在google maps api v3中修改多边形后的事件 [英] event after modifying polygon in google maps api v3
问题描述
在此过程之后编辑多边形时,我想要映射函数再次被调用。但是我不能得到这个部分工作;
我尝试使用以下代码,但是我总是收到一个错误,因为当添加此侦听器时,没有选择形状。我可以做什么?
google.maps.event.addListener(selectedShape,'set_at',function(){
console.log(test);
});
google.maps.event.addListener(selectedShape,'insert_at',function(){
console.log(test);
});
重要的代码:
function showDrawingManager(){
var managerOptions = {
drawingControl:true,
drawingControlOptions:{
position:google.maps.ControlPosition.TOP_CENTER,
drawingModes:[google.maps.drawing.OverlayType.MARKER,google.maps.drawing.OverlayType.POLYLINE,google.maps.drawing.OverlayType.POLYGON]
},
markerOptions:{
可编辑:true,
图标:'/largeTDGreenIcons/blank.png'
},
polygonOptions:{
fillColor:#1E90FF,
strokeColor:#1E90FF,
},
polylineOptions:{
strokeColor:#FF273A
}
}
var drawingManager = new google.maps.drawing.DrawingManager(managerOptions);
drawingManager.setMap(map);
return drawingManager;
}
function clearSelection(){
if(selectedShape){
console.log(clearSelection);
selectedShape.setEditable(false);
selectedShape = null;
numberOfShapes--;
}
}
函数setSelection(shape){
console.log(setSelection);
clearSelection();
selectedShape = shape;
shape.setEditable(true);
numberOfShapes ++;
// getInformation(shape);
}
函数initialize(){
// ....
var drawingManager = showDrawingManager();
google.maps.event.addListener(drawingManager,'overlaycomplete',function(e){
if(e.type!= google.maps.drawing.OverlayType.MARKER){
/绘制形状后切换回非绘图模式
drawingManager.setDrawingMode(null);
//添加一个事件侦听器,当用户$ b时选择新绘制的形状$ b //鼠标悬停在
var newShape = e.overlay;
newShape.type = e.type;
google.maps.event.addListener(newShape,'click' function(){
setSelection(newShape);
});
setSelection(newShape);
}
});
我通过调用.getPath()在每次单击形状时调用的侦听器中的侦听器。我认为google api文档不是很清楚如何使用set_at,所以它也可能对其他人有用。
/添加一个事件侦听器,当用户
//鼠标停在它上面时,可以选择新绘制的形状。
var newShape = e.overlay;
newShape.type = e.type;
google.maps.event.addListener(newShape,'click',function(){
google.maps.event.addListener(newShape.getPath(),'set_at',function(){
console.log(test);
});
google.maps.event.addListener(newShape.getPath(),'insert_at',function(){
console.log(test);
});
setSelection(newShape);
});
I made a mapping application that uses the drawing manager (and implements selectable shapes); The program works as follows: when finishing drawing the polygon after clicking a button a path, is mapped on the polygon.
When the polygon is edited after this process I want the mapping function to be called again. However i can't get this part working;
I tried using following code but i always get an error because no shape is selected yet when this listener is added. What can I do?
google.maps.event.addListener(selectedShape, 'set_at', function() {
console.log("test");
});
google.maps.event.addListener(selectedShape, 'insert_at', function() {
console.log("test");
});
important pieces of code:
function showDrawingManager(){
var managerOptions = {
drawingControl: true,
drawingControlOptions: {
position: google.maps.ControlPosition.TOP_CENTER,
drawingModes: [google.maps.drawing.OverlayType.MARKER,google.maps.drawing.OverlayType.POLYLINE,google.maps.drawing.OverlayType.POLYGON]
},
markerOptions: {
editable: true,
icon : '/largeTDGreenIcons/blank.png'
},
polygonOptions: {
fillColor:"#1E90FF",
strokeColor:"#1E90FF",
},
polylineOptions: {
strokeColor:"#FF273A"
}
}
var drawingManager = new google.maps.drawing.DrawingManager(managerOptions);
drawingManager.setMap(map);
return drawingManager;
}
function clearSelection() {
if (selectedShape) {
console.log("clearSelection");
selectedShape.setEditable(false);
selectedShape = null;
numberOfShapes--;
}
}
function setSelection(shape) {
console.log("setSelection");
clearSelection();
selectedShape = shape;
shape.setEditable(true);
numberOfShapes++;
//getInformation(shape);
}
function initialize(){
//....
var drawingManager = showDrawingManager();
google.maps.event.addListener(drawingManager, 'overlaycomplete', function(e) {
if (e.type != google.maps.drawing.OverlayType.MARKER) {
// Switch back to non-drawing mode after drawing a shape.
drawingManager.setDrawingMode(null);
// Add an event listener that selects the newly-drawn shape when the user
// mouses down on it.
var newShape = e.overlay;
newShape.type = e.type;
google.maps.event.addListener(newShape, 'click', function() {
setSelection(newShape);
});
setSelection(newShape);
}
});
I solved it by calling .getPath() and putting the listener inside the the listener which is called every time a shape is clicked. I think the google api documentation is not very clear on how to use the set_at so it maybe useful for other people too.
// Add an event listener that selects the newly-drawn shape when the user
// mouses down on it.
var newShape = e.overlay;
newShape.type = e.type;
google.maps.event.addListener(newShape, 'click', function() {
google.maps.event.addListener(newShape.getPath(), 'set_at', function() {
console.log("test");
});
google.maps.event.addListener(newShape.getPath(), 'insert_at', function() {
console.log("test");
});
setSelection(newShape);
});
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