C#事件实现(文章vs反射器) [英] The C# events implementation (articles vs reflector)
问题描述
public class EventsType
{
public event EventHandler> NewEvent;
public void SmthHappened(string数据)
{
MyEventArgs< Object> eventArgs = new MyEventArgs< Object>(data);
OnNewEvent(eventArgs);
}
private void OnNewEvent(MyEventArgs< Object> eventArgs)
{
EventHandler< MyEventArgs< Object>> tempEvent = NewEvent;
if(tempEvent!= null)
{
tempEvent(this,eventArgs);
}
}
}
我预计C#将如下翻译NewEvent:
private EventHandler< MyEventArgs< object>> _newEvent;
public event EventHandler< MyEventArgs< object>> NewEvent
{
[MethodImpl(MethodImplOptions.Synchronized)]
添加
{
_newEvent =(EventHandler< MyEventArgs< object>)Delegate.Combine(_newEvent,值);
}
[MethodImpl(MethodImplOptions.Synchronized)]
删除
{
_newEvent =(EventHandler< MyEventArgs< object>)Delegate.Remove(_newEvent,value );
}
}
,但反射器说这是以这种方式实现的:
public event EventHandler< MyEventArgs< object>> NewEvent
{
add
{
EventHandler< MyEventArgs< object>> handler2;
EventHandler< MyEventArgs< object>> newEvent = this.NewEvent;
do
{
handler2 = newEvent;
EventHandler< MyEventArgs< object>> handler3 =(EventHandler< MyEventArgs< object>)Delegate.Combine(handler2,value);
newEvent = Interlocked.CompareExchange< EventHandler< MyEventArgs< object>>>(ref this.NewEvent,handler3,handler2);
}
while(newEvent!= handler2);
}
删除
{
EventHandler< MyEventArgs< object>> handler2;
EventHandler< MyEventArgs< object>> newEvent = this.NewEvent;
do
{
handler2 = newEvent;
EventHandler< MyEventArgs< object>> handler3 =(EventHandler< MyEventArgs< object>>)Delegate.Remove(handler2,value);
newEvent = Interlocked.CompareExchange< EventHandler< MyEventArgs< object>>>(ref this.NewEvent,handler3,handler2);
}
while(newEvent!= handler2);
}
}
请问smb解释一下为什么会这样?
Yup: C#4在这方面做了一些改变。它使得线程安全无锁定。这不是唯一的改变 - 它也改变了类中类场景事件的引用如何解决:+ =和 - =现在通过添加和删除位,而不是直接使用后备字段。 p> 请注意,此更改会影响使用C#4编译器编译的代码,即使对较旧的框架;因为它使用了一种新的方法( public class EventsType
{
public event EventHandler> NewEvent; I expected that the C# compiler will translate the NewEvent like this: , but the Reflector says that it is implemented this way: Please, smb explain me why is it so? Yup: C# 4 has made some changes in this area, basically. It makes it thread-safe without locking. That's not the only change - it also changes how references to field-like events within the class are resolved: += and -= now go through the "add" and "remove" bits rather than working directly with the backing field. Note that this change affects code compiled with the C# 4 compiler even against older frameworks; there are also changes to locking which only affect code compiled against .NET 4, as it uses a new method ( 这篇关于C#事件实现(文章vs反射器)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
Monitor.TryEnter(object,out bool)
)。 public void SmthHappened(string data)
{
MyEventArgs<Object> eventArgs = new MyEventArgs<Object>(data);
OnNewEvent(eventArgs);
}
private void OnNewEvent(MyEventArgs<Object> eventArgs)
{
EventHandler<MyEventArgs<Object>> tempEvent = NewEvent;
if (tempEvent != null)
{
tempEvent(this, eventArgs);
}
}
}
private EventHandler<MyEventArgs<object>> _newEvent;
public event EventHandler<MyEventArgs<object>> NewEvent
{
[MethodImpl(MethodImplOptions.Synchronized)]
add
{
_newEvent = (EventHandler<MyEventArgs<object>>)Delegate.Combine(_newEvent, value);
}
[MethodImpl(MethodImplOptions.Synchronized)]
remove
{
_newEvent = (EventHandler<MyEventArgs<object>>)Delegate.Remove(_newEvent, value);
}
}
public event EventHandler<MyEventArgs<object>> NewEvent
{
add
{
EventHandler<MyEventArgs<object>> handler2;
EventHandler<MyEventArgs<object>> newEvent = this.NewEvent;
do
{
handler2 = newEvent;
EventHandler<MyEventArgs<object>> handler3 = (EventHandler<MyEventArgs<object>>) Delegate.Combine(handler2, value);
newEvent = Interlocked.CompareExchange<EventHandler<MyEventArgs<object>>>(ref this.NewEvent, handler3, handler2);
}
while (newEvent != handler2);
}
remove
{
EventHandler<MyEventArgs<object>> handler2;
EventHandler<MyEventArgs<object>> newEvent = this.NewEvent;
do
{
handler2 = newEvent;
EventHandler<MyEventArgs<object>> handler3 = (EventHandler<MyEventArgs<object>>) Delegate.Remove(handler2, value);
newEvent = Interlocked.CompareExchange<EventHandler<MyEventArgs<object>>>(ref this.NewEvent, handler3, handler2);
}
while (newEvent != handler2);
}
}
Monitor.TryEnter(object, out bool)
).