构建iOS混合应用程序不会更新worklight.plist或root.plist文件 [英] Building iOS hybrid app does not update worklight.plist or root.plist file

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问题描述

我在macbook air(最新的OSX)上运行WL 6.1(6.1.0.01.20140310-1427)。我有一个dojo混合应用程序,我正在尝试连接到远程WL服务器。当我生成iOS应用程序并且我将worklight服务器的地址更改为远程服务器时。它不会更改生成的iOS代码中的地址。我遵循的步骤是:

I'm running WL 6.1 (6.1.0.01.20140310-1427) on a macbook air (latest OSX). I have a dojo hybrid application that I'm trying to connect to a remote WL server. When I generate an iOS app and I'm changing the address of the worklight server to a remote server. It does not change the address in the generated iOS code. The steps I follow are:


  1. 打开构建设置并部署目标.. 。在混合应用程序文件夹上。

  2. 选中构建应用程序以使用其他Worklight服务器的复选框。

  3. 放入新服务器信息并单击确定

  4. 构建所有环境

  5. 构建完成后,我启动到xcode并查看worklight.plist和Root.plist文件。

  1. Open the Build Settings and Deploy Target... On the hybrid app folder.
  2. Select the check box for Build the application to work with a different Worklight server.
  3. Put in the new server information and click OK
  4. Build all environments
  5. After the build is complete, I launch into xcode and look at the worklight.plist and Root.plist files.

此时它们仍然引用我的本地服务器。如果我编辑它们指向远程服务器,那么我的应用程序工作。由于每次进行构建时都会重新生成这些文件,因此这不是有效的解决方案。

At this point they are still referencing my local server. If I edit them to point to the remote server, then my app works. Since these files are regenerated every time you do a build this is not a valid solution.

要验证我的应用程序中没有任何内容,我创建了一个默认的dojo混合应用程序。执行上面列出的步骤。当我启动到xcode时,Root.plist和worklight.plist仍然有默认的本地服务器信息。

To verify it is nothing in my app, I created a default dojo hybrid application. Performed the steps I listed above. When I launched into xcode, the Root.plist and worklight.plist still have the default local server information.

所以这是有趣的事情。我还有一个运行相同级别的WL开发人员插件的win7系统。我执行相同的步骤,并在Windows上正确更新worklight.plist文件,而不是在osx中​​。唯一的另一个区别是win7版本正在运行jre 1.7_21,其中osx运行1.7_51。两者都处于64位模式。

So here is the funny thing. I also have a win7 system running the same level of WL developer plugin. I perform the same steps and the worklight.plist file is updated correctly on windows, just not in osx. The only other difference is the win7 version is running jre 1.7_21 where the osx is running 1.7_51. Both are in 64-bit mode.

推荐答案

我相信你的Mac和Windows机器之间的真正区别在于第5步,你在哪里发布到xcode。如果你的意思是你实际上在做Run As> Xcode项目,那么请看下面。此选项仅在Mac中可用,而不在Windows中。

I believe the real difference between your Mac and Windows machines is step 5, where you "launch into xcode". If by that you mean that you are actually doing Run As > Xcode project, then see below. This option is available only in Mac and not in Windows.

这是Worklight 6.0.0.x和6.1.0.x中的预期行为。

This is the expected behavior in Worklight 6.0.0.x and 6.1.0.x.

如果将服务器地址更改为远程服务器(而不是本地开发服务器)并构建,然后选择运行方式> Xcode项目,这将将服务器设置覆盖回本地开发服务器。

If after changing the server address to a remote server (rather than the local development server) and building, and then selecting Run As > Xcode project, this will overwrite the server settings back to the local development server.

运行方式> Xcode项目执行3个操作:

Run As > Xcode project does 3 actions:


  1. Build&将应用程序部署到本地 Worklight Development Server

  2. 生成Xcode项目(这反过来会覆盖worklight.plist以使用本地服务器设置)

  3. 在Xcode中打开生成的Xcode项目

  1. Build & deploy the app to the local Worklight Development Server
  2. Generate an Xcode project (this in turn overwrites worklight.plist back to use local server settings)
  3. Open the generated Xcode project in Xcode

因此,如果您想将该应用程序与远程服务器设置一起使用,然后在更改设置并构建应用程序后,:

So if you want to use the app with the remote server settings, then after changing the settings and build the app, either:


  1. 从your-iphone \ package文件夹中复制.zip

  2. 在文件系统中导航到iphone \ native文件夹,然后双击.xcodeproj文件直接在Xcode中打开它(比如Run As> Xcode项目)

对于Worklight的未来版本,正在考虑简化行为,以便无论您选择本地还是远程服务器设置,运行方式> Xcode项目将始终使用您选择的那些。

For future releases of Worklight it is being considered to streamline the behavior so that no matter if you choose, local or remote server settings, Run As > Xcode project will always use the ones you've selected.

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