使用LibGdx / Eclipse在桌面上启动Java应用程序时出错 [英] Error when launching Java app on desktop using LibGdx/Eclipse
问题描述
无论如何,当我尝试在Eclipse中启动游戏作为Java应用程序时,我收到以下错误:
- 线程中的异常LWJGL应用程序com.badlogic.gdx.utils.GdxRuntimeException:视频驱动程序不支持OpenGL。
- 导致:org.lwjgl.LWJGLException:像素格式不加速
显然这是由我的GPU造成的,所以我安装了最新的驱动对于我的(集成)视频芯片,但没有骰子。任何人都知道这个像素格式的一部分?我没有真正完成任何代码,但我只是有一个空白的应用程序,我试图在我的电脑上显示。
尝试给Jogl后端。仔细检查你的司机。你有什么GPU?
I'm using LibGdx to develop a Java-based game. I haven't decided whether I want the game to be deployed on Android or PC, so I figured I can at least develop+test on desktop and then decide. I've used LibGdx before and it worked fine.. but that must been before I did a complete system wipe (as I like to do a few times per year).
Anyhow, when I try to launch the game in Eclipse as "Java Application" I get the following errors:
-Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: OpenGL is not supported by the video driver.
-Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
Clearly this is caused by my GPU.. so I installed the latest drivers for my (integrated) video chip, but no dice. Anyone know anything about the "Pixel format" part of this? I haven't really done anything code-wise yet, I just have a blank application that I'm trying to get to display on my PC.
Give the Jogl backend a try. Double check your drivers. What GPU do you have?
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