为什么这会解决Flash中的双显示器问题? [英] Why would This Fix the Dual Monitor Issue in Flash?

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问题描述

问题:

您可以在其中一个显示器上以全屏模式设置双屏显示器并查看Flash视频(假设有任何YouTube视频)。如果您在其他显示器上工作,则视频将退出全屏模式。因此,您无法在全屏模式下观看视频。



解决方案:



辉煌的解决 http://www.youtube.com/watch?v=qwH_-C2- 93E 基本上,它把'0x136340'地址的字节值从'74'更改为下面DLL的'EB',并且做到了这一招!



C:\WINDOWS\system32\Macromed\Flash\NPSWF32.dll(仅适用于Flash v10)



问题:



这个解决方案为什么会解决这个问题?它是通过改变字节值来实现的吗?

谢谢大家!

解决方案如果(someting){...} 为 if(0){...} / code>。



我想这会阻止代码在完全切换到另一个窗口的情况下退出全屏。

b $ b

The Problem:

You have dual monitors set up and view a Flash video (Let's say any YouTube video) in full screen mode in one of the monitors. If you work on the other monitor, the video would exit the full screen mode. Therefore, you cannot work while watching video in fullscreen mode.

The Solution:

A Google search yields this brilliant solution. http://www.youtube.com/watch?v=qwH_-C2-93E Basically, it changes the byte value at the address of '0x136340' from '74' to 'EB' of the DLL below, and it did the trick!

C:\WINDOWS\system32\Macromed\Flash\NPSWF32.dll (for Flash v10 only)

The Question:

Why would this solution fix this issue? What does it really do by changing the byte value?

Thank you all in advance!

解决方案

I bet it changes if(someting) {...} to if(0) {...}.

I guess it prevents code that would exit the full screen if there's a switch to another window from working, ever.

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