导入“google-play-services_lib”进入Eclipse崩溃libgdx项目 [英] Importing "google-play-services_lib" into Eclipse crashes libgdx project

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本文介绍了导入“google-play-services_lib”进入Eclipse崩溃libgdx项目的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在为我的libgdx android游戏添加谷歌广告横幅。遵循指南 https:/ /github.com/libgdx/libgdx/wiki/Google-Mobile-Ads-in-Libgdx-(replaces-deprecated-AdMob),并导入google-play-services_lib,游戏无法启动。我正在使用Eclipse Luna。 Eclipse继续加载直到死亡。

解决方案

正确导入如下:



文件 - >导入 - >现有的Android项目 - >浏览google-play-services_lib文件夹,然后确保已经选中将项目复制到工作区框。 p>

导入google-play-services_lib后:



右键单击您的项目 - >属性 - > Android,然后在底部添加google-play-services_lib到您的项目。



本教程帮助我实施广告: http://www.androidbegin.com/tutorial/集成新的google-admob-banner-interstitial-ads /


I am trying to add google ad banners for my libgdx android game. After following the guide https://github.com/libgdx/libgdx/wiki/Google-Mobile-Ads-in-Libgdx-(replaces-deprecated-AdMob) and importing "google-play-services_lib" the game can't be started anymore. I am using Eclipse Luna. Eclipse keeps loading until death.

解决方案

For the proper import do it this way:

File -> Import -> Existing Android Project -> Browse the "google-play-services_lib" folder then make sure you have checked the "Copy project into workspace" box.

After you have imported the google-play-services_lib:

Right click to your project -> Properties -> Android , and then the bottom add the google-play-services_lib to your project.

This tutorial helped me with implementing the ads: http://www.androidbegin.com/tutorial/integrating-new-google-admob-banner-interstitial-ads/

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