wrapper class can track the active and inactive Thread
s for you. Here's a minimal workable shell of such a wrapper:
namespace ThreadTracker
{
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Threading;
public class TrackedThread
{
private static readonly IList<Thread> threadList = new List<Thread>();
private readonly Thread thread;
private readonly ParameterizedThreadStart start1;
private readonly ThreadStart start2;
public TrackedThread(ParameterizedThreadStart start)
{
this.start1 = start;
this.thread = new Thread(this.StartThreadParameterized);
lock (threadList)
{
threadList.Add(this.thread);
}
}
public TrackedThread(ThreadStart start)
{
this.start2 = start;
this.thread = new Thread(this.StartThread);
lock (threadList)
{
threadList.Add(this.thread);
}
}
public TrackedThread(ParameterizedThreadStart start, int maxStackSize)
{
this.start1 = start;
this.thread = new Thread(this.StartThreadParameterized, maxStackSize);
lock (threadList)
{
threadList.Add(this.thread);
}
}
public TrackedThread(ThreadStart start, int maxStackSize)
{
this.start2 = start;
this.thread = new Thread(this.StartThread, maxStackSize);
lock (threadList)
{
threadList.Add(this.thread);
}
}
public static int Count
{
get
{
lock (threadList)
{
return threadList.Count;
}
}
}
public static IEnumerable<Thread> ThreadList
{
get
{
lock (threadList)
{
return new ReadOnlyCollection<Thread>(threadList);
}
}
}
// either: (a) expose the thread object itself via a property or,
// (b) expose the other Thread public methods you need to replicate.
// This example uses (a).
public Thread Thread
{
get
{
return this.thread;
}
}
private void StartThreadParameterized(object obj)
{
try
{
this.start1(obj);
}
finally
{
lock (threadList)
{
threadList.Remove(this.thread);
}
}
}
private void StartThread()
{
try
{
this.start2();
}
finally
{
lock (threadList)
{
threadList.Remove(this.thread);
}
}
}
}
}
和它的快速测试驱动程序(注意:我不遍历线程列表,仅仅得到列表中的数):
and a quick test driver of it (note I do not iterate over the list of threads, merely get the count in the list):
namespace ThreadTracker
{
using System;
using System.Threading;
internal static class Program
{
private static void Main()
{
var thread1 = new TrackedThread(DoNothingForFiveSeconds);
var thread2 = new TrackedThread(DoNothingForTenSeconds);
var thread3 = new TrackedThread(DoNothingForSomeTime);
thread1.Thread.Start();
thread2.Thread.Start();
thread3.Thread.Start(15);
while (TrackedThread.Count > 0)
{
Console.WriteLine(TrackedThread.Count);
}
Console.ReadLine();
}
private static void DoNothingForFiveSeconds()
{
Thread.Sleep(5000);
}
private static void DoNothingForTenSeconds()
{
Thread.Sleep(10000);
}
private static void DoNothingForSomeTime(object seconds)
{
Thread.Sleep(1000 * (int)seconds);
}
}
}
不知道,你可以去这样的路线,但它会实现目标,如果你能够把处于发展的早期阶段。
Not sure if you can go such a route, but it will accomplish the goal if you're able to incorporate at an early stage of development.
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