drawingManager.setDrawingMode(null)导致递归太多 [英] drawingManager.setDrawingMode(null) causing too much recursion

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问题描述

请查看这个小提琴, http://jsfiddle.net/HoffZ/Zu55b/



为什么它在 drawMan.setDrawingMode(null)

$ b上导致错误太多递归
$ b

  drawMan.setDrawingMode(google.maps.drawing.OverlayType.POLYGON); 

google.maps.event.addListener(drawMan,'overlaycomplete',function(event){
//当绘图模式设置为null时,您可以编辑刚才绘制的多边形
drawMan.setDrawingMode(null);
});

这不是我的小提琴,但是我的代码中存在这个问题

解决方案

我必须承认,我不太明白为什么会发生这种情况。



下面的代码似乎工作:
$ b $ pre $ lt; code> google.maps.event.addListener(drawMan,'overlaycomplete',function(event){$ b)b
$ b if(drawMan.getDrawingMode()){

drawMan.setDrawingMode(null);
}
});


Please check out this fiddle, http://jsfiddle.net/HoffZ/Zu55b/

Why it is causing error "too much recursion" on drawMan.setDrawingMode(null)

drawMan.setDrawingMode(google.maps.drawing.OverlayType.POLYGON);

google.maps.event.addListener(drawMan, 'overlaycomplete', function (event) {
    // When draw mode is set to null you can edit the polygon you just drawed
    drawMan.setDrawingMode(null);
});

This is not my fiddle but I am having this exact issue in my code

解决方案

I must admit that I don't quite understand why this happens.

But the following code seems to work:

google.maps.event.addListener(drawMan, 'overlaycomplete', function (event) {

    if (drawMan.getDrawingMode()) {

        drawMan.setDrawingMode(null);
    }        
});

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