在C#中实现消息/订阅机制 [英] Implementing a message/subscription mechanism in C#
问题描述
ModelProviderService
将模型显示为属性。服务的消费者是观看模式,即他们从服务中提取模型,而不是自己实例化。 class ModelProviderService {
private LoginModel loginModel;
public LoginModel LoginModel {
get {return loginModel; }
set {loginModel = value; }
}
private ProjectsModel projectsModel;
public ProjectsModel ProjectsModel {
get {return projectsModel; }
set {projectsModel = value; }
}
public ModelProviderService(){
loginModel = new LoginModel();
projectsModel = new ProjectsModel();
}
}
现在,这里会发生什么:
- viewmodel会更改例如的属性
LoginModel
属性。 - viewmodel通过设置其属性将model属性推回服务:
modelService.LoginModel.MyProperty = localLoginModel.MyProperty;
/ li>
- 该服务将发布一条消息:嘿,我的类型为$ code> LoginModel 的模型刚刚更改。
如何实现:
- 广播消息?
- 订阅邮件?
您可以使用 MessageBus
或 EventAggregator
通过使用弱引用向订阅者发布消息。看看我的实现(或 NuGet打包)。
它还可以通过应用 HandleOnUIThreadAttribute $(如果您需要更新UI组件)来编组消息处理到UI线程c $ c>在
Handle
方法。
您的案例中的用法将如下所示:
//消息
public class LoginModelChanged
{
public LoginModelChanged(LoginModel model)
{
Model = model;
}
public LoginModel Model {get;私人集合
}
//发布消息的服务
public class ModelProviderService
{
private IMessageBus _messageBus;
私人LoginModel _loginModel;
public ModelProviderService(IMessageBus messageBus)
{
_messageBus = messageBus;
}
public LoginModel LoginModel
{
get {return _loginModel; }
set
{
_loginModel = value;
_messageBus.Publish(new LoginModelChanged(value));
}
}
}
//订阅ViewModel
public class SomeViewModel:IHandle< LoginModelChanged>
{
public SomeViewModel(IMessageBus messageBus)
{
messageBus.Subscribe(this);
}
public void Handle(LoginModelChanged message)
{
//做某事与message.Model
}
}
如果你想更多地了解内部的工作原理以及如何实现这一点;查看 GitHub存储库中的源代码。随意使用代码,你喜欢:)
I'm prototyping a WPF application with the MVVM pattern. Following an answer to this question I have set up a ModelProviderService
which exposes models as properties. The consumers of the service are the viewmodels, i.e. they pull their models from the service instead of instantiating them theirselves.
class ModelProviderService {
private LoginModel loginModel;
public LoginModel LoginModel {
get { return loginModel; }
set { loginModel = value; }
}
private ProjectsModel projectsModel;
public ProjectsModel ProjectsModel {
get { return projectsModel; }
set { projectsModel = value; }
}
public ModelProviderService() {
loginModel = new LoginModel();
projectsModel = new ProjectsModel();
}
}
Now, here is what shall happen:
- A viewmodel changes a property of e.g. the
LoginModel
property. - The viewmodel pushes the model property back to the service by setting its property:
modelService.LoginModel.MyProperty = localLoginModel.MyProperty;
- The service shall publish a message: "Hey, my model of type
LoginModel
just changed." - Any other viewmodel that has subscribed to this message will pull this changed model from the service.
How can I implement:
- the "broadcast message"?
- the subscription to the message?
You could use a MessageBus
or EventAggregator
to publish messages to subscribers by using weak references. Take a look at my implementation (or the NuGet packgage).
It can also marshal the message handling to the UI thread for you (if you need to update UI components) by applying the HandleOnUIThreadAttribute
on the Handle
method.
Usage in your case would be something like:
// The message
public class LoginModelChanged
{
public LoginModelChanged(LoginModel model)
{
Model = model;
}
public LoginModel Model { get; private set; }
}
// Service that publishes messages
public class ModelProviderService
{
private IMessageBus _messageBus;
private LoginModel _loginModel;
public ModelProviderService(IMessageBus messageBus)
{
_messageBus = messageBus;
}
public LoginModel LoginModel
{
get { return _loginModel; }
set
{
_loginModel = value;
_messageBus.Publish(new LoginModelChanged(value));
}
}
}
// Subscribing ViewModel
public class SomeViewModel : IHandle<LoginModelChanged>
{
public SomeViewModel(IMessageBus messageBus)
{
messageBus.Subscribe(this);
}
public void Handle(LoginModelChanged message)
{
// Do something with message.Model
}
}
If you want to know more about the inner workings and how to implement this; Check out the source code in the GitHub repository. Feel free to use the code as you like :)
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