如何在Android上使用OpenCL的? [英] How to use OpenCL on Android?

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问题描述

有关plattform独立(桌面,云计算,移动,...),这将是伟大的使用的OpenCL为GPGPU开发时的速度确实很重要。我知道,谷歌推RenderScript作为替代,但它似乎只适用于Android和不太可能被列入过iOS中。

For plattform independence (desktop, cloud, mobile, ...) it would be great to use OpenCL for GPGPU development when speed does matter. I know Google pushes RenderScript as an alternative, but it seems to be only be available for Android and is unlikely to be ever included in iOS.

所以我寻求到Android应用程序中执行的OpenCL code的解决方案。

Therefore I seek for a solution to execute OpenCL code within Android Apps.

推荐答案

我知道,支持OpenCL的是那些基础上,马里T600系列芯片(文章<一个唯一的Andr​​oid设备href="http://blogs.arm.com/multimedia/775-opencl-with-arm-mali-gpu-computingwith-no-compromises/">here).他们有一个OpenCL的SDK 这里。显然,这是的OpenCL 1.1完整的个人资料作为好。

The only Android devices I know that support OpenCL are the ones based on the Mali T600 family of chips (article here). They have an OpenCL SDK here. Apparently it is OpenCL 1.1 full profile as well.

借助的Nexus 10 是使用这种芯片的设备。三星的Exynos 5双系统芯片采用的是马里T604,所以任何使用这种所谓可与马里T600 OpenCL的SDK使用(havne't尝试过这个自己的)。

The Nexus 10 is a device that uses such a chip. The Samsung Exynos 5 dual SoC uses a Mali T604, so anything using this supposedly could be used with the Mali T600 OpenCL SDK (havne't tried any of this myself).

OpenCL的博客的作者试图有此一展身手< /一>,所以它可能是值得跟随他的一系列文章。

The author of the OpenCL blog is trying to have a go with this, so it might be worth following his series of articles.

不过,OpenCL的支持,在Android上是全新的(截至16/2/2013)左右,而伟大的实验,它可能是值得谨慎,直到有更多的支持(谁怎么说的马车支持初使的OpenCL 1.1是)

But, OpenCL support on Android is brand new (as of 16/2/2013) so, while great for experimentation, it might be worth being cautious until there is more support (who says how buggy the intitial support of OpenCL 1.1 is)

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