Android与Unity3d对象OnClickListener [英] Android with Unity3d Object OnClickListener
问题描述
我是一个Unity3d初学者。
我写了一个示例Unity3D项目并将其导出为Android项目。
我在Unity3D对象上触发点击事件?
Unity3D游戏有很多对象。
当我点击一个对象时,我想在我的Android项目中做一些事情。
Input.GetTouch是一个Unity3D事件。
我想使用Android OnClick事件而不是。
我应该怎么做?
实现 IPointerClickHandler 您的MonoBehaviour接口,并确保您具有EventSystem的实例和相关的 BaseRaycaster (3d或2d,取决于您要使用的) / p>
I am an Unity3d beginner.
I wrote a sample Unity3D project and exported it as an Android project.
How can I trigger a click event on an Unity3D Object?
The Unity3D game has lots of objects.
When I click an object, I want to do something in my Android project.
Input.GetTouch is an Unity3D event.
I want use the Android OnClick event instead of that.
How should I do?
Implement the IPointerClickHandler interface on your MonoBehaviour and ensure that you have instance of EventSystem and a relevant subclass of BaseRaycaster (3d or 2d, depending what you want to use) present in the scene.
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