Flex 4.5.1运行时ReferenceError:错误#1065:变量...未定义 [英] Flex 4.5.1 runtime ReferenceError: Error #1065: Variable ... is not defined

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问题描述

好的,我需要一些帮助。我从Flash Builder 4升级到Flash Builder 4.5,并将我的项目切换到4.5.1 sdk。我使用一个ant脚本来构建我的项目,所以我修改它以使用适当的flexTasks.jar,mxmlc,等等...



现在,如果我开始一个空白的bin-debug文件夹,然后生成并运行应用程序一切工作正常。然而,如果我然后进行代码更改和构建(不删除bin-debug),然后运行应用程序,我得到一个运行时错误:

  ReferenceError:错误#1065:变量...未定义。 
at flash.display :: MovieClip / nextFrame()
at mx.managers :: SystemManager / deferredNextFrame()[E:\dev\4.5.1\frameworks\projects\framework \src\mx\managers\SystemManager.as:284)
在mx.managers :: SystemManager / preloader_preloaderDocFrameReadyHandler()[E:\dev\4.5.1\frameworks\projects\\ \\ framework \src\mx\managers\SystemManager.as:2633]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
在mx.preloaders :: Preloader / timerHandler()[E:\dev\4.5.1\frameworks\projects\framework\src\mx\preloaders\Preloader.as:515 ]
at flash.utils :: Timer / _timerDispatch()
at flash.utils :: Timer / tick()

同样,如果我删除了bin-debug文件夹并重新编译,它将毫无问题地运行。

它抱怨的变量是总是一个类变量的指针ts添加到用作图标的图像文件。我用来创建var的代码:

  [Embed(source =/ assets / icons / close-32x32.png )] 
public var closeIcon:Class;

这个文件存在,我确认当它给出这个错误时,文件在bin-debug / assets / icons文件夹和src / assets / icons /文件夹。

在抛出错误之后,如果我点击Flash Builder中的继续按钮,错误指向图像文件的下一个类变量。



任何想法?删除/重新编译需要几分钟的时间,所以显然这使我疯狂。



编辑:在调试模式下编译的Ant任务:

 < target name =compile-debug> 
< echo>编译MXML< / echo>
file =$ {SRC_DIR} / $ {MAIN_SOURCE_FILE}
debug =true
optimize =false
output =$ {DEBUG_DIR} / $ {APP_ROOT_FILE}
append =true
动作文件编码=UTF-8
keep-generated-actionscript =false
link-report =MyReport.xml
maxmemory =2048m
incremental =true>

<! - 获取默认编译器选项。 - >
< load-config filename =$ {FLEX_HOME} /frameworks/flex-config.xml/>
< load-config filename =$ {FLEX_HOME} /frameworks/air-config.xml/>

<! - 构成ActionScript类层次结构根元素的路径元素列表。 - >
< source-path path-element =$ {FLEX_HOME} / frameworks/>

<! - 包含主题 - >
<! - 注意:需要Spark主题 - >
< theme dir =$ {FLEX_HOME} / frameworks / themes / Spark />
< include name =spark.css/>
< / theme>
< theme dir =$ {FLEX_HOME} / samples / themes / spark_graphite />
< include name =spark_graphite.css/>
< / theme>

<! - 包含SWC文件的SWC文件或目录列表。 - >
< compiler.library-path dir =$ {FLEX_HOME} / frameworksappend =true>
< include name =libs/>
< include name =../ bundles / {locale}/>
< /compiler.library-path>

<! - 如果您有外部库(swc文件)则取消注释 - >
< library-path dir =$ {LIB_DIR} / riaspace /append =true>
< include name =*。swc/>
< / library-path>
< library-path dir =$ {LIB_DIR} / AlivePDF /append =true>
< include name =*。swc/>
< / library-path>
< library-path dir =$ {LIB_DIR} / coltware /append =true>
< include name =*。swc/>
< / library-path>
< / mxmlc>

< / target>

其中FLEX_HOME = <路径到Flash Builder> /sdks/4.5.1

解决方案

答案埋在,他说:他是一个伟大的人物,他是一个伟大的人物,而不是他的人物。在上面的注释中引用:

- >尝试关闭增量编译。

我有同样的问题这里有一个简单的 mimeType ='application / octet-stream'嵌入,当读Maxim文本时,这个跳出来了,因为我最近改变了我的自定义构建工具来使用inremental编译:在增量编译期间嵌入有时会失败



这个失败的结果是.swf包含这样的内容:

 < DefineBinaryData id ='1'length ='1024'/> 

看起来像是空的,而不是(从工作文件):

 < DefineBitsLossless2 id ='1'encoding ='base64'> 
(在我的情况下,1024字节的base64编码数据)

(这个解决了我的问题,所以Maxim非常感谢,希望能解决这个问题。对你也是。)


Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc...

Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error:

ReferenceError: Error #1065: Variable ... is not defined.
at flash.display::MovieClip/nextFrame()
at mx.managers::SystemManager/deferredNextFrame()[E:\dev\4.5.1\frameworks\projects\framework\src\mx\managers\SystemManager.as:284]
at mx.managers::SystemManager/preloader_preloaderDocFrameReadyHandler()[E:\dev\4.5.1\frameworks\projects\framework\src\mx\managers\SystemManager.as:2633]
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at mx.preloaders::Preloader/timerHandler()[E:\dev\4.5.1\frameworks\projects\framework\src\mx\preloaders\Preloader.as:515]
at flash.utils::Timer/_timerDispatch()
at flash.utils::Timer/tick()

Again, if I delete the bin-debug folder and compile again it runs with no problems.

The variable it complains about is always a Class variable that points to an image file used as an icon. The code I use to create the var:

[Embed(source="/assets/icons/close-32x32.png")] 
public var closeIcon:Class;

The file exists, and I verified that when it gives that error the file is in the bin-debug/assets/icons folder and the src/assets/icons/ folder.

After the error is thrown, if I hit the continue button in Flash Builder it then throws the same error again on the next Class variable pointing to an image file.

Any ideas? The delete/recompile takes several minutes, so obviously this is driving me mad.

Edit: Ant task that compiles in debug mode:

<target name="compile-debug">
    <echo>Compile MXML</echo>
    <mxmlc 
        file="${SRC_DIR}/${MAIN_SOURCE_FILE}"               
        debug="true"
        optimize="false"
        output="${DEBUG_DIR}/${APP_ROOT_FILE}" 
        append="true"               
        actionscript-file-encoding="UTF-8"              
        keep-generated-actionscript="false"
        link-report="MyReport.xml"
        maxmemory="2048m"
        incremental="true">

        <!-- Get default compiler options. -->
        <load-config filename="${FLEX_HOME}/frameworks/flex-config.xml"/>
        <load-config filename="${FLEX_HOME}/frameworks/air-config.xml"/>

        <!-- List of path elements that form the roots of ActionScript class hierarchies. -->
        <source-path path-element="${FLEX_HOME}/frameworks"/>

        <!-- Include Themes -->
        <!-- NOTE: Spark theme required -->
        <theme dir="${FLEX_HOME}/frameworks/themes/Spark/">
        <include name="spark.css" />
        </theme>
        <theme dir="${FLEX_HOME}/samples/themes/spark_graphite/">
        <include name="spark_graphite.css" />
        </theme>                

        <!-- List of SWC files or directories that contain SWC files. -->
        <compiler.library-path dir="${FLEX_HOME}/frameworks" append="true">
        <include name="libs" />
        <include name="../bundles/{locale}" />                  
        </compiler.library-path>

        <!-- uncomment if you have external libs (swc files) -->    
        <library-path dir="${LIB_DIR}/riaspace/" append="true">
        <include name="*.swc" />
        </library-path> 
        <library-path dir="${LIB_DIR}/AlivePDF/" append="true">
        <include name="*.swc" />
        </library-path>             
        <library-path dir="${LIB_DIR}/coltware/" append="true">
        <include name="*.swc" />
        </library-path>
    </mxmlc>

</target>

Where FLEX_HOME = < path to flash builder >/sdks/4.5.1

解决方案

The answer is buried in the middle of Maxim's post that he referenced in a comment above:

--> Try turning off incremental compilation.

I had the same issue here with a simple mimeType='application/octet-stream' embed, and when reading Maxim's text this jumped out because I'd recently changed my custom build tools to use inremental compilation: "Embed sometimes fails during incremental compilation"

The result of this failure is that the .swf contains something like this:

<DefineBinaryData id='1' length='1024' />

which looks like it's empty, instead of this (from the working file):

<DefineBitsLossless2 id='1' encoding='base64'>
(.. in my case, 1024 bytes of base64-encoded data)
</DefineBitsLossless2>

(This solved it for me, so a big thank-you to Maxim. I hope it solves it for you too.)

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