将对象添加到字典...但测试部分唯一性 [英] Adding an object to a dictionary... but testing for partial uniqueness
问题描述
我有以下对象,如果有重复,我想要一个字典有条件地确定。例如,在一本字典中,我只关心两个属性对于我的密钥是唯一的。在第二个字典中,我希望所有的属性都是唯一的密钥。
I have the following object and I want a dictionary to conditionally determine if there is a duplicate. For example, in one dictionary I only care about two properties being unique for my key. In a second dictionary, I want all the properties being unique for the key.
问题1:
我应该覆盖什么接口来完成这个? (例如GetHashCode,IEqualityComparer,equals运算符)
What interfaces should I override to accomplish this? (e.g. GetHashCode, IEqualityComparer, equals operator)
问题2:
如果我更改最终更改键值的属性,我该怎么办?如果我做一个字典,这可能更有用,因为.NET框架以某种方式处理这个,但我从来没有想过。
What should I do if I change a property that ultimately changes the value of the key? This is probably more relevant if I do an Dictionary since .NET framwork somehow handles this for me, but I never thought about it.
代码
public class EventData : IEqualityComparer<EventData>
{
public string ComputerName { get; set; }
public Guid? CategoryName { get; set; }
public string LogName { get; set; }
public int EventID { get; set; }
public long? EventUniqueTracker { get; set; }
public DateTime LastQueryDate { get; set; }
public DateTime? DateOfRecord { get; set; }
//public int QueryCount { get; set; }
public int QueryCount = 0 ;//
public string zData { get; set; }
public EventData(string computerName, Guid? categoryName, string logName, int eventID, long? eventUniqueTracker, int queryCount)
{
ComputerName = computerName;
CategoryName = categoryName;
LogName = logName;
EventID = eventID;
EventUniqueTracker = eventUniqueTracker;
LastQueryDate = DateTime.Now;
QueryCount = queryCount;
}
public EventData()
{
}
public override int GetHashCode()
{
return GetHashCode(HashType.ZCompCatLogEventAllData);
}
public object GetString(HashType hType)
{
switch (hType)
{
case HashType.AComputerName:
return ComputerName;
break;
case HashType.BCompAndCat:
return new { A = ComputerName, B = CategoryName };
break;
case HashType.CCompCatLog:
return new { A = ComputerName, B = CategoryName, C = LogName };
break;
case HashType.DCompCatLogEvent:
return new { A = ComputerName, B = CategoryName, C = LogName, D = EventID };
break;
case HashType.ECompCatLogEventUserDefined1:
case HashType.FCompCatLogEventUserDefined2:
case HashType.ZCompCatLogEventAllData:
return new { A = ComputerName, B = CategoryName, C = LogName, D = EventID, E = EventUniqueTracker };
default:
break;
}
return new object { };
}
public int GetHashCode(HashType hType)
{
return GetString(hType).GetHashCode();
return 1;
}
public override string ToString()
{
return ComputerName + " " + CategoryName + " " + LogName + " " + EventID + " " + EventUniqueTracker;
}
public bool Equals(EventData x, EventData y)
{
return x.ComputerName == y.ComputerName &&
x.CategoryName == y.CategoryName &&
x.LogName == y.LogName &&
x.EventID == y.EventID &&
x.EventUniqueTracker == y.EventUniqueTracker;
}
public int GetHashCode(EventData obj)
{
EventData ci = (EventData)obj;
// http://stackoverflow.com/a/263416/328397
return new { A = ci.ComputerName, B = ci.CategoryName, C = ci.LogName, D = ci.EventID, E = ci.EventUniqueTracker }.GetHashCode();
}
}
推荐答案
听起来你应该在 EventData
内部实现 IEqualityComparer< EventData>
- 。创建两个单独的实现 - 一个是第一个平等的概念,一个是第二个。然后创建您的字典:
It sounds like you should be implementing IEqualityComparer<EventData>
- but not within EventData
itself. Create two separate implementations - one for the first notion of equality, and one for the second. Then create your dictionaries as:
var first = new Dictionary<EventData, string>(new PartialDataEqualityComparer());
var second = new Dictionary<EventData, string>(new FullDataEqualityComparer());
或者你想将第二种情况视为 EventData
,在这种情况下,您可以使 EventData
实现 IEquatable< EventData>
在创建第二个字典时指定比较器。
Or perhaps you want to treat the second case as the "natural" equality for EventData
, in which case you could make EventData
implement IEquatable<EventData>
and not specify a comparer when creating the second dictionary.
基本上,您实现 IEquatable< T>
来说一个实例这种类型的能够将本身与 T
的实例进行比较,而实现 IEqualityComparer< T>
说这种类型的实例能够比较 T
的任何两个实例。
Basically, you implement IEquatable<T>
to say "an instance of this type is capable of comparing itself against an instance of T
" whereas you implement IEqualityComparer<T>
to say "an instance of this type is capable of comparing any two instances of T
".
如果我更改最终更改密钥值的属性,该怎么办?
What should I do if I change a property that ultimately changes the value of the key?
你填充了,基本上您将不会(或至少可能不会)在您的字典中再次找到该键。你应该尽可能仔细地避免这种情况。就个人而言,我通常会发现字典键的好候选人是也是不可变的好候选人。
You're stuffed, basically. You won't (or at least probably won't) be able to find that key again in your dictionary. You should avoid this as carefully as you possibly can. Personally I usually find that classes which are good candidates for dictionary keys are also good candidates for immutability.
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