旋转和缩放使用多点触摸的机器人 [英] rotation and scaling using multi touch in android

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本文介绍了旋转和缩放使用多点触摸的机器人的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我要旋转和多点触摸事件缩放图像, 我能够拖动,缩放图像,但我无法理解图像的旋转。 我现在面临的问题,所以请帮助我尽快。 我的code是有

 公共类触摸扩展活动实现OnTouchListener {
       私有静态最后字符串变量=触摸;
      //这些矩阵将用于移动和放大图像
       字模=新的Matrix();
   矩阵矩阵1 =新的Matrix();
   矩阵savedMatrix =新的Matrix();
   矩阵savedMatrix2 =新的Matrix();
   //我们可以在这3个状态之一
   静态最终诠释无= 0;
   静态最终诠释DRAG = 1;
   静态最终诠释ZOOM = 2;
   INT模式=无;
   浮oldscale = 0;
   //记住一些东西放大
   的PointF开始=新的PointF();
   的PointF中期=新的PointF();
   浮oldDist = 1F;

   @覆盖
   公共无效的onCreate(包savedInstanceState){
      super.onCreate(savedInstanceState);
      的setContentView(R.layout.main);
      ImageView的观点=(ImageView的)findViewById(R.id.imageView2);
      view.setOnTouchListener(本);

      ImageView的厂景=(ImageView的)findViewById(R.id.imageView2);
      view1.setOnTouchListener(本);

      // ...
      //围绕一个蛋糕错误工作
      matrix.setTranslate(1F,1F);
      matrix1.setTranslate(1F,1F);
      view.setImageMatrix(矩阵);
      view1.setImageMatrix(矩阵);
   }

   @覆盖
   公共布尔onTouch(视图V,MotionEvent rawEvent){
      WrapMotionEvent事件= WrapMotionEvent.wrap(rawEvent);
      // ...
      ImageView的观点=(ImageView的)V;

      //转储触摸事件日志
       dumpEvent(事件);

      //这里处理触摸事件...
       双R = Math.atan2(event.getX() -  400/2,
            400个/ 2  -  event.getY());
       INT旋转=(int)的Math.toDegrees(r)的;
       浮newRot =新的浮动(旋转);

      开关(event.getAction()及MotionEvent.ACTION_MASK){

      案例MotionEvent.ACTION_DOWN:
         savedMatrix.set(矩阵);
         start.set(event.getX(),event.getY());
         Log.d(TAG模式= DRAG);
         模式=阻力;
         打破;
       案例MotionEvent.ACTION_POINTER_DOWN:
         oldDist =间距(事件);
         Log.d(TAG,oldDist =+ oldDist);
         如果(oldDist> 10F){
            savedMatrix.set(矩阵);
            中点(中,事件);
            模式=变焦;
            Log.d(TAG模式= ZOOM);

         }
         打破;
      案例MotionEvent.ACTION_UP:
      案例MotionEvent.ACTION_POINTER_UP:
         模式=无;
         Log.d(TAG模式= NONE);
         打破;
      案例MotionEvent.ACTION_MOVE:
          matrix.postRotate(15);
         如果(模式==拖动){
            // ...
            matrix.set(savedMatrix);
            matrix.postTranslate(event.getX() -  start.x,
                  event.getY() -  start.y);
         }
         否则,如果(模式==变焦){
            浮newDist =间距(事件);
            Log.d(TAG,newDist =+ newDist);
            如果(newDist> 10F){
               matrix.set(savedMatrix);
               浮规模= newDist / oldDist;
               matrix.postScale(规模化,规模化,mid.x,mid.y);
               Log.e(秤| mid.x | mid.y规模++ mid.x ++ mid.y);

            }
         }
         打破;
      }
      view.setImageMatrix(矩阵);
      返回true; //表示事件已经被处理
   }

   / **显​​示在LogCat中查看事件,调试* /
   私人无效dumpEvent(WrapMotionEvent事件){
      // ...
      字符串名称[] = {DOWN,UP,移动,取消,外,
            POINTER_DOWN,POINTER_UP,7?,8?,9? };
      StringBuilder的SB =新的StringBuilder();
      INT行动= event.getAction();
      INT行动code =动作和放大器; MotionEvent.ACTION_MASK;
      sb.append(事件响应_)追加(姓名[动作code])。
      如果(动作code == MotionEvent.ACTION_POINTER_DOWN
            ||行动code == MotionEvent.ACTION_POINTER_UP){
         sb.append((PID).append(
               作用>> MotionEvent.ACTION_POINTER_ID_SHIFT);
         sb.append());
      }
      sb.append([);
      的for(int i = 0; I< event.getPointerCount();我++){
         。sb.append(#)追加(ⅰ);
         sb.append((PID).append(event.getPointerId(ⅰ));
         sb.append()=)追加((int)的event.getX(ⅰ))。
         。sb.append(,)追加((int)的event.getY(ⅰ));
         如果第(i + 1&其中; event.getPointerCount())
            sb.append(;);
      }
      sb.append(]);
      Log.d(TAG,sb.toString());
   }

   / **确定第一两个手指之间的空间* /
   私人浮动间距(WrapMotionEvent事件){
      // ...
      浮X = event.getX(0) -  event.getX(1);
      浮Y = event.getY(0) -  event.getY(1);
      返回FloatMath.sqrt(X * X + Y * Y);
   }

   / **计算前两个手指的中点* /
   私人无效中点(的PointF点,WrapMotionEvent事件){
      // ...
      浮X = event.getX(0)+ event.getX(1);
      浮Y = event.getY(0)+ event.getY(1);
      point.set(X / 2,Y / 2);
   }
}
 

所以,请给我提供了这个问题的精确解。

解决方案

 浮法[] lastEvent = NULL;
   浮D = 0F;
   浮newRot = 0F;
   @覆盖
   公共布尔onTouch(视图V,MotionEvent事件){
      ImageView的观点=(ImageView的)V;

      //转储触摸事件日志
      dumpEvent(事件);

      //这里处理触摸事件...
      开关(event.getAction()及MotionEvent.ACTION_MASK){
      案例MotionEvent.ACTION_DOWN:
         savedMatrix.set(矩阵);
     start.set(event.getX(),event.getY());
     如果(Constant.TRACE)Log.d(TAG模式= DRAG);
     模式=阻力;
     lastEvent = NULL;
     打破;
  案例MotionEvent.ACTION_POINTER_DOWN:
     oldDist =间距(事件);
     savedMatrix.set(矩阵);
     中点(中,事件);
     模式=变焦;
     如果(Constant.TRACE)Log.d(TAG模式= ZOOM);

     lastEvent =新的浮动[4];
     lastEvent [0] = event.getX(0);
     lastEvent [1] = event.getX(1);
     lastEvent [2] = event.getY(0);
     lastEvent [3] = event.getY(1);
     D =旋转(事件);
     打破;
  案例MotionEvent.ACTION_UP:
  案例MotionEvent.ACTION_POINTER_UP:
     模式=无;
     lastEvent = NULL;
     如果(Constant.TRACE)Log.d(TAG模式= NONE);
     打破;
  案例MotionEvent.ACTION_MOVE:
     如果(模式==拖动){
        // ...
        matrix.set(savedMatrix);
        matrix.postTranslate(event.getX() -  start.x,event.getY() -  start.y);
     }
     否则,如果(模式==变焦和放大器;&安培; event.getPointerCount()== 2){
        浮newDist =间距(事件);
        如果(Constant.TRACE)Log.d(TAG,计数=+ event.getPointerCount());
        如果(Constant.TRACE)Log.d(TAG,newDist =+ newDist);
        matrix.set(savedMatrix);
        如果(newDist> 10F){
           浮规模= newDist / oldDist;
           matrix.postScale(规模化,规模化,mid.x,mid.y);
        }
        如果(lastEvent!= NULL){
            newRot =旋转(事件);
            如果(Constant.TRACE)Log.d(Degreeeeeeeeeee,newRot =+(newRot));
            浮动R = newRot-D;
            matrix.postRotate(R,imgView.getMeasuredWidth()/ 2,imgView.getMeasuredHeight()/ 2);
        }
     }
     打破;
  }

  view.setImageMatrix(矩阵);
  返回true; //表示事件已经被处理
 

}

  / **确定前两个手指之间的度* /
   私人浮动旋转(MotionEvent事件){
       双delta_x =(event.getX(0) -  event.getX(1));
       双delta_y =(event.getY(0) -  event.getY(1));
       双弧度= Math.atan2(delta_y,delta_x);
       如果(Constant.TRACE)Log.d(旋转~~~~~~~~~~~~~~~~~,delta_x +##+ delta_y +##+弧度+##
                        + Math.toDegrees(弧度));
       返程(浮点)Math.toDegrees(弧度);
   }
 

试试这个code,但要记住一些老的手机有问题,旋转......

i want to rotate and scale the image on multi touch event, i am able to drag, scale the image but i can't understand the rotation of image. i am facing problem so please help me asap. my code is there

    public class Touch extends Activity implements OnTouchListener {
       private static final String TAG = "Touch";
      // These matrices will be used to move and zoom image
       Matrix matrix = new Matrix();
   Matrix matrix1 = new Matrix();
   Matrix savedMatrix = new Matrix();
   Matrix savedMatrix2 = new Matrix();
   // We can be in one of these 3 states
   static final int NONE = 0;
   static final int DRAG = 1;
   static final int ZOOM = 2;
   int mode = NONE;
   float oldscale =0;
   // Remember some things for zooming
   PointF start = new PointF();
   PointF mid = new PointF();
   float oldDist = 1f;

   @Override
   public void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.main);
      ImageView view = (ImageView) findViewById(R.id.imageView2);
      view.setOnTouchListener(this);

      ImageView view1 = (ImageView) findViewById(R.id.imageView2);
      view1.setOnTouchListener(this);

      // ...
      // Work around a Cupcake bug
      matrix.setTranslate(1f, 1f);
      matrix1.setTranslate(1f, 1f);
      view.setImageMatrix(matrix);
      view1.setImageMatrix(matrix1);
   }

   @Override
   public boolean onTouch(View v, MotionEvent rawEvent) {
      WrapMotionEvent event = WrapMotionEvent.wrap(rawEvent);
      // ...
      ImageView view = (ImageView) v;

      // Dump touch event to log
       dumpEvent(event);

      // Handle touch events here...
       double r = Math.atan2(event.getX() - 400 / 2,
            400 / 2 - event.getY());
       int rotation = (int) Math.toDegrees(r);
       float newRot = new Float(rotation);

      switch (event.getAction() & MotionEvent.ACTION_MASK) {

      case MotionEvent.ACTION_DOWN:
         savedMatrix.set(matrix);
         start.set(event.getX(), event.getY());
         Log.d(TAG, "mode=DRAG");
         mode = DRAG;
         break;
       case MotionEvent.ACTION_POINTER_DOWN:
         oldDist = spacing(event);
         Log.d(TAG, "oldDist=" + oldDist);
         if (oldDist > 10f) {
            savedMatrix.set(matrix);
            midPoint(mid, event);
            mode = ZOOM;
            Log.d(TAG, "mode=ZOOM");

         }
         break;
      case MotionEvent.ACTION_UP:
      case MotionEvent.ACTION_POINTER_UP:
         mode = NONE;
         Log.d(TAG, "mode=NONE");
         break;
      case MotionEvent.ACTION_MOVE:
          matrix.postRotate(15);
         if (mode == DRAG) {
            // ...
            matrix.set(savedMatrix);
            matrix.postTranslate(event.getX() - start.x,
                  event.getY() - start.y);
         }
         else if (mode == ZOOM) {
            float newDist = spacing(event);
            Log.d(TAG, "newDist=" + newDist);
            if (newDist > 10f) {
               matrix.set(savedMatrix);
               float scale = newDist / oldDist;
               matrix.postScale(scale, scale, mid.x, mid.y);
               Log.e("scale | mid.x | mid.y", scale + " " +mid.x + " " + mid.y);

            }
         }
         break;
      }
      view.setImageMatrix(matrix);
      return true; // indicate event was handled
   }

   /** Show an event in the LogCat view, for debugging */
   private void dumpEvent(WrapMotionEvent event) {
      // ...
      String names[] = { "DOWN", "UP", "MOVE", "CANCEL", "OUTSIDE",
            "POINTER_DOWN", "POINTER_UP", "7?", "8?", "9?" };
      StringBuilder sb = new StringBuilder();
      int action = event.getAction();
      int actionCode = action & MotionEvent.ACTION_MASK;
      sb.append("event ACTION_").append(names[actionCode]);
      if (actionCode == MotionEvent.ACTION_POINTER_DOWN
            || actionCode == MotionEvent.ACTION_POINTER_UP) {
         sb.append("(pid ").append(
               action >> MotionEvent.ACTION_POINTER_ID_SHIFT);
         sb.append(")");
      }
      sb.append("[");
      for (int i = 0; i < event.getPointerCount(); i++) {
         sb.append("#").append(i);
         sb.append("(pid ").append(event.getPointerId(i));
         sb.append(")=").append((int) event.getX(i));
         sb.append(",").append((int) event.getY(i));
         if (i + 1 < event.getPointerCount())
            sb.append(";");
      }
      sb.append("]");
      Log.d(TAG, sb.toString());
   }

   /** Determine the space between the first two fingers */
   private float spacing(WrapMotionEvent event) {
      // ...
      float x = event.getX(0) - event.getX(1);
      float y = event.getY(0) - event.getY(1);
      return FloatMath.sqrt(x * x + y * y);
   }

   /** Calculate the mid point of the first two fingers */
   private void midPoint(PointF point, WrapMotionEvent event) {
      // ...
      float x = event.getX(0) + event.getX(1);
      float y = event.getY(0) + event.getY(1);
      point.set(x / 2, y / 2);
   }
}

so please provide me exact solution for this problem.

解决方案

   float[] lastEvent = null;
   float d = 0f;
   float newRot = 0f;
   @Override
   public boolean onTouch(View v, MotionEvent event) {
      ImageView view = (ImageView) v;

      // Dump touch event to log
      dumpEvent(event);

      // Handle touch events here...
      switch (event.getAction() & MotionEvent.ACTION_MASK) {
      case MotionEvent.ACTION_DOWN:
         savedMatrix.set(matrix);
     start.set(event.getX(), event.getY());
     if (Constant.TRACE) Log.d(TAG, "mode=DRAG");
     mode = DRAG;
     lastEvent = null;
     break;
  case MotionEvent.ACTION_POINTER_DOWN:
     oldDist = spacing(event);         
     savedMatrix.set(matrix);
     midPoint(mid, event);
     mode = ZOOM;
     if (Constant.TRACE) Log.d(TAG, "mode=ZOOM");

     lastEvent = new float[4];
     lastEvent[0] = event.getX(0);
     lastEvent[1] = event.getX(1);
     lastEvent[2] = event.getY(0);
     lastEvent[3] = event.getY(1);
     d = rotation(event);
     break;
  case MotionEvent.ACTION_UP:
  case MotionEvent.ACTION_POINTER_UP:
     mode = NONE;
     lastEvent = null;
     if (Constant.TRACE) Log.d(TAG, "mode=NONE");         
     break;
  case MotionEvent.ACTION_MOVE:
     if (mode == DRAG) {
        // ...
        matrix.set(savedMatrix);
        matrix.postTranslate(event.getX() - start.x, event.getY() - start.y);
     }
     else if (mode == ZOOM && event.getPointerCount()==2) {
        float newDist = spacing(event);
        if (Constant.TRACE) Log.d(TAG, "Count=" + event.getPointerCount());
        if (Constant.TRACE) Log.d(TAG, "newDist=" + newDist);
        matrix.set(savedMatrix);
        if (newDist > 10f) {              
           float scale = newDist / oldDist;
           matrix.postScale(scale, scale, mid.x, mid.y);
        } 
        if (lastEvent!=null){
            newRot = rotation(event); 
            if (Constant.TRACE) Log.d("Degreeeeeeeeeee", "newRot="+(newRot));
            float r = newRot-d;
            matrix.postRotate(r, imgView.getMeasuredWidth()/2, imgView.getMeasuredHeight()/2);  
        }
     }
     break;
  }

  view.setImageMatrix(matrix);
  return true; // indicate event was handled

}

/** Determine the degree between the first two fingers */
   private float rotation(MotionEvent event) {  
       double delta_x = (event.getX(0) - event.getX(1));
       double delta_y = (event.getY(0) - event.getY(1));
       double radians = Math.atan2(delta_y, delta_x);       
       if (Constant.TRACE) Log.d("Rotation ~~~~~~~~~~~~~~~~~", delta_x+" ## "+delta_y+" ## "+radians+" ## "
                        +Math.toDegrees(radians));
       return (float) Math.toDegrees(radians);
   }

Try this code, but remember some old phone have problem with rotation..

这篇关于旋转和缩放使用多点触摸的机器人的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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