数猜测游戏错误并保持猜测次数 [英] Number guessing game error and keeping count of guesses
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问题描述
我做了一个菜单,用户选择什么难度,但是一旦我实现了它,它开始给我一个错误,我可以不知道它是什么。
错误:
finalename.hs:5:10:
模式中的解析错误:putStrLn
可能由缺少'do'引起?
另外,我将如何执行一个计数,其中计算用户需要多少次猜测?
import System.Random(randomRIO)
main :: IO()
main = do
putStrLn你想玩1)轻松,2)中等或3)硬
putStrLn通过输入数字1,2或3来选择难度
choice< - readLn
|选择== 1 =您选择简单>>容易
|选择== 2 =您选择了媒体>>中等
|选择== 3 =您选择的很难>>硬
| otherwiose =您没有选择有效的选择>> main
easy :: IO()
easy = do
putStrLn猜测1和13之间的数字:
rNumber < - randomRIO(1,10 ):: IO Int
loop rNumber
medium :: IO()
medium = do
putStrLn猜测1到25之间的数字:
rNumber< - randomRIO(1,25):: IO Int
loop rNumber
hard :: IO()
hard = do
putStrLn猜一猜1到50之间的数字:
rNumber< - randomRIO(1,50):: IO Int
loop rNumber
loop :: Int - > IO()
循环rNumber = do
userInput< - readLn
大小写比较rNumber userInput
EQ - > putStrLn正确! >>主
LT - > putStrLn猜测太低,请再试一次>>循环rNumber
GT - > putStrLn猜得太高了,请再试一次>>循环rNumber
解决方案
您需要更改<$ c $
循环函数可以跟踪猜测的数字和猜测次数: loop :: Int - > Int - > IO()
循环rNumber猜测=做
putStrLn $你已经做出了++显示猜测++的猜测。
...
putStrLn太低,再猜一次
循环rNumber(猜测+ 1)
...
putStrLn要高,再猜一次
loop rNumber(gpsses + 1)
请注意,当您调用循环
递归地通过传递旧猜测计数+1来改变猜测计数。
I am doing a number guessing game in Haskell and I have 3 difficulties.
I made a menu where the user selects what difficulty but once I implemented it, it started giving me an error and I can't figure out what it is.
The error:
finalename.hs:5:10:
Parse error in pattern: putStrLn
Possibly caused by a missing 'do'?
Also how would I go about implementing a count where it counts how many times it takes for the user to guess?
import System.Random (randomRIO)
main :: IO ()
main = do
putStrLn "Do you want to play 1) Easy, 2) Medium or 3) Hard"
putStrLn "Select your difficulty by entering a number 1, 2 or 3"
choice <- readLn
| choice == 1 = "You selected easy" >> easy
| choice == 2 = "You selected medium" >> medium
| choice == 3 = "You selected hard" >> hard
| otherwiose = "You did not selected a valid choice" >> main
easy :: IO ()
easy = do
putStrLn "Guess a number between 1 and 13: "
rNumber <- randomRIO (1, 10) :: IO Int
loop rNumber
medium :: IO ()
medium = do
putStrLn "Guess a number between 1 and 25: "
rNumber <- randomRIO (1, 25) :: IO Int
loop rNumber
hard :: IO ()
hard = do
putStrLn "Guess a number between 1 and 50: "
rNumber <- randomRIO (1, 50) :: IO Int
loop rNumber
loop :: Int -> IO ()
loop rNumber = do
userInput <- readLn
case compare rNumber userInput of
EQ -> putStrLn "Correct!" >> main
LT -> putStrLn "Guess is too low, try again please" >> loop rNumber
GT -> putStrLn "Guess is too high, try again please" >> loop rNumber
解决方案
You need to change your loop
function to keep track of both the number to guess and the number of guesses:
loop :: Int -> Int -> IO ()
loop rNumber guesses = do
putStrLn $ "You have made " ++ show guesses ++ " guesses so far."
...
putStrLn "Too low, guess again"
loop rNumber (guesses+1)
...
putStrLn "To high, guess again"
loop rNumber (guesses+1)
Note how when you call loop
recursively you change the guess count by passing in the old guess count + 1.
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