混合音频的安卓 [英] Mix audio in android

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本文介绍了混合音频的安卓的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想请点击此链接:

<一个href="http://mobilengineering.blogspot.com/2012/06/audio-mix-and-record-in-android.html?showComment=1369622288028#c2333829870074273419" rel="nofollow">http://mobilengineering.blogspot.com/2012/06/audio-mix-and-record-in-android.html?showComment=1369622288028#c2333829870074273419

不过,混合音频文件,文件后( mixed.wav )SD卡上无法播放,我不知道为什么。 你能帮助我吗?。非常感谢你。

But after mixing audio files, file (mixed.wav) on sdcard can not be played, I do not know why. Can you help me?. Thank you very much ..

这是我的code:

公共类MainActivity延伸活动{

public class MainActivity extends Activity {

 public static final int FREQUENCY = 44100;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    try {
        mixSound();
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }
}

private void mixSound() throws IOException {
    AudioTrack audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, 44100, AudioFormat.CHANNEL_OUT_STEREO, AudioFormat.ENCODING_PCM_16BIT, 44100, AudioTrack.MODE_STREAM);

    InputStream in1 = getResources().openRawResource(R.raw.media_b);
    InputStream in2 = getResources().openRawResource(R.raw.media_c);

    byte[] arrayMusic1 = null;
    arrayMusic1 = new byte[in1.available()];
    arrayMusic1 = createMusicArray(in1);
    in1.close();

    byte[] arrayMusic2 = null;
    arrayMusic2 = new byte[in2.available()];
    arrayMusic2 = createMusicArray(in2);
    in2.close();


    byte[] output = new byte[arrayMusic1.length];

    audioTrack.play();

    for (int i = 0; i < output.length; i++) {
        float samplef1 = arrayMusic1[i] / 128.0f; 
        float samplef2 = arrayMusic2[i] / 128.0f;
        float mixed    = samplef1 + samplef2;

        // reduce the volume a bit:
        mixed *= 0.8;
        // hard clipping
        if (mixed > 1.0f)  mixed = 1.0f;
        if (mixed < -1.0f) mixed = -1.0f;

        byte outputSample = (byte) (mixed * 128.0f);
        output[i]         = outputSample;   
    }

    audioTrack.write(output, 0, output.length);
    convertByteToFile(output);
}

public static byte[] createMusicArray(InputStream is) throws IOException {

    ByteArrayOutputStream baos = new ByteArrayOutputStream();
    byte[] buff = new byte[10240];
    int i = Integer.MAX_VALUE;
    while ((i = is.read(buff, 0, buff.length)) > 0) {
        baos.write(buff, 0, i);
    }

    return baos.toByteArray(); // be sure to close InputStream in calling function

}

public static void convertByteToFile(byte[] fileBytes) throws FileNotFoundException {

    BufferedOutputStream bos = new BufferedOutputStream(new FileOutputStream(Environment.getExternalStorageDirectory().getPath()+"/mixed.wav"));
    try {
        bos.write(fileBytes);
        bos.flush();
        bos.close();    
    } catch (IOException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }
}

}

推荐答案

你在输出就是PCM数据。有效的WAV文件也需要一个标题:

What you're outputting is just the PCM data. A valid WAV file also needs a header:

Offset    Size  Name           Description
------------------------------------------------------------------------
0         4     ChunkID        Contains the letters "RIFF" in ASCII form
                               (0x52494646 big-endian form).
4         4     ChunkSize      36 + SubChunk2Size, or more precisely:
                               4 + (8 + SubChunk1Size) + (8 + SubChunk2Size)
                               This is the size of the rest of the chunk 
                               following this number.  This is the size of the 
                               entire file in bytes minus 8 bytes for the
                               two fields not included in this count:
                               ChunkID and ChunkSize.
8         4     Format         Contains the letters "WAVE"
                               (0x57415645 big-endian form).

12        4     Subchunk1ID    Contains the letters "fmt "
                               (0x666d7420 big-endian form).
16        4     Subchunk1Size  16 for PCM.  This is the size of the
                               rest of the Subchunk which follows this number.
20        2     AudioFormat    PCM = 1 (i.e. Linear quantization)
                               Values other than 1 indicate some 
                               form of compression.
22        2     NumChannels    Mono = 1, Stereo = 2, etc.
24        4     SampleRate     8000, 44100, etc.
28        4     ByteRate       == SampleRate * NumChannels * BitsPerSample/8
32        2     BlockAlign     == NumChannels * BitsPerSample/8
                               The number of bytes for one sample including
                               all channels. I wonder what happens when
                               this number isn't an integer?
34        2     BitsPerSample  8 bits = 8, 16 bits = 16, etc.
          2     ExtraParamSize if PCM, then doesn't exist
          X     ExtraParams    space for extra parameters

36        4     Subchunk2ID    Contains the letters "data"
                               (0x64617461 big-endian form).
40        4     Subchunk2Size  == NumSamples * NumChannels * BitsPerSample/8
                               This is the number of bytes in the data.
                               You can also think of this as the size
                               of the read of the subchunk following this 
                               number.

在此你写的PCM数据。

After this you write the PCM data.

参考)。

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